diff options
author | Ian Romanick <[email protected]> | 2012-08-01 14:48:27 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2012-08-08 10:06:26 -0700 |
commit | 45d3d0ad2154ccfa0fc1d02c943cefccb5f67b5b (patch) | |
tree | f7d3710e44aa560a520ee52166ed2ec27b4e20c1 /src | |
parent | d9f899bb93c4faa202acb8703aad70c5a5b2fcf1 (diff) |
mesa/tests: Add tests for the generated shared-glapi dispatch table
These are largely based on the src/mapi/glapi/tests. However,
shared-glapi provides less external visibility into the dispatch table,
so there is less to test. Also, shared-glapi does not implement
_glapi_get_proc_name, so that test was removed.
Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mapi/shared-glapi/tests/.gitignore | 2 | ||||
-rw-r--r-- | src/mapi/shared-glapi/tests/Makefile.am | 17 | ||||
-rw-r--r-- | src/mapi/shared-glapi/tests/check_table.cpp | 471 |
3 files changed, 490 insertions, 0 deletions
diff --git a/src/mapi/shared-glapi/tests/.gitignore b/src/mapi/shared-glapi/tests/.gitignore new file mode 100644 index 00000000000..6e92e45d817 --- /dev/null +++ b/src/mapi/shared-glapi/tests/.gitignore @@ -0,0 +1,2 @@ +/Makefile +/glapi-test diff --git a/src/mapi/shared-glapi/tests/Makefile.am b/src/mapi/shared-glapi/tests/Makefile.am new file mode 100644 index 00000000000..49b86afb95a --- /dev/null +++ b/src/mapi/shared-glapi/tests/Makefile.am @@ -0,0 +1,17 @@ +if HAVE_SHARED_GLAPI +AM_CPPFLAGS = \ + -I$(top_builddir)/src/gtest/include \ + -I$(top_builddir)/src/mapi \ + -I$(top_builddir)/include + +TESTS = shared-glapi-test +check_PROGRAMS = shared-glapi-test + +shared_glapi_test_SOURCES = \ + check_table.cpp + +shared_glapi_test_LDADD = \ + $(top_builddir)/src/mapi/shared-glapi/libglapi.la \ + $(top_builddir)/src/gtest/libgtest.la \ + -lpthread +endif diff --git a/src/mapi/shared-glapi/tests/check_table.cpp b/src/mapi/shared-glapi/tests/check_table.cpp new file mode 100644 index 00000000000..3252b35a805 --- /dev/null +++ b/src/mapi/shared-glapi/tests/check_table.cpp @@ -0,0 +1,471 @@ +/* + * Copyright © 2012 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include <gtest/gtest.h> +#include <GL/gl.h> + +extern "C" { +#include "glapi/glapi.h" +#include "glapi/glapitable.h" +} + +struct name_offset { + const char *name; + int offset; +}; + +extern const struct name_offset linux_gl_abi[]; + +TEST(GetProcAddress, ABIOffsetByName) +{ + /* 408 functions have had their locations in the dispatch table set since + * the dawn of time. Verify that all of these functions are at the correct + * locations. + */ + for (unsigned i = 0; linux_gl_abi[i].name != NULL; i++) { + EXPECT_EQ(linux_gl_abi[i].offset, + _glapi_get_proc_offset(linux_gl_abi[i].name)) + << "function name: " << linux_gl_abi[i].name; + } +} + +TEST(GetProcAddress, TableBigEnoughForABI) +{ + /* FINISHME: This should check that the dispatch table is large enough to + * FINISHME: hold all of the unique functions for OpenGL 1.2, OpenGL ES + * FINISHME: 1.1, and OpenGL ES 2.0. + */ + EXPECT_LT(408u, _glapi_get_dispatch_table_size()); +} + +const struct name_offset linux_gl_abi[] = { + { "glNewList", 0 }, + { "glEndList", 1 }, + { "glCallList", 2 }, + { "glCallLists", 3 }, + { "glDeleteLists", 4 }, + { "glGenLists", 5 }, + { "glListBase", 6 }, + { "glBegin", 7 }, + { "glBitmap", 8 }, + { "glColor3b", 9 }, + { "glColor3bv", 10 }, + { "glColor3d", 11 }, + { "glColor3dv", 12 }, + { "glColor3f", 13 }, + { "glColor3fv", 14 }, + { "glColor3i", 15 }, + { "glColor3iv", 16 }, + { "glColor3s", 17 }, + { "glColor3sv", 18 }, + { "glColor3ub", 19 }, + { "glColor3ubv", 20 }, + { "glColor3ui", 21 }, + { "glColor3uiv", 22 }, + { "glColor3us", 23 }, + { "glColor3usv", 24 }, + { "glColor4b", 25 }, + { "glColor4bv", 26 }, + { "glColor4d", 27 }, + { "glColor4dv", 28 }, + { "glColor4f", 29 }, + { "glColor4fv", 30 }, + { "glColor4i", 31 }, + { "glColor4iv", 32 }, + { "glColor4s", 33 }, + { "glColor4sv", 34 }, + { "glColor4ub", 35 }, + { "glColor4ubv", 36 }, + { "glColor4ui", 37 }, + { "glColor4uiv", 38 }, + { "glColor4us", 39 }, + { "glColor4usv", 40 }, + { "glEdgeFlag", 41 }, + { "glEdgeFlagv", 42 }, + { "glEnd", 43 }, + { "glIndexd", 44 }, + { "glIndexdv", 45 }, + { "glIndexf", 46 }, + { "glIndexfv", 47 }, + { "glIndexi", 48 }, + { "glIndexiv", 49 }, + { "glIndexs", 50 }, + { "glIndexsv", 51 }, + { "glNormal3b", 52 }, + { "glNormal3bv", 53 }, + { "glNormal3d", 54 }, + { "glNormal3dv", 55 }, + { "glNormal3f", 56 }, + { "glNormal3fv", 57 }, + { "glNormal3i", 58 }, + { "glNormal3iv", 59 }, + { "glNormal3s", 60 }, + { "glNormal3sv", 61 }, + { "glRasterPos2d", 62 }, + { "glRasterPos2dv", 63 }, + { "glRasterPos2f", 64 }, + { "glRasterPos2fv", 65 }, + { "glRasterPos2i", 66 }, + { "glRasterPos2iv", 67 }, + { "glRasterPos2s", 68 }, + { "glRasterPos2sv", 69 }, + { "glRasterPos3d", 70 }, + { "glRasterPos3dv", 71 }, + { "glRasterPos3f", 72 }, + { "glRasterPos3fv", 73 }, + { "glRasterPos3i", 74 }, + { "glRasterPos3iv", 75 }, + { "glRasterPos3s", 76 }, + { "glRasterPos3sv", 77 }, + { "glRasterPos4d", 78 }, + { "glRasterPos4dv", 79 }, + { "glRasterPos4f", 80 }, + { "glRasterPos4fv", 81 }, + { "glRasterPos4i", 82 }, + { "glRasterPos4iv", 83 }, + { "glRasterPos4s", 84 }, + { "glRasterPos4sv", 85 }, + { "glRectd", 86 }, + { "glRectdv", 87 }, + { "glRectf", 88 }, + { "glRectfv", 89 }, + { "glRecti", 90 }, + { "glRectiv", 91 }, + { "glRects", 92 }, + { "glRectsv", 93 }, + { "glTexCoord1d", 94 }, + { "glTexCoord1dv", 95 }, + { "glTexCoord1f", 96 }, + { "glTexCoord1fv", 97 }, + { "glTexCoord1i", 98 }, + { "glTexCoord1iv", 99 }, + { "glTexCoord1s", 100 }, + { "glTexCoord1sv", 101 }, + { "glTexCoord2d", 102 }, + { "glTexCoord2dv", 103 }, + { "glTexCoord2f", 104 }, + { "glTexCoord2fv", 105 }, + { "glTexCoord2i", 106 }, + { "glTexCoord2iv", 107 }, + { "glTexCoord2s", 108 }, + { "glTexCoord2sv", 109 }, + { "glTexCoord3d", 110 }, + { "glTexCoord3dv", 111 }, + { "glTexCoord3f", 112 }, + { "glTexCoord3fv", 113 }, + { "glTexCoord3i", 114 }, + { "glTexCoord3iv", 115 }, + { "glTexCoord3s", 116 }, + { "glTexCoord3sv", 117 }, + { "glTexCoord4d", 118 }, + { "glTexCoord4dv", 119 }, + { "glTexCoord4f", 120 }, + { "glTexCoord4fv", 121 }, + { "glTexCoord4i", 122 }, + { "glTexCoord4iv", 123 }, + { "glTexCoord4s", 124 }, + { "glTexCoord4sv", 125 }, + { "glVertex2d", 126 }, + { "glVertex2dv", 127 }, + { "glVertex2f", 128 }, + { "glVertex2fv", 129 }, + { "glVertex2i", 130 }, + { "glVertex2iv", 131 }, + { "glVertex2s", 132 }, + { "glVertex2sv", 133 }, + { "glVertex3d", 134 }, + { "glVertex3dv", 135 }, + { "glVertex3f", 136 }, + { "glVertex3fv", 137 }, + { "glVertex3i", 138 }, + { "glVertex3iv", 139 }, + { "glVertex3s", 140 }, + { "glVertex3sv", 141 }, + { "glVertex4d", 142 }, + { "glVertex4dv", 143 }, + { "glVertex4f", 144 }, + { "glVertex4fv", 145 }, + { "glVertex4i", 146 }, + { "glVertex4iv", 147 }, + { "glVertex4s", 148 }, + { "glVertex4sv", 149 }, + { "glClipPlane", 150 }, + { "glColorMaterial", 151 }, + { "glCullFace", 152 }, + { "glFogf", 153 }, + { "glFogfv", 154 }, + { "glFogi", 155 }, + { "glFogiv", 156 }, + { "glFrontFace", 157 }, + { "glHint", 158 }, + { "glLightf", 159 }, + { "glLightfv", 160 }, + { "glLighti", 161 }, + { "glLightiv", 162 }, + { "glLightModelf", 163 }, + { "glLightModelfv", 164 }, + { "glLightModeli", 165 }, + { "glLightModeliv", 166 }, + { "glLineStipple", 167 }, + { "glLineWidth", 168 }, + { "glMaterialf", 169 }, + { "glMaterialfv", 170 }, + { "glMateriali", 171 }, + { "glMaterialiv", 172 }, + { "glPointSize", 173 }, + { "glPolygonMode", 174 }, + { "glPolygonStipple", 175 }, + { "glScissor", 176 }, + { "glShadeModel", 177 }, + { "glTexParameterf", 178 }, + { "glTexParameterfv", 179 }, + { "glTexParameteri", 180 }, + { "glTexParameteriv", 181 }, + { "glTexImage1D", 182 }, + { "glTexImage2D", 183 }, + { "glTexEnvf", 184 }, + { "glTexEnvfv", 185 }, + { "glTexEnvi", 186 }, + { "glTexEnviv", 187 }, + { "glTexGend", 188 }, + { "glTexGendv", 189 }, + { "glTexGenf", 190 }, + { "glTexGenfv", 191 }, + { "glTexGeni", 192 }, + { "glTexGeniv", 193 }, + { "glFeedbackBuffer", 194 }, + { "glSelectBuffer", 195 }, + { "glRenderMode", 196 }, + { "glInitNames", 197 }, + { "glLoadName", 198 }, + { "glPassThrough", 199 }, + { "glPopName", 200 }, + { "glPushName", 201 }, + { "glDrawBuffer", 202 }, + { "glClear", 203 }, + { "glClearAccum", 204 }, + { "glClearIndex", 205 }, + { "glClearColor", 206 }, + { "glClearStencil", 207 }, + { "glClearDepth", 208 }, + { "glStencilMask", 209 }, + { "glColorMask", 210 }, + { "glDepthMask", 211 }, + { "glIndexMask", 212 }, + { "glAccum", 213 }, + { "glDisable", 214 }, + { "glEnable", 215 }, + { "glFinish", 216 }, + { "glFlush", 217 }, + { "glPopAttrib", 218 }, + { "glPushAttrib", 219 }, + { "glMap1d", 220 }, + { "glMap1f", 221 }, + { "glMap2d", 222 }, + { "glMap2f", 223 }, + { "glMapGrid1d", 224 }, + { "glMapGrid1f", 225 }, + { "glMapGrid2d", 226 }, + { "glMapGrid2f", 227 }, + { "glEvalCoord1d", 228 }, + { "glEvalCoord1dv", 229 }, + { "glEvalCoord1f", 230 }, + { "glEvalCoord1fv", 231 }, + { "glEvalCoord2d", 232 }, + { "glEvalCoord2dv", 233 }, + { "glEvalCoord2f", 234 }, + { "glEvalCoord2fv", 235 }, + { "glEvalMesh1", 236 }, + { "glEvalPoint1", 237 }, + { "glEvalMesh2", 238 }, + { "glEvalPoint2", 239 }, + { "glAlphaFunc", 240 }, + { "glBlendFunc", 241 }, + { "glLogicOp", 242 }, + { "glStencilFunc", 243 }, + { "glStencilOp", 244 }, + { "glDepthFunc", 245 }, + { "glPixelZoom", 246 }, + { "glPixelTransferf", 247 }, + { "glPixelTransferi", 248 }, + { "glPixelStoref", 249 }, + { "glPixelStorei", 250 }, + { "glPixelMapfv", 251 }, + { "glPixelMapuiv", 252 }, + { "glPixelMapusv", 253 }, + { "glReadBuffer", 254 }, + { "glCopyPixels", 255 }, + { "glReadPixels", 256 }, + { "glDrawPixels", 257 }, + { "glGetBooleanv", 258 }, + { "glGetClipPlane", 259 }, + { "glGetDoublev", 260 }, + { "glGetError", 261 }, + { "glGetFloatv", 262 }, + { "glGetIntegerv", 263 }, + { "glGetLightfv", 264 }, + { "glGetLightiv", 265 }, + { "glGetMapdv", 266 }, + { "glGetMapfv", 267 }, + { "glGetMapiv", 268 }, + { "glGetMaterialfv", 269 }, + { "glGetMaterialiv", 270 }, + { "glGetPixelMapfv", 271 }, + { "glGetPixelMapuiv", 272 }, + { "glGetPixelMapusv", 273 }, + { "glGetPolygonStipple", 274 }, + { "glGetString", 275 }, + { "glGetTexEnvfv", 276 }, + { "glGetTexEnviv", 277 }, + { "glGetTexGendv", 278 }, + { "glGetTexGenfv", 279 }, + { "glGetTexGeniv", 280 }, + { "glGetTexImage", 281 }, + { "glGetTexParameterfv", 282 }, + { "glGetTexParameteriv", 283 }, + { "glGetTexLevelParameterfv", 284 }, + { "glGetTexLevelParameteriv", 285 }, + { "glIsEnabled", 286 }, + { "glIsList", 287 }, + { "glDepthRange", 288 }, + { "glFrustum", 289 }, + { "glLoadIdentity", 290 }, + { "glLoadMatrixf", 291 }, + { "glLoadMatrixd", 292 }, + { "glMatrixMode", 293 }, + { "glMultMatrixf", 294 }, + { "glMultMatrixd", 295 }, + { "glOrtho", 296 }, + { "glPopMatrix", 297 }, + { "glPushMatrix", 298 }, + { "glRotated", 299 }, + { "glRotatef", 300 }, + { "glScaled", 301 }, + { "glScalef", 302 }, + { "glTranslated", 303 }, + { "glTranslatef", 304 }, + { "glViewport", 305 }, + { "glArrayElement", 306 }, + { "glColorPointer", 308 }, + { "glDisableClientState", 309 }, + { "glDrawArrays", 310 }, + { "glDrawElements", 311 }, + { "glEdgeFlagPointer", 312 }, + { "glEnableClientState", 313 }, + { "glGetPointerv", 329 }, + { "glIndexPointer", 314 }, + { "glInterleavedArrays", 317 }, + { "glNormalPointer", 318 }, + { "glTexCoordPointer", 320 }, + { "glVertexPointer", 321 }, + { "glPolygonOffset", 319 }, + { "glCopyTexImage1D", 323 }, + { "glCopyTexImage2D", 324 }, + { "glCopyTexSubImage1D", 325 }, + { "glCopyTexSubImage2D", 326 }, + { "glTexSubImage1D", 332 }, + { "glTexSubImage2D", 333 }, + { "glAreTexturesResident", 322 }, + { "glBindTexture", 307 }, + { "glDeleteTextures", 327 }, + { "glGenTextures", 328 }, + { "glIsTexture", 330 }, + { "glPrioritizeTextures", 331 }, + { "glIndexub", 315 }, + { "glIndexubv", 316 }, + { "glPopClientAttrib", 334 }, + { "glPushClientAttrib", 335 }, + { "glBlendColor", 336 }, + { "glBlendEquation", 337 }, + { "glDrawRangeElements", 338 }, + { "glColorTable", 339 }, + { "glColorTableParameterfv", 340 }, + { "glColorTableParameteriv", 341 }, + { "glCopyColorTable", 342 }, + { "glGetColorTable", 343 }, + { "glGetColorTableParameterfv", 344 }, + { "glGetColorTableParameteriv", 345 }, + { "glColorSubTable", 346 }, + { "glCopyColorSubTable", 347 }, + { "glConvolutionFilter1D", 348 }, + { "glConvolutionFilter2D", 349 }, + { "glConvolutionParameterf", 350 }, + { "glConvolutionParameterfv", 351 }, + { "glConvolutionParameteri", 352 }, + { "glConvolutionParameteriv", 353 }, + { "glCopyConvolutionFilter1D", 354 }, + { "glCopyConvolutionFilter2D", 355 }, + { "glGetConvolutionFilter", 356 }, + { "glGetConvolutionParameterfv", 357 }, + { "glGetConvolutionParameteriv", 358 }, + { "glGetSeparableFilter", 359 }, + { "glSeparableFilter2D", 360 }, + { "glGetHistogram", 361 }, + { "glGetHistogramParameterfv", 362 }, + { "glGetHistogramParameteriv", 363 }, + { "glGetMinmax", 364 }, + { "glGetMinmaxParameterfv", 365 }, + { "glGetMinmaxParameteriv", 366 }, + { "glHistogram", 367 }, + { "glMinmax", 368 }, + { "glResetHistogram", 369 }, + { "glResetMinmax", 370 }, + { "glTexImage3D", 371 }, + { "glTexSubImage3D", 372 }, + { "glCopyTexSubImage3D", 373 }, + { "glActiveTextureARB", 374 }, + { "glClientActiveTextureARB", 375 }, + { "glMultiTexCoord1dARB", 376 }, + { "glMultiTexCoord1dvARB", 377 }, + { "glMultiTexCoord1fARB", 378 }, + { "glMultiTexCoord1fvARB", 379 }, + { "glMultiTexCoord1iARB", 380 }, + { "glMultiTexCoord1ivARB", 381 }, + { "glMultiTexCoord1sARB", 382 }, + { "glMultiTexCoord1svARB", 383 }, + { "glMultiTexCoord2dARB", 384 }, + { "glMultiTexCoord2dvARB", 385 }, + { "glMultiTexCoord2fARB", 386 }, + { "glMultiTexCoord2fvARB", 387 }, + { "glMultiTexCoord2iARB", 388 }, + { "glMultiTexCoord2ivARB", 389 }, + { "glMultiTexCoord2sARB", 390 }, + { "glMultiTexCoord2svARB", 391 }, + { "glMultiTexCoord3dARB", 392 }, + { "glMultiTexCoord3dvARB", 393 }, + { "glMultiTexCoord3fARB", 394 }, + { "glMultiTexCoord3fvARB", 395 }, + { "glMultiTexCoord3iARB", 396 }, + { "glMultiTexCoord3ivARB", 397 }, + { "glMultiTexCoord3sARB", 398 }, + { "glMultiTexCoord3svARB", 399 }, + { "glMultiTexCoord4dARB", 400 }, + { "glMultiTexCoord4dvARB", 401 }, + { "glMultiTexCoord4fARB", 402 }, + { "glMultiTexCoord4fvARB", 403 }, + { "glMultiTexCoord4iARB", 404 }, + { "glMultiTexCoord4ivARB", 405 }, + { "glMultiTexCoord4sARB", 406 }, + { "glMultiTexCoord4svARB", 407 }, + { NULL, 0 } +}; |