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authorAlyssa Rosenzweig <[email protected]>2019-08-06 13:46:56 -0700
committerAlyssa Rosenzweig <[email protected]>2019-08-12 12:43:02 -0700
commit2b4e579585de82f76ef86387f52b666b9de846e7 (patch)
tree9f6f9c3328ad7d91088d40a2f7a9dc469e41506d /src
parenta5059f2cba8c51cb10dbf0961956c0675ecc0469 (diff)
pan/midgard: Rename ld_global_id -> ld_compute_id
It's used for more general loads within a compute shader. Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/panfrost/midgard/midgard.h4
-rw-r--r--src/panfrost/midgard/midgard_ops.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/panfrost/midgard/midgard.h b/src/panfrost/midgard/midgard.h
index ba7d421e567..4f6a58e94b3 100644
--- a/src/panfrost/midgard/midgard.h
+++ b/src/panfrost/midgard/midgard.h
@@ -398,8 +398,8 @@ typedef enum {
midgard_op_st_cubemap_coords = 0x0E,
- /* Used in OpenCL. Probably can ld other things as well */
- midgard_op_ld_global_id = 0x10,
+ /* Loads a global/local/group ID, depending on arguments */
+ midgard_op_ld_compute_id = 0x10,
/* The L/S unit can do perspective division a clock faster than the ALU
* if you're lucky. Put the vec4 in r27, and call with 0x24 as the
diff --git a/src/panfrost/midgard/midgard_ops.c b/src/panfrost/midgard/midgard_ops.c
index 37aa69f962a..172a50fc77c 100644
--- a/src/panfrost/midgard/midgard_ops.c
+++ b/src/panfrost/midgard/midgard_ops.c
@@ -171,7 +171,7 @@ struct mir_op_props alu_opcode_props[256] = {
const char *load_store_opcode_names[256] = {
[midgard_op_st_cubemap_coords] = "st_cubemap_coords",
- [midgard_op_ld_global_id] = "ld_global_id",
+ [midgard_op_ld_compute_id] = "ld_compute_id",
[midgard_op_ldst_perspective_division_z] = "ldst_perspective_division_z",
[midgard_op_ldst_perspective_division_w] = "ldst_perspective_division_w",