diff options
author | Olivier Galibert <[email protected]> | 2012-05-08 20:40:37 +0200 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2012-06-07 00:17:14 -0700 |
commit | a83be8b6d7acbc5cb276182506c6d45210d9e951 (patch) | |
tree | 66f21ac79795482094cae1e2cfd92f55ed26a4ab /src | |
parent | e16b0a51be7866f3856b62b295df2bcf49e02384 (diff) |
st/mesa: Finally activate the ARB_shader_bit_encoding extension.
Signed-off-by: Olivier Galibert <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 953155f364b..a9071f58c5a 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -592,6 +592,10 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.S3_s3tc = GL_FALSE; } + if (ctx->Const.NativeIntegers) { + ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE; + } + if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { #if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */ |