diff options
author | Jason Ekstrand <[email protected]> | 2016-09-10 14:15:51 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2017-04-14 13:35:02 -0700 |
commit | 4495b917e2caa1c8482f2c8e3a7fea7061f9c6a0 (patch) | |
tree | 0219136714062f0755a2830fc9816d572ce606fb /src | |
parent | 1832ef6cd9bdce4f546128c0b77d7acd6fd898a7 (diff) |
intel/blorp: Add a blorp_emit_dynamic macro
This makes it much easier to throw together a bit of dynamic state. It
also automatically handles flushing so you don't accidentally forget.
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/intel/blorp/blorp_genX_exec.h | 114 |
1 files changed, 50 insertions, 64 deletions
diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h index 47febafb9b3..bbc391d9f21 100644 --- a/src/intel/blorp/blorp_genX_exec.h +++ b/src/intel/blorp/blorp_genX_exec.h @@ -120,6 +120,18 @@ _blorp_combine_address(struct blorp_batch *batch, void *location, _dw ? _dw + 1 : NULL; /* Array starts at dw[1] */ \ }) +#define STRUCT_ZERO(S) ({ struct S t; memset(&t, 0, sizeof(t)); t; }) + +#define blorp_emit_dynamic(batch, state, name, align, offset) \ + for (struct state name = STRUCT_ZERO(state), \ + *_dst = blorp_alloc_dynamic_state(batch, \ + _blorp_cmd_length(state) * 4, \ + align, offset); \ + __builtin_expect(_dst != NULL, 1); \ + _blorp_cmd_pack(state)(batch, (void *)_dst, &name), \ + blorp_flush_range(batch, _dst, _blorp_cmd_length(state) * 4), \ + _dst = NULL) + /* 3DSTATE_URB * 3DSTATE_URB_VS * 3DSTATE_URB_HS @@ -846,26 +858,19 @@ static uint32_t blorp_emit_blend_state(struct blorp_batch *batch, const struct blorp_params *params) { - struct GENX(BLEND_STATE) blend; - memset(&blend, 0, sizeof(blend)); - - for (unsigned i = 0; i < params->num_draw_buffers; ++i) { - blend.Entry[i].PreBlendColorClampEnable = true; - blend.Entry[i].PostBlendColorClampEnable = true; - blend.Entry[i].ColorClampRange = COLORCLAMP_RTFORMAT; - - blend.Entry[i].WriteDisableRed = params->color_write_disable[0]; - blend.Entry[i].WriteDisableGreen = params->color_write_disable[1]; - blend.Entry[i].WriteDisableBlue = params->color_write_disable[2]; - blend.Entry[i].WriteDisableAlpha = params->color_write_disable[3]; - } - uint32_t offset; - void *state = blorp_alloc_dynamic_state(batch, - GENX(BLEND_STATE_length) * 4, - 64, &offset); - GENX(BLEND_STATE_pack)(NULL, state, &blend); - blorp_flush_range(batch, state, GENX(BLEND_STATE_length) * 4); + blorp_emit_dynamic(batch, GENX(BLEND_STATE), blend, 64, &offset) { + for (unsigned i = 0; i < params->num_draw_buffers; ++i) { + blend.Entry[i].PreBlendColorClampEnable = true; + blend.Entry[i].PostBlendColorClampEnable = true; + blend.Entry[i].ColorClampRange = COLORCLAMP_RTFORMAT; + + blend.Entry[i].WriteDisableRed = params->color_write_disable[0]; + blend.Entry[i].WriteDisableGreen = params->color_write_disable[1]; + blend.Entry[i].WriteDisableBlue = params->color_write_disable[2]; + blend.Entry[i].WriteDisableAlpha = params->color_write_disable[3]; + } + } #if GEN_GEN >= 7 blorp_emit(batch, GENX(3DSTATE_BLEND_STATE_POINTERS), sp) { @@ -889,18 +894,12 @@ static uint32_t blorp_emit_color_calc_state(struct blorp_batch *batch, const struct blorp_params *params) { - struct GENX(COLOR_CALC_STATE) cc = { 0 }; - + uint32_t offset; + blorp_emit_dynamic(batch, GENX(COLOR_CALC_STATE), cc, 64, &offset) { #if GEN_GEN <= 8 - cc.StencilReferenceValue = params->stencil_ref; + cc.StencilReferenceValue = params->stencil_ref; #endif - - uint32_t offset; - void *state = blorp_alloc_dynamic_state(batch, - GENX(COLOR_CALC_STATE_length) * 4, - 64, &offset); - GENX(COLOR_CALC_STATE_pack)(NULL, state, &cc); - blorp_flush_range(batch, state, GENX(COLOR_CALC_STATE_length) * 4); + } #if GEN_GEN >= 7 blorp_emit(batch, GENX(3DSTATE_CC_STATE_POINTERS), sp) { @@ -1126,31 +1125,25 @@ static void blorp_emit_sampler_state(struct blorp_batch *batch, const struct blorp_params *params) { - struct GENX(SAMPLER_STATE) sampler = { - .MipModeFilter = MIPFILTER_NONE, - .MagModeFilter = MAPFILTER_LINEAR, - .MinModeFilter = MAPFILTER_LINEAR, - .MinLOD = 0, - .MaxLOD = 0, - .TCXAddressControlMode = TCM_CLAMP, - .TCYAddressControlMode = TCM_CLAMP, - .TCZAddressControlMode = TCM_CLAMP, - .MaximumAnisotropy = RATIO21, - .RAddressMinFilterRoundingEnable = true, - .RAddressMagFilterRoundingEnable = true, - .VAddressMinFilterRoundingEnable = true, - .VAddressMagFilterRoundingEnable = true, - .UAddressMinFilterRoundingEnable = true, - .UAddressMagFilterRoundingEnable = true, - .NonnormalizedCoordinateEnable = true, - }; - uint32_t offset; - void *state = blorp_alloc_dynamic_state(batch, - GENX(SAMPLER_STATE_length) * 4, - 32, &offset); - GENX(SAMPLER_STATE_pack)(NULL, state, &sampler); - blorp_flush_range(batch, state, GENX(SAMPLER_STATE_length) * 4); + blorp_emit_dynamic(batch, GENX(SAMPLER_STATE), sampler, 32, &offset) { + sampler.MipModeFilter = MIPFILTER_NONE; + sampler.MagModeFilter = MAPFILTER_LINEAR; + sampler.MinModeFilter = MAPFILTER_LINEAR; + sampler.MinLOD = 0; + sampler.MaxLOD = 0; + sampler.TCXAddressControlMode = TCM_CLAMP; + sampler.TCYAddressControlMode = TCM_CLAMP; + sampler.TCZAddressControlMode = TCM_CLAMP; + sampler.MaximumAnisotropy = RATIO21; + sampler.RAddressMinFilterRoundingEnable = true; + sampler.RAddressMagFilterRoundingEnable = true; + sampler.VAddressMinFilterRoundingEnable = true; + sampler.VAddressMagFilterRoundingEnable = true; + sampler.UAddressMinFilterRoundingEnable = true; + sampler.UAddressMagFilterRoundingEnable = true; + sampler.NonnormalizedCoordinateEnable = true; + } #if GEN_GEN >= 7 blorp_emit(batch, GENX(3DSTATE_SAMPLER_STATE_POINTERS_PS), ssp) { @@ -1293,17 +1286,10 @@ blorp_emit_viewport_state(struct blorp_batch *batch, const struct blorp_params *params) { uint32_t cc_vp_offset; - - void *state = blorp_alloc_dynamic_state(batch, - GENX(CC_VIEWPORT_length) * 4, 32, - &cc_vp_offset); - - GENX(CC_VIEWPORT_pack)(batch, state, - &(struct GENX(CC_VIEWPORT)) { - .MinimumDepth = 0.0, - .MaximumDepth = 1.0, - }); - blorp_flush_range(batch, state, GENX(CC_VIEWPORT_length) * 4); + blorp_emit_dynamic(batch, GENX(CC_VIEWPORT), vp, 32, &cc_vp_offset) { + vp.MinimumDepth = 0.0; + vp.MaximumDepth = 1.0; + } #if GEN_GEN >= 7 blorp_emit(batch, GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC), vsp) { |