summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorTimothy Arceri <[email protected]>2018-02-02 13:14:41 +1100
committerTimothy Arceri <[email protected]>2018-02-07 08:43:08 +1100
commitd116af383ffef775ccfc8f2f64b603aebb6b374a (patch)
tree96d5e5939f931f928324b455febbaae8eb6c689e /src
parentf6932d1ef384784b4c3e269df821672dde545160 (diff)
ac/radeonsi: add load_local_group_size() to the abi
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/amd/common/ac_nir_to_llvm.c3
-rw-r--r--src/amd/common/ac_shader_abi.h2
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c1
3 files changed, 6 insertions, 0 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index ae569d4c7fc..9dcbe253803 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -4308,6 +4308,9 @@ static void visit_intrinsic(struct ac_nir_context *ctx,
result = ctx->abi->base_vertex;
break;
}
+ case nir_intrinsic_load_local_group_size:
+ result = ctx->abi->load_local_group_size(ctx->abi);
+ break;
case nir_intrinsic_load_vertex_id_zero_base: {
result = ctx->abi->vertex_id;
break;
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h
index 9a35ff925b4..55842ea342d 100644
--- a/src/amd/common/ac_shader_abi.h
+++ b/src/amd/common/ac_shader_abi.h
@@ -157,6 +157,8 @@ struct ac_shader_abi {
LLVMValueRef (*load_sample_position)(struct ac_shader_abi *abi,
LLVMValueRef sample_id);
+ LLVMValueRef (*load_local_group_size)(struct ac_shader_abi *abi);
+
/* Whether to clamp the shadow reference value to [0,1]on VI. Radeonsi currently
* uses it due to promoting D16 to D32, but radv needs it off. */
bool clamp_shadow_reference;
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 808d55b8ce3..bb8cf8f7795 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -5985,6 +5985,7 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
ctx->abi.load_sample_position = load_sample_position;
break;
case PIPE_SHADER_COMPUTE:
+ ctx->abi.load_local_group_size = get_block_size;
break;
default:
assert(!"Unsupported shader type");