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authorAnuj Phogat <[email protected]>2015-04-14 22:06:48 -0700
committerAnuj Phogat <[email protected]>2015-06-08 13:57:11 -0700
commit9111377978edf1c688811f877896942be9f8a332 (patch)
tree7d8026146e4a28cf96c4f886fcd31ebc1ada011d /src
parent447410b66436acde4440aeae45f701b0e4502e97 (diff)
i965/gen9: Set vertical alignment for the miptree
v3: Use ffs() and a switch loop in tr_mode_horizontal_texture_alignment() (Ben) Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Ben Widawsky <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex_layout.c70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index 4c66bb53fa1..9a2a331fcb7 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -179,6 +179,70 @@ intel_horizontal_texture_alignment_unit(struct brw_context *brw,
}
static unsigned int
+tr_mode_vertical_texture_alignment(const struct brw_context *brw,
+ const struct intel_mipmap_tree *mt)
+{
+ const unsigned *align_yf, *align_ys;
+ const unsigned bpp = _mesa_get_format_bytes(mt->format) * 8;
+ unsigned ret_align, divisor;
+
+ /* Vertical alignment tables for TRMODE_YF and TRMODE_YS. */
+ const unsigned align_2d_yf[] = {64, 32, 32, 16, 16};
+ const unsigned align_2d_ys[] = {256, 128, 128, 64, 64};
+ const unsigned align_3d_yf[] = {16, 16, 16, 8, 8};
+ const unsigned align_3d_ys[] = {32, 32, 32, 16, 16};
+ int i = 0;
+
+ assert(brw->gen >= 9 &&
+ mt->target != GL_TEXTURE_1D &&
+ mt->target != GL_TEXTURE_1D_ARRAY);
+
+ /* Alignment computations below assume bpp >= 8 and a power of 2. */
+ assert (bpp >= 8 && bpp <= 128 && is_power_of_two(bpp)) ;
+
+ switch(mt->target) {
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_RECTANGLE:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ align_yf = align_2d_yf;
+ align_ys = align_2d_ys;
+ break;
+ case GL_TEXTURE_3D:
+ align_yf = align_3d_yf;
+ align_ys = align_3d_ys;
+ break;
+ default:
+ unreachable("not reached");
+ }
+
+ /* Compute array index. */
+ i = ffs(bpp / 8) - 1;
+
+ ret_align = mt->tr_mode == INTEL_MIPTREE_TRMODE_YF ?
+ align_yf[i] : align_ys[i];
+
+ assert(is_power_of_two(mt->num_samples));
+
+ switch (mt->num_samples) {
+ case 4:
+ case 8:
+ divisor = 2;
+ break;
+ case 16:
+ divisor = 4;
+ break;
+ default:
+ divisor = 1;
+ break;
+ }
+ return ret_align / divisor;
+}
+
+static unsigned int
intel_vertical_texture_alignment_unit(struct brw_context *brw,
const struct intel_mipmap_tree *mt)
{
@@ -212,6 +276,12 @@ intel_vertical_texture_alignment_unit(struct brw_context *brw,
if (mt->format == MESA_FORMAT_S_UINT8)
return brw->gen >= 7 ? 8 : 4;
+ if (mt->tr_mode != INTEL_MIPTREE_TRMODE_NONE) {
+ uint32_t align = tr_mode_vertical_texture_alignment(brw, mt);
+ /* XY_FAST_COPY_BLT doesn't support vertical alignment < 64 */
+ return align < 64 ? 64 : align;
+ }
+
/* Broadwell only supports VALIGN of 4, 8, and 16. The BSpec says 4
* should always be used, except for stencil buffers, which should be 8.
*/