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authorBrian Paul <[email protected]>2012-12-04 16:32:01 -0700
committerBrian Paul <[email protected]>2012-12-05 08:05:00 -0700
commitd2c7fe5389e40871a7e339dc0ecaa7f570f851ed (patch)
tree6d982d4c85cde763291169ed1391929b08024a5e /src
parent484a8dcfa8c8b91b8e99174b5e4953264f32789e (diff)
draw: set precalc_flat flag for AA lines too
Fixes flat shading for AA lines. demos/src/trivial/line-smooth is a test case which hits this. Note: This is a candidate for the stable branches. Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_validate.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_validate.c b/src/gallium/auxiliary/draw/draw_pipe_validate.c
index 27afba5af3d..4b0ed148129 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_validate.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_validate.c
@@ -195,6 +195,7 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage )
if (rast->line_smooth && draw->pipeline.aaline) {
draw->pipeline.aaline->next = next;
next = draw->pipeline.aaline;
+ precalc_flat = TRUE;
}
if (rast->point_smooth && draw->pipeline.aapoint) {