diff options
author | Xiang, Haihao <[email protected]> | 2007-03-18 18:34:21 +0800 |
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committer | Xiang, Haihao <[email protected]> | 2007-03-18 18:34:21 +0800 |
commit | b6fe1bdd4da806895f90f3f5be4fb364d6f1f64a (patch) | |
tree | 080538422f2f44d677700ddaf4aad1e1c9c902db /src | |
parent | 84081774e62a8af18e6bf894ea69f63b97dcfe96 (diff) |
mesa: enhance fxt1_quantize_ALPHA1
If possible, let minCol != maxCol
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/texcompress_fxt1.c | 77 |
1 files changed, 44 insertions, 33 deletions
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index d3011cedce4..411d51cfcc6 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -752,44 +752,55 @@ fxt1_quantize_ALPHA1 (GLuint *cc, GLint minColL = 0, maxColL = 0; GLint minColR = 0, maxColR = 0; GLint sumL = 0, sumR = 0; - + GLint nn_comp; /* Our solution here is to find the darkest and brightest colors in * the 4x4 tile and use those as the two representative colors. * There are probably better algorithms to use (histogram-based). */ - minSum = 2000; /* big enough */ - maxSum = -1; /* small enough */ - for (k = 0; k < N_TEXELS / 2; k++) { - GLint sum = 0; - for (i = 0; i < n_comp; i++) { - sum += input[k][i]; - } - if (minSum > sum) { - minSum = sum; - minColL = k; - } - if (maxSum < sum) { - maxSum = sum; - maxColL = k; - } - sumL += sum; + nn_comp = n_comp; + while ((minColL == maxColL) && nn_comp) { + minSum = 2000; /* big enough */ + maxSum = -1; /* small enough */ + for (k = 0; k < N_TEXELS / 2; k++) { + GLint sum = 0; + for (i = 0; i < nn_comp; i++) { + sum += input[k][i]; + } + if (minSum > sum) { + minSum = sum; + minColL = k; + } + if (maxSum < sum) { + maxSum = sum; + maxColL = k; + } + sumL += sum; + } + + nn_comp--; } - minSum = 2000; /* big enough */ - maxSum = -1; /* small enough */ - for (; k < N_TEXELS; k++) { - GLint sum = 0; - for (i = 0; i < n_comp; i++) { - sum += input[k][i]; - } - if (minSum > sum) { - minSum = sum; - minColR = k; - } - if (maxSum < sum) { - maxSum = sum; - maxColR = k; - } - sumR += sum; + + nn_comp = n_comp; + while ((minColR == maxColR) && nn_comp) { + minSum = 2000; /* big enough */ + maxSum = -1; /* small enough */ + for (k = N_TEXELS / 2; k < N_TEXELS; k++) { + GLint sum = 0; + for (i = 0; i < nn_comp; i++) { + sum += input[k][i]; + } + if (minSum > sum) { + minSum = sum; + minColR = k; + } + if (maxSum < sum) { + maxSum = sum; + maxColR = k; + } + sumR += sum; + } + + nn_comp--; } /* choose the common vector (yuck!) */ |