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authorKenneth Graunke <[email protected]>2012-07-03 15:19:59 -0700
committerEric Anholt <[email protected]>2012-07-09 11:11:59 -0700
commit532e99cbf26d175220eac245b12011939ea07d0c (patch)
tree275e87b34aeea14d5174dc13e55d7f1ddb6ae1b4 /src
parent7fabb2b5939c8640075136fec15d6b87bad9c9dd (diff)
glcpp: Add built-in #define for GL_ARB_uniform_buffer_object.
Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/glsl/glcpp/glcpp-parse.y3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index cc4af168976..c0c1ca197c5 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1186,6 +1186,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
if (extensions->ARB_shader_bit_encoding)
add_builtin_define(parser, "GL_ARB_shader_bit_encoding", 1);
+
+ if (extensions->ARB_uniform_buffer_object)
+ add_builtin_define(parser, "GL_ARB_uniform_buffer_object", 1);
}
language_version = 110;