diff options
author | Constantine Charlamov <[email protected]> | 2017-06-24 15:52:03 +0300 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2017-06-26 16:30:10 +1000 |
commit | 469e2ed4730bc90b59d6cd55a0b729b38e9f99b0 (patch) | |
tree | 9675301e8e9e5919d0b5adc4138d6dcb3a646382 /src | |
parent | 27380d6b3e5c07948a911470c407cdc1b58dbf93 (diff) |
r600g: get rid of trailing whitespace
Signed-off-by: Constantine Kharlamov <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index bdaf28ced2c..156dba085d2 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -39,23 +39,23 @@ #include <stdio.h> #include <errno.h> -/* CAYMAN notes +/* CAYMAN notes Why CAYMAN got loops for lots of instructions is explained here. -These 8xx t-slot only ops are implemented in all vector slots. MUL_LIT, FLT_TO_UINT, INT_TO_FLT, UINT_TO_FLT -These 8xx t-slot only opcodes become vector ops, with all four -slots expecting the arguments on sources a and b. Result is +These 8xx t-slot only opcodes become vector ops, with all four +slots expecting the arguments on sources a and b. Result is broadcast to all channels. MULLO_INT, MULHI_INT, MULLO_UINT, MULHI_UINT, MUL_64 -These 8xx t-slot only opcodes become vector ops in the z, y, and +These 8xx t-slot only opcodes become vector ops in the z, y, and x slots. EXP_IEEE, LOG_IEEE/CLAMPED, RECIP_IEEE/CLAMPED/FF/INT/UINT/_64/CLAMPED_64 RECIPSQRT_IEEE/CLAMPED/FF/_64/CLAMPED_64 SQRT_IEEE/_64 SIN/COS -The w slot may have an independent co-issued operation, or if the -result is required to be in the w slot, the opcode above may be +The w slot may have an independent co-issued operation, or if the +result is required to be in the w slot, the opcode above may be issued in the w slot as well. The compiler must issue the source argument to slots z, y, and x */ @@ -3158,7 +3158,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, goto out_err; } } - + shader->ring_item_sizes[0] = ctx.next_ring_offset; shader->ring_item_sizes[1] = 0; shader->ring_item_sizes[2] = 0; @@ -4270,7 +4270,7 @@ static int cayman_emit_float_instr(struct r600_shader_ctx *ctx) int i, j, r; struct r600_bytecode_alu alu; int last_slot = (inst->Dst[0].Register.WriteMask & 0x8) ? 4 : 3; - + for (i = 0 ; i < last_slot; i++) { memset(&alu, 0, sizeof(struct r600_bytecode_alu)); alu.op = ctx->inst_info->op; @@ -4797,7 +4797,7 @@ static int tgsi_lit(struct r600_shader_ctx *ctx) alu.last = 1; } else alu.dst.write = 0; - + r = r600_bytecode_add_alu(ctx->bc, &alu); if (r) return r; @@ -5273,7 +5273,7 @@ static int tgsi_divmod(struct r600_shader_ctx *ctx, int mod, int signed_op) memset(&alu, 0, sizeof(struct r600_bytecode_alu)); alu.op = ALU_OP1_FLT_TO_UINT; - + alu.dst.sel = tmp0; alu.dst.chan = 0; alu.dst.write = 1; @@ -5344,7 +5344,7 @@ static int tgsi_divmod(struct r600_shader_ctx *ctx, int mod, int signed_op) } else { r600_bytecode_src(&alu.src[1], &ctx->src[1], i); } - + alu.last = 1; if ((r = r600_bytecode_add_alu(ctx->bc, &alu))) return r; @@ -5610,7 +5610,7 @@ static int tgsi_divmod(struct r600_shader_ctx *ctx, int mod, int signed_op) } else { r600_bytecode_src(&alu.src[0], &ctx->src[1], i); } - + alu.src[1].sel = tmp0; alu.src[1].chan = 2; @@ -7012,7 +7012,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) r = r600_bytecode_add_alu(ctx->bc, &alu); if (r) return r; - /* write initial compare value into Z component + /* write initial compare value into Z component - W src 0 for shadow cube - X src 1 for shadow cube array */ if (inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE || @@ -7090,7 +7090,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) r = r600_bytecode_add_alu(ctx->bc, &alu); if (r) return r; - + r = r600_bytecode_add_tex(ctx->bc, &tex); if (r) return r; @@ -7417,7 +7417,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) /* does this shader want a num layers from TXQ for a cube array? */ if (has_txq_cube_array_z) { int id = tgsi_tex_get_src_gpr(ctx, sampler_src_reg); - + memset(&alu, 0, sizeof(struct r600_bytecode_alu)); alu.op = ALU_OP1_MOV; @@ -8071,10 +8071,10 @@ static int tgsi_log(struct r600_shader_ctx *ctx) alu.op = ALU_OP1_LOG_IEEE; r600_bytecode_src(&alu.src[0], &ctx->src[0], 0); r600_bytecode_src_set_abs(&alu.src[0]); - + alu.dst.sel = ctx->temp_reg; alu.dst.chan = i; - if (i == 0) + if (i == 0) alu.dst.write = 1; if (i == 2) alu.last = 1; @@ -8089,7 +8089,7 @@ static int tgsi_log(struct r600_shader_ctx *ctx) alu.op = ALU_OP1_LOG_IEEE; r600_bytecode_src(&alu.src[0], &ctx->src[0], 0); r600_bytecode_src_set_abs(&alu.src[0]); - + alu.dst.sel = ctx->temp_reg; alu.dst.chan = 0; alu.dst.write = 1; @@ -8130,10 +8130,10 @@ static int tgsi_log(struct r600_shader_ctx *ctx) alu.dst.write = 1; if (i == 2) alu.last = 1; - + r = r600_bytecode_add_alu(ctx->bc, &alu); if (r) - return r; + return r; } } else { memset(&alu, 0, sizeof(struct r600_bytecode_alu)); @@ -8214,7 +8214,7 @@ static int tgsi_log(struct r600_shader_ctx *ctx) alu.dst.write = 1; if (i == 2) alu.last = 1; - + r = r600_bytecode_add_alu(ctx->bc, &alu); if (r) return r; @@ -8954,7 +8954,7 @@ static int tgsi_umad(struct r600_shader_ctx *ctx) alu.src[0].sel = ctx->temp_reg; alu.src[0].chan = i; - + r600_bytecode_src(&alu.src[1], &ctx->src[2], i); if (i == lasti) { alu.last = 1; |