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authorIlia Mirkin <[email protected]>2016-11-13 09:20:03 -0500
committerIlia Mirkin <[email protected]>2016-11-15 20:26:32 -0500
commitdafffd2f11889fa1d04149cb1f797ccfb06e2f05 (patch)
tree81b794d36adcaa691dcb0e260660a940fffde580 /src
parent2b6b15ab3fbf8aea268296269843344d111a1340 (diff)
swr: mark color clamping as unsupported
There is no functionality in swr to clamp either vertex or frag colors. This could be added in swr_shader, at which point these could be re-enabled. Fixes arb_color_buffer_float-render Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Tim Rowley <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/swr/swr_screen.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gallium/drivers/swr/swr_screen.cpp b/src/gallium/drivers/swr/swr_screen.cpp
index accd6a2bad8..0c8f5dbd54b 100644
--- a/src/gallium/drivers/swr/swr_screen.cpp
+++ b/src/gallium/drivers/swr/swr_screen.cpp
@@ -233,8 +233,9 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_TEXTURE_BARRIER:
return 0;
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
- case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
- case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
+ case PIPE_CAP_VERTEX_COLOR_CLAMPED:
+ return 0;
+ case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
return 1;
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
return 1;