diff options
author | Timothy Arceri <[email protected]> | 2015-09-23 11:12:57 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2015-09-24 10:07:42 +1000 |
commit | 827d7948340f4cbc7de2d02971e4f36fbd52f7a8 (patch) | |
tree | 734be032ce906a26d36cfd48f301e38830b1a957 /src | |
parent | 71e187430cdd1d82972554d7f9e994a41847bea1 (diff) |
glsl: correctly detect inactive UBO arrays
Previously the code was trying to get the packing type from the array not the
interface.
Cc: Ian Romanick <[email protected]>
Cc: Antia Puentes <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/link_uniform_block_active_visitor.cpp | 6 | ||||
-rw-r--r-- | src/glsl/opt_dead_code.cpp | 7 |
2 files changed, 4 insertions, 9 deletions
diff --git a/src/glsl/link_uniform_block_active_visitor.cpp b/src/glsl/link_uniform_block_active_visitor.cpp index 510294783a0..72e07828a6d 100644 --- a/src/glsl/link_uniform_block_active_visitor.cpp +++ b/src/glsl/link_uniform_block_active_visitor.cpp @@ -77,9 +77,6 @@ link_uniform_block_active_visitor::visit(ir_variable *var) if (!var->is_in_buffer_block()) return visit_continue; - const glsl_type *const block_type = var->is_interface_instance() - ? var->type : var->get_interface_type(); - /* Section 2.11.6 (Uniform Variables) of the OpenGL ES 3.0.3 spec says: * * "All members of a named uniform block declared with a shared or @@ -88,7 +85,8 @@ link_uniform_block_active_visitor::visit(ir_variable *var) * also considered active, even if no member of the block is * referenced." */ - if (block_type->interface_packing == GLSL_INTERFACE_PACKING_PACKED) + if (var->get_interface_type()->interface_packing == + GLSL_INTERFACE_PACKING_PACKED) return visit_continue; /* Process the block. Bail if there was an error. diff --git a/src/glsl/opt_dead_code.cpp b/src/glsl/opt_dead_code.cpp index e4bf874700c..2cb7f41adef 100644 --- a/src/glsl/opt_dead_code.cpp +++ b/src/glsl/opt_dead_code.cpp @@ -119,11 +119,8 @@ do_dead_code(exec_list *instructions, bool uniform_locations_assigned) * layouts, do not eliminate it. */ if (entry->var->is_in_buffer_block()) { - const glsl_type *const block_type = - entry->var->is_interface_instance() - ? entry->var->type : entry->var->get_interface_type(); - - if (block_type->interface_packing != GLSL_INTERFACE_PACKING_PACKED) + if (entry->var->get_interface_type()->interface_packing != + GLSL_INTERFACE_PACKING_PACKED) continue; } |