diff options
author | Erik Faye-Lund <[email protected]> | 2019-07-15 14:44:48 +0200 |
---|---|---|
committer | Erik Faye-Lund <[email protected]> | 2019-10-17 09:26:25 +0200 |
commit | 26c6640835936a77d87030ce8e90f9b9f5be783e (patch) | |
tree | adeab5e561f40a869c11090d1e786c05a79638e1 /src | |
parent | 4857d695f5827cbdfb406a55c2d5d75f7fd8cee9 (diff) |
gallium/u_blitter: set a more sane viewport-state
This actually corresponds to legal GL depth-ranges, because depth-clear
values are always in the 0..1 range in OpenGL.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 5976d72937b..5400e0a4b67 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -334,8 +334,10 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_VS_LAYER_VIEWPORT); /* set invariant vertex coordinates */ - for (i = 0; i < 4; i++) + for (i = 0; i < 4; i++) { + ctx->vertices[i][0][2] = 0; /*v.z*/ ctx->vertices[i][0][3] = 1; /*v.w*/ + } return &ctx->base; } @@ -806,17 +808,14 @@ static void blitter_set_rectangle(struct blitter_context_priv *ctx, ctx->vertices[3][0][0] = (float)x1 / ctx->dst_width * 2.0f - 1.0f; /*v3.x*/ ctx->vertices[3][0][1] = (float)y2 / ctx->dst_height * 2.0f - 1.0f; /*v3.y*/ - for (i = 0; i < 4; i++) - ctx->vertices[i][0][2] = depth; /*z*/ - /* viewport */ struct pipe_viewport_state viewport; viewport.scale[0] = 0.5f * ctx->dst_width; viewport.scale[1] = 0.5f * ctx->dst_height; - viewport.scale[2] = 1.0f; + viewport.scale[2] = 0.0f; viewport.translate[0] = 0.5f * ctx->dst_width; viewport.translate[1] = 0.5f * ctx->dst_height; - viewport.translate[2] = 0.0f; + viewport.translate[2] = depth; ctx->base.pipe->set_viewport_states(ctx->base.pipe, 0, 1, &viewport); } |