diff options
author | Eric Anholt <[email protected]> | 2011-11-02 13:51:38 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2011-11-09 12:59:20 -0800 |
commit | 42c5552b0eef9c06898d29bb3f5c985f31316250 (patch) | |
tree | 073da10549d96d9cab4613cad900c6b6452670bf /src | |
parent | 6d874d0ee18b3694c49e0206fa519bd8b746ec24 (diff) |
i965: Claim to support rendering to integer FBOs.
We're missing support for the software paths still, but basic
rendering is working.
v2: Override RGB_INT32/UINT32 to not be renderable, since the hardware
can't do it but we do allow texturing from it now. Drop the
DataType override, since the _mesa_problem() isn't in that path
any more.
Reviewed-by: Kenneth Graunke <[email protected]> (v1)
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_span.c | 7 |
2 files changed, 13 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 335962217a9..0a00ab9b166 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -174,6 +174,13 @@ brw_render_target_supported(gl_format format) if (format == MESA_FORMAT_RGBA_FLOAT32) return true; + /* While we can texture from these formats, they're not actually supported + * for rendering. + */ + if (format == MESA_FORMAT_RGB_UINT32 || + format == MESA_FORMAT_RGB_INT32) + return false; + /* Not exactly true, as some of those formats are not renderable. * But at least we know how to translate them. */ diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 191f7761d97..478aec86a02 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -421,7 +421,12 @@ static span_init_func intel_span_init_funcs[MESA_FORMAT_COUNT] = bool intel_span_supports_format(gl_format format) { - return intel_span_init_funcs[format] != NULL; + /* Rendering to/from integer textures will be done using MapRenderbuffer, + * rather than coding up new paths through GetRow/PutRow(), so claim support + * for those formats in here for now. + */ + return (intel_span_init_funcs[format] != NULL || + _mesa_is_format_integer_color(format)); } /** |