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authorMathias Fröhlich <[email protected]>2019-03-01 09:27:54 +0100
committerMathias Fröhlich <[email protected]>2019-03-15 06:06:42 +0100
commita503f0562ae9b98802c89cb163f34a75cf240330 (patch)
tree3a0b25aea99579147bd67d858ac7446f513dece2 /src
parent94b64eb46257ea3a81e7198527357438a6762932 (diff)
vbo: Fix basevertex handling in display list compiles.
The standard requires that the primitive restart comparison happens before the basevertex value is added. Do this now, drop a reference to the standard why this happens at this place. Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/vbo/vbo_save_api.c17
1 files changed, 12 insertions, 5 deletions
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index bb578694e00..7f8c06b630c 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -1373,8 +1373,15 @@ _save_OBE_MultiDrawArrays(GLenum mode, const GLint *first,
static void
-array_element(struct gl_context *ctx, struct _glapi_table *disp, GLuint elt)
+array_element(struct gl_context *ctx, struct _glapi_table *disp,
+ GLint basevertex, GLuint elt)
{
+ /* Section 10.3.5 Primitive Restart:
+ * [...]
+ * When one of the *BaseVertex drawing commands specified in section 10.5
+ * is used, the primitive restart comparison occurs before the basevertex
+ * offset is added to the array index.
+ */
/* If PrimitiveRestart is enabled and the index is the RestartIndex
* then we call PrimitiveRestartNV and return.
*/
@@ -1383,7 +1390,7 @@ array_element(struct gl_context *ctx, struct _glapi_table *disp, GLuint elt)
return;
}
- _mesa_array_element(ctx, disp, elt);
+ _mesa_array_element(ctx, disp, basevertex + elt);
}
@@ -1432,15 +1439,15 @@ _save_OBE_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
switch (type) {
case GL_UNSIGNED_BYTE:
for (i = 0; i < count; i++)
- array_element(ctx, GET_DISPATCH(), (basevertex + ((GLubyte *) indices)[i]));
+ array_element(ctx, GET_DISPATCH(), basevertex, ((GLubyte *) indices)[i]);
break;
case GL_UNSIGNED_SHORT:
for (i = 0; i < count; i++)
- array_element(ctx, GET_DISPATCH(), (basevertex + ((GLushort *) indices)[i]));
+ array_element(ctx, GET_DISPATCH(), basevertex, ((GLushort *) indices)[i]);
break;
case GL_UNSIGNED_INT:
for (i = 0; i < count; i++)
- array_element(ctx, GET_DISPATCH(), (basevertex + ((GLuint *) indices)[i]));
+ array_element(ctx, GET_DISPATCH(), basevertex, ((GLuint *) indices)[i]);
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glDrawElements(type)");