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authorNiels Ole Salscheider <[email protected]>2013-05-16 00:09:23 +0200
committerTom Stellard <[email protected]>2013-05-16 12:03:47 -0700
commit7e17e72cb716c56264d4778684f6f23de69a56a1 (patch)
tree498e74b4ea1516c0d8fd91dec86463a4d14349e1 /src
parent4f518e173847e8538bb4f0f9216e3f6417853d7a (diff)
r600g: fixup for MSAA texture support checking
Signed-off-by: Niels Ole Salscheider <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 4e5af708bd7..4d74db08650 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -305,7 +305,7 @@ int r600_compute_shader_create(struct pipe_context * ctx,
shader_ctx.bc = bytecode;
r600_bytecode_init(shader_ctx.bc, r600_ctx->chip_class, r600_ctx->family,
- r600_ctx->screen->msaa_texture_support);
+ r600_ctx->screen->has_compressed_msaa_texturing);
shader_ctx.bc->type = TGSI_PROCESSOR_COMPUTE;
shader_ctx.bc->isa = r600_ctx->isa;
r600_llvm_compile(mod, r600_ctx->family,