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authorSamuel Pitoiset <[email protected]>2018-05-14 16:04:36 +0200
committerSamuel Pitoiset <[email protected]>2018-05-14 21:38:23 +0200
commit97b179570c092632589dba1bd0ed49ec3b4d5cd5 (patch)
tree368bd5032684adb6b6ec6394f1a49ece936157a3 /src
parent560bd9eb67fb24b05816c3afb9a47794eddb61aa (diff)
radv: reduce the number of parameters export by the GS copy shader
By using the geometry shader output usage mask. This improves all Vulkan demos that use a geometry shader (ie. geometryshader, deferredshadows, viewportarray). Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/amd/vulkan/radv_nir_to_llvm.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
index 2162ca58e08..b4af0f29415 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -2493,10 +2493,9 @@ handle_vs_outputs_post(struct radv_shader_context *ctx,
output_usage_mask =
ctx->shader_info->info.tes.output_usage_mask[i];
} else {
- /* Enable all channels for the GS copy shader because
- * we don't know the output usage mask currently.
- */
- output_usage_mask = 0xf;
+ assert(ctx->is_gs_copy_shader);
+ output_usage_mask =
+ ctx->shader_info->info.gs.output_usage_mask[i];
}
radv_export_param(ctx, param_count, values, output_usage_mask);