diff options
author | Matt Turner <[email protected]> | 2014-07-10 11:00:25 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2014-07-15 10:12:29 -0700 |
commit | 103716a8629858f6af32a3a6b195a4dc78c356d2 (patch) | |
tree | 252189042b8881cfc2015b27e05e584c35fef33d /src | |
parent | 7b962a4e6bf4758a5a9994649bd87735657d9a9a (diff) |
glsl: Update expression types after rebalancing the tree.
If we saw a tree that looked like
vec3
/ \
vec3 float
/ \
vec3 float
/ \
vec3 float
We would see that all of the expression types were vec3, and then
rebalance to
vec3
/ \
vec3 vec3 <-- should be float
/ \ / \
vec3 float float float
This patch adds code to visit the rebalanced tree and update the
expression types from the bottom up.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80880
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/opt_rebalance_tree.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/glsl/opt_rebalance_tree.cpp b/src/glsl/opt_rebalance_tree.cpp index 773aab3f681..daabdc9fa99 100644 --- a/src/glsl/opt_rebalance_tree.cpp +++ b/src/glsl/opt_rebalance_tree.cpp @@ -60,6 +60,7 @@ #include "ir_visitor.h" #include "ir_rvalue_visitor.h" #include "ir_optimization.h" +#include "main/macros.h" /* for MAX2 */ /* The DSW algorithm generates a degenerate tree (really, a linked list) in * tree_to_vine(). We'd rather not leave a binary expression with only one @@ -261,6 +262,20 @@ handle_expression(ir_expression *expr) return expr; } +static void +update_types(ir_instruction *ir, void *) +{ + ir_expression *expr = ir->as_expression(); + if (!expr) + return; + + expr->type = + glsl_type::get_instance(expr->type->base_type, + MAX2(expr->operands[0]->type->components(), + expr->operands[1]->type->components()), + 1); +} + void ir_rebalance_visitor::handle_rvalue(ir_rvalue **rvalue) { @@ -285,6 +300,8 @@ ir_rebalance_visitor::handle_rvalue(ir_rvalue **rvalue) if (new_rvalue == *rvalue) return; + visit_tree(new_rvalue, NULL, NULL, update_types); + *rvalue = new_rvalue; this->progress = true; } |