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authorMatt Turner <[email protected]>2015-06-25 21:43:30 -0700
committerMatt Turner <[email protected]>2015-08-04 10:32:39 -0700
commit3c050222b0d5b47c885ca72f3c7af22c0d28b5ad (patch)
tree3d483174d72b42664ccdc8bbc0f764b8aef5efc0 /src
parent996349cb190154ebdc8cc9f23e5f8f9aabbd6b4d (diff)
mesa: Use _mesa_lroundevenf() in some more places.
Diffstat (limited to 'src')
-rw-r--r--src/glsl/ir_constant_expression.cpp14
-rw-r--r--src/mesa/main/imports.c4
2 files changed, 6 insertions, 12 deletions
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
index 2853c1643b3..309b6b72b5b 100644
--- a/src/glsl/ir_constant_expression.cpp
+++ b/src/glsl/ir_constant_expression.cpp
@@ -230,12 +230,9 @@ pack_snorm_1x8(float x)
* follows:
*
* packSnorm4x8: round(clamp(c, -1, +1) * 127.0)
- *
- * We must first cast the float to an int, because casting a negative
- * float to a uint is undefined.
*/
- return (uint8_t) (int)
- _mesa_roundevenf(CLAMP(x, -1.0f, +1.0f) * 127.0f);
+ return (uint8_t)
+ _mesa_lroundevenf(CLAMP(x, -1.0f, +1.0f) * 127.0f);
}
/**
@@ -252,12 +249,9 @@ pack_snorm_1x16(float x)
* follows:
*
* packSnorm2x16: round(clamp(c, -1, +1) * 32767.0)
- *
- * We must first cast the float to an int, because casting a negative
- * float to a uint is undefined.
*/
- return (uint16_t) (int)
- _mesa_roundevenf(CLAMP(x, -1.0f, +1.0f) * 32767.0f);
+ return (uint16_t)
+ _mesa_lroundevenf(CLAMP(x, -1.0f, +1.0f) * 32767.0f);
}
/**
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 68c7316575c..350e6752c8b 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -369,7 +369,7 @@ _mesa_float_to_half(float val)
* or normal.
*/
e = 0;
- m = (int) _mesa_roundevenf((1 << 24) * fabsf(fi.f));
+ m = _mesa_lroundevenf((1 << 24) * fabsf(fi.f));
}
else if (new_exp > 15) {
/* map this value to infinity */
@@ -383,7 +383,7 @@ _mesa_float_to_half(float val)
* either normal or infinite.
*/
e = new_exp + 15;
- m = (int) _mesa_roundevenf(flt_m / (float) (1 << 13));
+ m = _mesa_lroundevenf(flt_m / (float) (1 << 13));
}
}