diff options
author | Ben Skeggs <[email protected]> | 2008-10-29 18:12:48 +1100 |
---|---|---|
committer | Ben Skeggs <[email protected]> | 2008-10-29 18:12:48 +1100 |
commit | 92674bc8889e10e580c630cf85c106fa6eb34d7b (patch) | |
tree | 6a4cf2d6ddfa45b78dba686b51e0dfc4a2109dc4 /src | |
parent | ee35de2dfb12415416817d417f59e676b34ea81b (diff) |
nv40: rename some vars in texture layout code
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/nv40/nv40_miptree.c | 52 |
1 files changed, 27 insertions, 25 deletions
diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c index 6c54c37ef71..f8d4497bf75 100644 --- a/src/gallium/drivers/nv40/nv40_miptree.c +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -5,9 +5,9 @@ #include "nv40_context.h" static void -nv40_miptree_layout(struct nv40_miptree *nv40mt) +nv40_miptree_layout(struct nv40_miptree *mt) { - struct pipe_texture *pt = &nv40mt->base; + struct pipe_texture *pt = &mt->base; boolean swizzled = FALSE; uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; uint offset = 0; @@ -34,8 +34,8 @@ nv40_miptree_layout(struct nv40_miptree *nv40mt) pitch = pt->nblocksx[l]; pitch = align(pitch, 64); - nv40mt->level[l].pitch = pitch * pt->block.size; - nv40mt->level[l].image_offset = + mt->level[l].pitch = pitch * pt->block.size; + mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); width = MAX2(1, width >> 1); @@ -45,12 +45,12 @@ nv40_miptree_layout(struct nv40_miptree *nv40mt) for (f = 0; f < nr_faces; f++) { for (l = 0; l <= pt->last_level; l++) { - nv40mt->level[l].image_offset[f] = offset; - offset += nv40mt->level[l].pitch * pt->height[l]; + mt->level[l].image_offset[f] = offset; + offset += mt->level[l].pitch * pt->height[l]; } } - nv40mt->total_size = offset; + mt->total_size = offset; } static struct pipe_texture * @@ -81,22 +81,24 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) } static void -nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **pt) +nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) { - struct pipe_texture *mt = *pt; + struct pipe_texture *pt = *ppt; + struct nv40_miptree *mt = (struct nv40_miptree *)pt; + int l; - *pt = NULL; - if (--mt->refcount <= 0) { - struct nv40_miptree *nv40mt = (struct nv40_miptree *)mt; - int l; + *ppt = NULL; + if (--pt->refcount) + return; - pipe_buffer_reference(pscreen, &nv40mt->buffer, NULL); - for (l = 0; l <= mt->last_level; l++) { - if (nv40mt->level[l].image_offset) - FREE(nv40mt->level[l].image_offset); - } - FREE(nv40mt); + + pipe_buffer_reference(pscreen, &mt->buffer, NULL); + for (l = 0; l <= pt->last_level; l++) { + if (mt->level[l].image_offset) + FREE(mt->level[l].image_offset); } + + FREE(mt); } static struct pipe_surface * @@ -104,31 +106,31 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags) { - struct nv40_miptree *nv40mt = (struct nv40_miptree *)pt; + struct nv40_miptree *mt = (struct nv40_miptree *)pt; struct pipe_surface *ps; ps = CALLOC_STRUCT(pipe_surface); if (!ps) return NULL; pipe_texture_reference(&ps->texture, pt); - pipe_buffer_reference(pscreen, &ps->buffer, nv40mt->buffer); + pipe_buffer_reference(pscreen, &ps->buffer, mt->buffer); ps->format = pt->format; ps->width = pt->width[level]; ps->height = pt->height[level]; ps->block = pt->block; ps->nblocksx = pt->nblocksx[level]; ps->nblocksy = pt->nblocksy[level]; - ps->stride = nv40mt->level[level].pitch; + ps->stride = mt->level[level].pitch; ps->usage = flags; ps->status = PIPE_SURFACE_STATUS_DEFINED; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset = nv40mt->level[level].image_offset[face]; + ps->offset = mt->level[level].image_offset[face]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset = nv40mt->level[level].image_offset[zslice]; + ps->offset = mt->level[level].image_offset[zslice]; } else { - ps->offset = nv40mt->level[level].image_offset[0]; + ps->offset = mt->level[level].image_offset[0]; } return ps; |