diff options
author | Matt Turner <[email protected]> | 2013-03-28 10:57:34 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2013-03-29 10:13:27 -0700 |
commit | 414ea2f5609cbe1d03cb8acdeee05eda03f9a1c5 (patch) | |
tree | cac67d3a825d99a32ef8db6d5a6f38c1a46f164a /src | |
parent | ad4507b355a1cf817a0d280625f485bb1856c65c (diff) |
i965/fs: Add LRP instruction latency.
Set its latency to what happens to be the default floating-point
instruction latency. One day we may want to handle latency based on
register bank information.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp b/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp index d2420cd08c6..ec558e385d6 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp @@ -140,6 +140,32 @@ schedule_node::set_latency_gen7(bool is_haswell) latency = is_haswell ? 16 : 17; break; + case BRW_OPCODE_LRP: + /* 2 cycles + * (since the last two src operands are in different register banks): + * lrp(8) g4<1>F g2.2<4,1,1>F.x g2<4,1,1>F.x g3.1<4,1,1>F.x { align16 WE_normal 1Q }; + * + * 3 cycles on IVB, 4 on HSW + * (since the last two src operands are in the same register bank): + * lrp(8) g4<1>F g2.2<4,1,1>F.x g2<4,1,1>F.x g2.1<4,1,1>F.x { align16 WE_normal 1Q }; + * + * 16 cycles on IVB, 14 on HSW + * (since the last two src operands are in different register banks): + * lrp(8) g4<1>F g2.2<4,1,1>F.x g2<4,1,1>F.x g3.1<4,1,1>F.x { align16 WE_normal 1Q }; + * mov(8) null g4<4,4,1>F { align16 WE_normal 1Q }; + * + * 16 cycles + * (since the last two src operands are in the same register bank): + * lrp(8) g4<1>F g2.2<4,1,1>F.x g2<4,1,1>F.x g2.1<4,1,1>F.x { align16 WE_normal 1Q }; + * mov(8) null g4<4,4,1>F { align16 WE_normal 1Q }; + */ + + /* Our register allocator doesn't know about register banks, so use the + * higher latency. + */ + latency = 14; + break; + case SHADER_OPCODE_RCP: case SHADER_OPCODE_RSQ: case SHADER_OPCODE_SQRT: |