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authorIago Toral Quiroga <[email protected]>2017-07-21 08:32:24 +0200
committerEmil Velikov <[email protected]>2017-08-03 00:19:06 +0100
commitce731e11465ededae4eb1e61391a3c6c3f1abfbf (patch)
treeec320484694677ee905701103cf61e4ea072af7e /src
parent4bfe327622eec10f5edcc4a3cdcbcd3e869f9910 (diff)
anv: only expose up to 28 vertex attributes
The EU limit of 128 GRFs should allow 32 vertex elements of 4 GRFs. However, the maximum allowed value of "Vertex URB Entry Read Length" in SIMD8 is 15. And 15 * 8 = 120 gives us a limit of 30 vertex elements. Because we also need to reserve a vertex buffer to upload VertexIndex/InstanceIndex and another to upload DrawID when needed, we can only expose 28. Cc: "17.2" <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> (cherry picked from commit 31f1863ace73d31a579e5c36252a957818ad09cf)
Diffstat (limited to 'src')
-rw-r--r--src/intel/vulkan/anv_private.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index ad82c77ec15..8eeb12349cf 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -87,7 +87,7 @@ struct gen_l3_config;
*/
#define ANV_HZ_FC_VAL 1.0f
-#define MAX_VBS 31
+#define MAX_VBS 28
#define MAX_SETS 8
#define MAX_RTS 8
#define MAX_VIEWPORTS 16