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authorRhys Perry <[email protected]>2018-06-06 20:55:07 +0100
committerMarek Olšák <[email protected]>2018-08-01 00:10:01 -0400
commitf903bce8a649296f9d8a67a740942b2a80303c50 (patch)
treecc4eeafc469a1d5a882292526dc74a2e1619cbfb /src
parentea2a3f52b4acee0378e02414b9c39e3f0c66cbf1 (diff)
glsl, glsl_to_tgsi: fix sampler/image constants
Signed-off-by: Rhys Perry <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/glsl/ir.cpp32
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp14
2 files changed, 41 insertions, 5 deletions
diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp
index e3134eaa1c8..1d1a56ae9a5 100644
--- a/src/compiler/glsl/ir.cpp
+++ b/src/compiler/glsl/ir.cpp
@@ -820,6 +820,10 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
for (unsigned i = 0; i < type->components(); i++)
this->value.b[i] = value->value.b[0];
break;
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
+ this->value.u64[0] = value->value.u64[0];
+ break;
default:
assert(!"Should not get here.");
break;
@@ -939,6 +943,8 @@ ir_constant::get_bool_component(unsigned i) const
case GLSL_TYPE_FLOAT: return ((int)this->value.f[i]) != 0;
case GLSL_TYPE_BOOL: return this->value.b[i];
case GLSL_TYPE_DOUBLE: return this->value.d[i] != 0.0;
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
case GLSL_TYPE_UINT64: return this->value.u64[i] != 0;
case GLSL_TYPE_INT64: return this->value.i64[i] != 0;
default: assert(!"Should not get here."); break;
@@ -959,6 +965,8 @@ ir_constant::get_float_component(unsigned i) const
case GLSL_TYPE_FLOAT: return this->value.f[i];
case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0f : 0.0f;
case GLSL_TYPE_DOUBLE: return (float) this->value.d[i];
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
case GLSL_TYPE_UINT64: return (float) this->value.u64[i];
case GLSL_TYPE_INT64: return (float) this->value.i64[i];
default: assert(!"Should not get here."); break;
@@ -979,6 +987,8 @@ ir_constant::get_double_component(unsigned i) const
case GLSL_TYPE_FLOAT: return (double) this->value.f[i];
case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0 : 0.0;
case GLSL_TYPE_DOUBLE: return this->value.d[i];
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
case GLSL_TYPE_UINT64: return (double) this->value.u64[i];
case GLSL_TYPE_INT64: return (double) this->value.i64[i];
default: assert(!"Should not get here."); break;
@@ -999,6 +1009,8 @@ ir_constant::get_int_component(unsigned i) const
case GLSL_TYPE_FLOAT: return (int) this->value.f[i];
case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0;
case GLSL_TYPE_DOUBLE: return (int) this->value.d[i];
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
case GLSL_TYPE_UINT64: return (int) this->value.u64[i];
case GLSL_TYPE_INT64: return (int) this->value.i64[i];
default: assert(!"Should not get here."); break;
@@ -1019,6 +1031,8 @@ ir_constant::get_uint_component(unsigned i) const
case GLSL_TYPE_FLOAT: return (unsigned) this->value.f[i];
case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0;
case GLSL_TYPE_DOUBLE: return (unsigned) this->value.d[i];
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
case GLSL_TYPE_UINT64: return (unsigned) this->value.u64[i];
case GLSL_TYPE_INT64: return (unsigned) this->value.i64[i];
default: assert(!"Should not get here."); break;
@@ -1039,6 +1053,8 @@ ir_constant::get_int64_component(unsigned i) const
case GLSL_TYPE_FLOAT: return (int64_t) this->value.f[i];
case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0;
case GLSL_TYPE_DOUBLE: return (int64_t) this->value.d[i];
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
case GLSL_TYPE_UINT64: return (int64_t) this->value.u64[i];
case GLSL_TYPE_INT64: return this->value.i64[i];
default: assert(!"Should not get here."); break;
@@ -1059,6 +1075,8 @@ ir_constant::get_uint64_component(unsigned i) const
case GLSL_TYPE_FLOAT: return (uint64_t) this->value.f[i];
case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0;
case GLSL_TYPE_DOUBLE: return (uint64_t) this->value.d[i];
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
case GLSL_TYPE_UINT64: return this->value.u64[i];
case GLSL_TYPE_INT64: return (uint64_t) this->value.i64[i];
default: assert(!"Should not get here."); break;
@@ -1110,6 +1128,8 @@ ir_constant::copy_offset(ir_constant *src, int offset)
case GLSL_TYPE_INT:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_DOUBLE:
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
case GLSL_TYPE_BOOL: {
@@ -1132,7 +1152,9 @@ ir_constant::copy_offset(ir_constant *src, int offset)
case GLSL_TYPE_DOUBLE:
value.d[i+offset] = src->get_double_component(i);
break;
- case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
+ case GLSL_TYPE_UINT64:
value.u64[i+offset] = src->get_uint64_component(i);
break;
case GLSL_TYPE_INT64:
@@ -1189,7 +1211,9 @@ ir_constant::copy_masked_offset(ir_constant *src, int offset, unsigned int mask)
case GLSL_TYPE_DOUBLE:
value.d[i+offset] = src->get_double_component(id++);
break;
- case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
+ case GLSL_TYPE_UINT64:
value.u64[i+offset] = src->get_uint64_component(id++);
break;
case GLSL_TYPE_INT64:
@@ -1239,6 +1263,8 @@ ir_constant::has_value(const ir_constant *c) const
if (this->value.d[i] != c->value.d[i])
return false;
break;
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
case GLSL_TYPE_UINT64:
if (this->value.u64[i] != c->value.u64[i])
return false;
@@ -1288,6 +1314,8 @@ ir_constant::is_value(float f, int i) const
if (this->value.d[c] != double(f))
return false;
break;
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
case GLSL_TYPE_UINT64:
if (this->value.u64[c] != uint64_t(i))
return false;
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 73a8dc49a63..aec53309172 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -3119,7 +3119,7 @@ glsl_to_tgsi_visitor::visit(ir_constant *ir)
GLdouble stack_vals[4] = { 0 };
gl_constant_value *values = (gl_constant_value *) stack_vals;
GLenum gl_type = GL_NONE;
- unsigned int i;
+ unsigned int i, elements;
static int in_array = 0;
gl_register_file file = in_array ? PROGRAM_CONSTANT : PROGRAM_IMMEDIATE;
@@ -3241,6 +3241,7 @@ glsl_to_tgsi_visitor::visit(ir_constant *ir)
return;
}
+ elements = ir->type->vector_elements;
switch (ir->type->base_type) {
case GLSL_TYPE_FLOAT:
gl_type = GL_FLOAT;
@@ -3290,14 +3291,21 @@ glsl_to_tgsi_visitor::visit(ir_constant *ir)
values[i].u = ir->value.b[i] ? ctx->Const.UniformBooleanTrue : 0;
}
break;
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
+ gl_type = GL_UNSIGNED_INT;
+ elements = 2;
+ values[0].u = ir->value.u64[0] & 0xffffffff;
+ values[1].u = ir->value.u64[0] >> 32;
+ break;
default:
- assert(!"Non-float/uint/int/bool constant");
+ assert(!"Non-float/uint/int/bool/sampler/image constant");
}
this->result = st_src_reg(file, -1, ir->type);
this->result.index = add_constant(file,
values,
- ir->type->vector_elements,
+ elements,
gl_type,
&this->result.swizzle);
}