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authorAxel Davy <[email protected]>2016-10-21 17:27:10 +0200
committerAxel Davy <[email protected]>2016-10-24 21:56:44 +0200
commit942778099ea597ee6b04ebdc74f506667fc7782c (patch)
tree85f64d52a5221be68421a7d5d6cc48f29037407e /src
parent54010cf8b6da71a1b14c0dc586bb7e6be27052de (diff)
st/nine: Use align_calloc instead of align_malloc
We are not sure exactly what needs to be 0 initialized, but we are missing some cases. 0 initialize all our current aligned allocation. Fixes Tree of Savior visual issues. Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/state_trackers/nine/buffer9.c2
-rw-r--r--src/gallium/state_trackers/nine/cubetexture9.c2
-rw-r--r--src/gallium/state_trackers/nine/surface9.c4
-rw-r--r--src/gallium/state_trackers/nine/texture9.c2
-rw-r--r--src/gallium/state_trackers/nine/volume9.c4
5 files changed, 7 insertions, 7 deletions
diff --git a/src/gallium/state_trackers/nine/buffer9.c b/src/gallium/state_trackers/nine/buffer9.c
index e7c6a2fdcab..cbf410ba717 100644
--- a/src/gallium/state_trackers/nine/buffer9.c
+++ b/src/gallium/state_trackers/nine/buffer9.c
@@ -125,7 +125,7 @@ NineBuffer9_ctor( struct NineBuffer9 *This,
return hr;
if (Pool == D3DPOOL_MANAGED) {
- This->managed.data = align_malloc(
+ This->managed.data = align_calloc(
nine_format_get_level_alloc_size(This->base.info.format,
Size, 1, 0), 32);
if (!This->managed.data)
diff --git a/src/gallium/state_trackers/nine/cubetexture9.c b/src/gallium/state_trackers/nine/cubetexture9.c
index 912d5087c39..0a834eba4bd 100644
--- a/src/gallium/state_trackers/nine/cubetexture9.c
+++ b/src/gallium/state_trackers/nine/cubetexture9.c
@@ -111,7 +111,7 @@ NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
face_size = nine_format_get_size_and_offsets(pf, level_offsets,
EdgeLength, EdgeLength,
info->last_level);
- This->managed_buffer = align_malloc(6 * face_size, 32);
+ This->managed_buffer = align_calloc(6 * face_size, 32);
if (!This->managed_buffer)
return E_OUTOFMEMORY;
}
diff --git a/src/gallium/state_trackers/nine/surface9.c b/src/gallium/state_trackers/nine/surface9.c
index 664b78f8d5e..1b00b96b933 100644
--- a/src/gallium/state_trackers/nine/surface9.c
+++ b/src/gallium/state_trackers/nine/surface9.c
@@ -146,7 +146,7 @@ NineSurface9_ctor( struct NineSurface9 *This,
FALSE,
TRUE);
if (This->base.info.format != This->format_conversion) {
- This->data_conversion = align_malloc(
+ This->data_conversion = align_calloc(
nine_format_get_level_alloc_size(This->format_conversion,
pDesc->Width,
pDesc->Height,
@@ -160,7 +160,7 @@ NineSurface9_ctor( struct NineSurface9 *This,
if ((allocate && pDesc->Pool != D3DPOOL_DEFAULT) || pDesc->Format == D3DFMT_NULL) {
/* Ram buffer with no parent. Has to allocate the resource itself */
assert(!user_buffer);
- This->data = align_malloc(
+ This->data = align_calloc(
nine_format_get_level_alloc_size(This->base.info.format,
pDesc->Width,
pDesc->Height,
diff --git a/src/gallium/state_trackers/nine/texture9.c b/src/gallium/state_trackers/nine/texture9.c
index a13d7f4e48c..bf054cc3059 100644
--- a/src/gallium/state_trackers/nine/texture9.c
+++ b/src/gallium/state_trackers/nine/texture9.c
@@ -161,7 +161,7 @@ NineTexture9_ctor( struct NineTexture9 *This,
* apps access sublevels of texture even if they locked only first
* level) */
level_offsets = alloca(sizeof(unsigned) * (info->last_level + 1));
- user_buffer = align_malloc(
+ user_buffer = align_calloc(
nine_format_get_size_and_offsets(pf, level_offsets,
Width, Height,
info->last_level), 32);
diff --git a/src/gallium/state_trackers/nine/volume9.c b/src/gallium/state_trackers/nine/volume9.c
index e2201af9019..89565f24732 100644
--- a/src/gallium/state_trackers/nine/volume9.c
+++ b/src/gallium/state_trackers/nine/volume9.c
@@ -42,7 +42,7 @@ NineVolume9_AllocateData( struct NineVolume9 *This )
DBG("(%p(This=%p),level=%u) Allocating 0x%x bytes of system memory.\n",
This->base.container, This, This->level, size);
- This->data = (uint8_t *)align_malloc(size, 32);
+ This->data = (uint8_t *)align_calloc(size, 32);
if (!This->data)
return E_OUTOFMEMORY;
return D3D_OK;
@@ -124,7 +124,7 @@ NineVolume9_ctor( struct NineVolume9 *This,
This->layer_stride_conversion = util_format_get_2d_size(This->format_conversion,
This->stride_conversion,
pDesc->Height);
- This->data_conversion = align_malloc(This->layer_stride_conversion *
+ This->data_conversion = align_calloc(This->layer_stride_conversion *
This->desc.Depth, 32);
if (!This->data_conversion)
return E_OUTOFMEMORY;