diff options
author | Marek Olšák <[email protected]> | 2016-05-30 16:29:18 +0200 |
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committer | Marek Olšák <[email protected]> | 2016-05-31 16:43:34 +0200 |
commit | 8a10192b4b2435577bde1227c06166029b581398 (patch) | |
tree | 2ce7acb4c5b5fce656afcd245216618c9d57c972 /src | |
parent | fc4896e686f79893d6496c7a792a6c72cb3759c1 (diff) |
mesa: fix crash in driver_RenderTexture_is_safe
This just fixed the crash with the apitrace in bug report.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95246
Cc: 11.1 11.2 12.0 <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/fbobject.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index fa5baa3517b..bf47c1cf365 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -389,7 +389,8 @@ driver_RenderTexture_is_safe(const struct gl_renderbuffer_attachment *att) const struct gl_texture_image *const texImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; - if (texImage->Width == 0 || texImage->Height == 0 || texImage->Depth == 0) + if (!texImage || + texImage->Width == 0 || texImage->Height == 0 || texImage->Depth == 0) return false; if ((texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY |