diff options
author | Brian <[email protected]> | 2007-12-14 11:43:15 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2007-12-14 11:43:15 -0700 |
commit | f3b3ea9742e6511fa46332c2c6d2433f96cc5c10 (patch) | |
tree | c5124167482878cf6b4623cfb948b1aa5b2f7eda /src | |
parent | fce4612f8a29ee1798c9326a431a139d856c7a04 (diff) |
update_samplers() didn't respect the sampler->texunit mapping.
This fixes the glsl/texdemo1.c program.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/state_tracker/st_atom_sampler.c | 25 |
1 files changed, 16 insertions, 9 deletions
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 052b6dd144a..6241e70b550 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -35,6 +35,7 @@ #include "st_context.h" #include "st_cache.h" #include "st_atom.h" +#include "st_program.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" @@ -116,17 +117,23 @@ gl_filter_to_img_filter(GLenum filter) static void update_samplers(struct st_context *st) { - GLuint u; + const struct st_fragment_program *fs = st->fp; + GLuint su; - for (u = 0; u < st->ctx->Const.MaxTextureImageUnits; u++) { - const struct gl_texture_object *texobj - = st->ctx->Texture.Unit[u]._Current; + /* loop over sampler units (aka tex image units) */ + for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) { struct pipe_sampler_state sampler; const struct cso_sampler *cso; memset(&sampler, 0, sizeof(sampler)); - if (texobj) { + if (fs->Base.Base.SamplersUsed & (1 << su)) { + GLuint texUnit = fs->Base.Base.SamplerUnits[su]; + const struct gl_texture_object *texobj + = st->ctx->Texture.Unit[texUnit]._Current; + + assert(texobj); + sampler.wrap_s = gl_wrap_to_sp(texobj->WrapS); sampler.wrap_t = gl_wrap_to_sp(texobj->WrapT); sampler.wrap_r = gl_wrap_to_sp(texobj->WrapR); @@ -138,7 +145,7 @@ update_samplers(struct st_context *st) if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB) sampler.normalized_coords = 1; - sampler.lod_bias = st->ctx->Texture.Unit[u].LodBias; + sampler.lod_bias = st->ctx->Texture.Unit[su].LodBias; #if 1 sampler.min_lod = texobj->MinLod; sampler.max_lod = texobj->MaxLod; @@ -166,10 +173,10 @@ update_samplers(struct st_context *st) cso = st_cached_sampler_state(st, &sampler); - if (cso != st->state.sampler[u]) { + if (cso != st->state.sampler[su]) { /* state has changed */ - st->state.sampler[u] = cso; - st->pipe->bind_sampler_state(st->pipe, u, cso->data); + st->state.sampler[su] = cso; + st->pipe->bind_sampler_state(st->pipe, su, cso->data); } } } |