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authorMarek Olšák <[email protected]>2011-02-09 05:20:37 +0100
committerMarek Olšák <[email protected]>2011-02-09 05:21:20 +0100
commitc26478680989bd3d7303c5d772f7fb2a76045191 (patch)
tree57cdf52ba541efe4b38a26236b66fee1709ef373 /src
parentf70c98b6a628e7450728431c0ca877a37a5af70f (diff)
gallium/docs: fix typo
Diffstat (limited to 'src')
-rw-r--r--src/gallium/docs/source/screen.rst2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index ab90097add6..976e75bed04 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -273,7 +273,7 @@ Modern APIs allow using buffers as shader resources.
**depth0** the depth of the base mip level of the texture
(1 for everything else).
-**array_size the array size for 1D and 2D array textures.
+**array_size** the array size for 1D and 2D array textures.
For cube maps this must be 6, for other textures 1.
**last_level** the last mip map level present.