diff options
author | Timothy Arceri <[email protected]> | 2018-05-08 09:19:04 +1000 |
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committer | Timothy Arceri <[email protected]> | 2018-05-09 14:24:22 +1000 |
commit | 2a621acc8d31702a4c7e09d567c8dbc1c9231cd8 (patch) | |
tree | aa2324ac693aada005f79d486c9123a92ef82d77 /src | |
parent | 0783399d796823fbefaab7af5551d0df90bd9dac (diff) |
mesa: dont set GLSLVersion in _mesa_init_constants()
Just leave it as 0 and let the drivers set it (as they already do)
to avoid redundantly initialising it.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/context.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 9a4bf8d3942..9bd4661bd86 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -639,7 +639,6 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api) consts->MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS; /* Shading language version */ - consts->GLSLVersion = 120; _mesa_override_glsl_version(consts); #ifdef DEBUG |