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authorTimothy Arceri <[email protected]>2017-03-01 16:04:23 +1100
committerTimothy Arceri <[email protected]>2017-03-03 12:09:08 +1100
commit85a9b1b562b6a73b9494b3fad25172da3dc90fc2 (patch)
treed319672cba3a1d127f99583467288f74604e3b05 /src
parent5afde6175219bb6ec45f49aba2bde813e8d6231a (diff)
util/disk_cache: compress individual cache entries
This reduces the cache size for Deus Ex from ~160M to ~30M for radeonsi (these numbers differ from Grigori's results below probably due to different graphics quality settings). I'm also seeing the following improvements in minimum fps in the Shadow of Mordor benchmark on an i5-6400 [email protected], with a HDD: no-cache: ~10fps with-cache-no-compression: ~15fps with-cache-and-compression: ~20fps Note: The with cache results are from the second run after closing and opening the game to avoid the in-memory cache. Since we mainly care about decompression I went with Z_BEST_COMPRESSION as suggested on irc by Steinar H. Gunderson who has benchmarked decompression speeds. Grigori Goronzy provided the following stats for Deus Ex: Mankind Divided start-up times on a Athlon X4 860k with a SSD: No Cache 215 sec Cold Cache zlib BEST_COMPRESSION 285 sec Warm Cache zlib BEST_COMPRESSION 33 sec Cold Cache zlib BEST_SPEED 264 sec Warm Cache zlib BEST_SPEED 33 sec Cold Cache no compression 266 sec Warm Cache no compression 34 sec The total cache size for that game is 48 MiB with BEST_COMPRESSION, 56 MiB with BEST_SPEED and 170 MiB with no compression. These numbers suggest that it may be ok to go with Z_BEST_SPEED but we should gather some actual decompression times before doing so. Other options might be to do the compression in a separate thread, this might allow us to use a higher compression algorithim such as LZMA. Reviewed-by: Grigori Goronzy <[email protected]> Acked-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/util/Android.mk4
-rw-r--r--src/util/Makefile.am5
-rw-r--r--src/util/disk_cache.c173
3 files changed, 158 insertions, 24 deletions
diff --git a/src/util/Android.mk b/src/util/Android.mk
index a39185ae49e..a139e68d514 100644
--- a/src/util/Android.mk
+++ b/src/util/Android.mk
@@ -53,6 +53,8 @@ $(LOCAL_GENERATED_SOURCES): PRIVATE_CUSTOM_TOOL = $(PRIVATE_PYTHON) $^ > $@
$(LOCAL_GENERATED_SOURCES): $(intermediates)/%.c: $(LOCAL_PATH)/%.py
$(transform-generated-source)
+LOCAL_SHARED_LIBRARIES := libz
+
include $(MESA_COMMON_MK)
include $(BUILD_STATIC_LIBRARY)
@@ -88,5 +90,7 @@ $(LOCAL_GENERATED_SOURCES): PRIVATE_CUSTOM_TOOL = $(PRIVATE_PYTHON) $^ > $@
$(LOCAL_GENERATED_SOURCES): $(intermediates)/%.c: $(LOCAL_PATH)/%.py
$(transform-generated-source)
+LOCAL_SHARED_LIBRARIES := libz
+
include $(MESA_COMMON_MK)
include $(BUILD_HOST_STATIC_LIBRARY)
diff --git a/src/util/Makefile.am b/src/util/Makefile.am
index ae50a3bceb4..f094eb4a0d0 100644
--- a/src/util/Makefile.am
+++ b/src/util/Makefile.am
@@ -37,12 +37,15 @@ libmesautil_la_CPPFLAGS = \
-I$(top_srcdir)/src/gallium/include \
-I$(top_srcdir)/src/gallium/auxiliary \
$(VISIBILITY_CFLAGS) \
- $(MSVC2013_COMPAT_CFLAGS)
+ $(MSVC2013_COMPAT_CFLAGS) \
+ $(ZLIB_CFLAGS)
libmesautil_la_SOURCES = \
$(MESA_UTIL_FILES) \
$(MESA_UTIL_GENERATED_FILES)
+libmesautil_la_LIBADD = $(ZLIB_LIBS)
+
roundeven_test_LDADD = -lm
check_PROGRAMS = u_atomic_test roundeven_test
diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c
index f8e994853c1..fafd32992f8 100644
--- a/src/util/disk_cache.c
+++ b/src/util/disk_cache.c
@@ -37,6 +37,7 @@
#include <pwd.h>
#include <errno.h>
#include <dirent.h>
+#include "zlib.h"
#include "util/crc32.h"
#include "util/u_atomic.h"
@@ -645,6 +646,83 @@ disk_cache_remove(struct disk_cache *cache, cache_key key)
p_atomic_add(cache->size, - sb.st_size);
}
+/* From the zlib docs:
+ * "If the memory is available, buffers sizes on the order of 128K or 256K
+ * bytes should be used."
+ */
+#define BUFSIZE 256 * 1024
+
+/**
+ * Compresses cache entry in memory and writes it to disk. Returns the size
+ * of the data written to disk.
+ */
+static size_t
+deflate_and_write_to_disk(const void *in_data, size_t in_data_size, int dest,
+ char *filename)
+{
+ unsigned char out[BUFSIZE];
+
+ /* allocate deflate state */
+ z_stream strm;
+ strm.zalloc = Z_NULL;
+ strm.zfree = Z_NULL;
+ strm.opaque = Z_NULL;
+ strm.next_in = (uint8_t *) in_data;
+ strm.avail_in = in_data_size;
+
+ int ret = deflateInit(&strm, Z_BEST_COMPRESSION);
+ if (ret != Z_OK)
+ return 0;
+
+ /* compress until end of in_data */
+ size_t compressed_size = 0;
+ int flush;
+ do {
+ int remaining = in_data_size - BUFSIZE;
+ flush = remaining > 0 ? Z_NO_FLUSH : Z_FINISH;
+ in_data_size -= BUFSIZE;
+
+ /* Run deflate() on input until the output buffer is not full (which
+ * means there is no more data to deflate).
+ */
+ do {
+ strm.avail_out = BUFSIZE;
+ strm.next_out = out;
+
+ ret = deflate(&strm, flush); /* no bad return value */
+ assert(ret != Z_STREAM_ERROR); /* state not clobbered */
+
+ size_t have = BUFSIZE - strm.avail_out;
+ compressed_size += compressed_size + have;
+
+ size_t written = 0;
+ for (size_t len = 0; len < have; len += written) {
+ written = write(dest, out + len, have - len);
+ if (written == -1) {
+ (void)deflateEnd(&strm);
+ return 0;
+ }
+ }
+ } while (strm.avail_out == 0);
+
+ /* all input should be used */
+ assert(strm.avail_in == 0);
+
+ } while (flush != Z_FINISH);
+
+ /* stream should be complete */
+ assert(ret == Z_STREAM_END);
+
+ /* clean up and return */
+ (void)deflateEnd(&strm);
+ return compressed_size;
+}
+
+struct cache_entry_file_data {
+ uint32_t crc32;
+ uint32_t uncompressed_size;
+};
+
void
disk_cache_put(struct disk_cache *cache,
cache_key key,
@@ -654,7 +732,6 @@ disk_cache_put(struct disk_cache *cache,
int fd = -1, fd_final = -1, err, ret;
size_t len;
char *filename = NULL, *filename_tmp = NULL;
- const char *p = data;
filename = get_cache_file(cache, key);
if (filename == NULL)
@@ -713,10 +790,13 @@ disk_cache_put(struct disk_cache *cache,
/* Create CRC of the data and store at the start of the file. We will
* read this when restoring the cache and use it to check for corruption.
*/
- uint32_t crc32 = util_hash_crc32(data, size);
- size_t crc_size = sizeof(crc32);
- for (len = 0; len < crc_size; len += ret) {
- ret = write(fd, ((uint8_t *) &crc32) + len, crc_size - len);
+ struct cache_entry_file_data cf_data;
+ cf_data.crc32 = util_hash_crc32(data, size);
+ cf_data.uncompressed_size = size;
+
+ size_t cf_data_size = sizeof(cf_data);
+ for (len = 0; len < cf_data_size; len += ret) {
+ ret = write(fd, ((uint8_t *) &cf_data) + len, cf_data_size - len);
if (ret == -1) {
unlink(filename_tmp);
goto done;
@@ -727,18 +807,15 @@ disk_cache_put(struct disk_cache *cache,
* rename them atomically to the destination filename, and also
* perform an atomic increment of the total cache size.
*/
- for (len = 0; len < size; len += ret) {
- ret = write(fd, p + len, size - len);
- if (ret == -1) {
- unlink(filename_tmp);
- goto done;
- }
+ size_t file_size = deflate_and_write_to_disk(data, size, fd, filename_tmp);
+ if (file_size == 0) {
+ unlink(filename_tmp);
+ goto done;
}
-
rename(filename_tmp, filename);
- size += crc_size;
- p_atomic_add(cache->size, size);
+ file_size += cf_data_size;
+ p_atomic_add(cache->size, file_size);
done:
if (fd_final != -1)
@@ -754,6 +831,45 @@ disk_cache_put(struct disk_cache *cache,
free(filename);
}
+/**
+ * Decompresses cache entry, returns true if successful.
+ */
+static bool
+inflate_cache_data(uint8_t *in_data, size_t in_data_size,
+ uint8_t *out_data, size_t out_data_size)
+{
+ z_stream strm;
+
+ /* allocate inflate state */
+ strm.zalloc = Z_NULL;
+ strm.zfree = Z_NULL;
+ strm.opaque = Z_NULL;
+ strm.next_in = in_data;
+ strm.avail_in = in_data_size;
+ strm.next_out = out_data;
+ strm.avail_out = out_data_size;
+
+ int ret = inflateInit(&strm);
+ if (ret != Z_OK)
+ return false;
+
+ ret = inflate(&strm, Z_NO_FLUSH);
+ assert(ret != Z_STREAM_ERROR); /* state not clobbered */
+
+ /* Unless there was an error we should have decompressed everything in one
+ * go as we know the uncompressed file size.
+ */
+ if (ret != Z_STREAM_END) {
+ (void)inflateEnd(&strm);
+ return false;
+ }
+ assert(strm.avail_out == 0);
+
+ /* clean up and return */
+ (void)inflateEnd(&strm);
+ return true;
+}
+
void *
disk_cache_get(struct disk_cache *cache, cache_key key, size_t *size)
{
@@ -761,6 +877,7 @@ disk_cache_get(struct disk_cache *cache, cache_key key, size_t *size)
struct stat sb;
char *filename = NULL;
uint8_t *data = NULL;
+ uint8_t *uncompressed_data = NULL;
if (size)
*size = 0;
@@ -781,38 +898,48 @@ disk_cache_get(struct disk_cache *cache, cache_key key, size_t *size)
goto fail;
/* Load the CRC that was created when the file was written. */
- uint32_t crc32;
- size_t crc_size = sizeof(crc32);
- assert(sb.st_size > crc_size);
- for (len = 0; len < crc_size; len += ret) {
- ret = read(fd, ((uint8_t *) &crc32) + len, crc_size - len);
+ struct cache_entry_file_data cf_data;
+ size_t cf_data_size = sizeof(cf_data);
+ assert(sb.st_size > cf_data_size);
+ for (len = 0; len < cf_data_size; len += ret) {
+ ret = read(fd, ((uint8_t *) &cf_data) + len, cf_data_size - len);
if (ret == -1)
goto fail;
}
/* Load the actual cache data. */
- size_t cache_data_size = sb.st_size - crc_size;
+ size_t cache_data_size = sb.st_size - cf_data_size;
for (len = 0; len < cache_data_size; len += ret) {
ret = read(fd, data + len, cache_data_size - len);
if (ret == -1)
goto fail;
}
+ /* Uncompress the cache data */
+ uncompressed_data = malloc(cf_data.uncompressed_size);
+ if (!inflate_cache_data(data, cache_data_size, uncompressed_data,
+ cf_data.uncompressed_size))
+ goto fail;
+
/* Check the data for corruption */
- if (crc32 != util_hash_crc32(data, cache_data_size))
+ if (cf_data.crc32 != util_hash_crc32(uncompressed_data,
+ cf_data.uncompressed_size))
goto fail;
+ free(data);
free(filename);
close(fd);
if (size)
- *size = cache_data_size;
+ *size = cf_data.uncompressed_size;
- return data;
+ return uncompressed_data;
fail:
if (data)
free(data);
+ if (uncompressed_data)
+ free(uncompressed_data);
if (filename)
free(filename);
if (fd != -1)