diff options
author | Timothy Arceri <[email protected]> | 2016-11-09 13:37:39 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-01-09 15:27:35 +1100 |
commit | 59ac77b4101d36a150f98e5741eddc352673883d (patch) | |
tree | 2f82421af5f4f12b646f2b9530357b91bf607a36 /src | |
parent | ae632afe4fd860f016d2e5b360d66dc4e72ce72a (diff) |
st/mesa: stop passing gl_linked_shader to set_affected_state_flags()
We now get everything we need from the gl_program param.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 5de125897f8..9356707f16f 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -6624,7 +6624,6 @@ get_mesa_program_tgsi(struct gl_context *ctx, static void set_affected_state_flags(uint64_t *states, struct gl_program *prog, - struct gl_linked_shader *shader, uint64_t new_constants, uint64_t new_sampler_views, uint64_t new_samplers, @@ -6690,7 +6689,7 @@ get_mesa_program(struct gl_context *ctx, ST_NEW_RASTERIZER | ST_NEW_VERTEX_ARRAYS; - set_affected_state_flags(states, prog, shader, + set_affected_state_flags(states, prog, ST_NEW_VS_CONSTANTS, ST_NEW_VS_SAMPLER_VIEWS, ST_NEW_RENDER_SAMPLERS, @@ -6705,7 +6704,7 @@ get_mesa_program(struct gl_context *ctx, *states = ST_NEW_TCS_STATE; - set_affected_state_flags(states, prog, shader, + set_affected_state_flags(states, prog, ST_NEW_TCS_CONSTANTS, ST_NEW_TCS_SAMPLER_VIEWS, ST_NEW_RENDER_SAMPLERS, @@ -6721,7 +6720,7 @@ get_mesa_program(struct gl_context *ctx, *states = ST_NEW_TES_STATE | ST_NEW_RASTERIZER; - set_affected_state_flags(states, prog, shader, + set_affected_state_flags(states, prog, ST_NEW_TES_CONSTANTS, ST_NEW_TES_SAMPLER_VIEWS, ST_NEW_RENDER_SAMPLERS, @@ -6737,7 +6736,7 @@ get_mesa_program(struct gl_context *ctx, *states = ST_NEW_GS_STATE | ST_NEW_RASTERIZER; - set_affected_state_flags(states, prog, shader, + set_affected_state_flags(states, prog, ST_NEW_GS_CONSTANTS, ST_NEW_GS_SAMPLER_VIEWS, ST_NEW_RENDER_SAMPLERS, @@ -6755,7 +6754,7 @@ get_mesa_program(struct gl_context *ctx, ST_NEW_SAMPLE_SHADING | ST_NEW_FS_CONSTANTS; - set_affected_state_flags(states, prog, shader, + set_affected_state_flags(states, prog, ST_NEW_FS_CONSTANTS, ST_NEW_FS_SAMPLER_VIEWS, ST_NEW_RENDER_SAMPLERS, @@ -6770,7 +6769,7 @@ get_mesa_program(struct gl_context *ctx, *states = ST_NEW_CS_STATE; - set_affected_state_flags(states, prog, shader, + set_affected_state_flags(states, prog, ST_NEW_CS_CONSTANTS, ST_NEW_CS_SAMPLER_VIEWS, ST_NEW_CS_SAMPLERS, |