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authorDave Airlie <[email protected]>2015-09-08 08:36:32 +1000
committerEmil Velikov <[email protected]>2015-09-11 19:19:30 +0100
commit11dc43424d691220e68eecf1d3f4b5387cca5d47 (patch)
tree24878184f741351c33482cd6e4bfedb8394f2403 /src
parentec9bafda7012c269927bb3ec12f4dafafc3ae635 (diff)
r600: don't use shader key without verifying shader type (v2)
Since 7a32652231f96eac14c4bfce02afe77b4132fb77 r600: Turn 'r600_shader_key' struct into union we were accessing key fields that might be aliased in the union with other fields, so we should check what shader type we are compiling for before using key values from it. v1.1: make it compile v2: have caffeine, make it work - we don't set type until later, so don't reference it until we've set it. Reviewed-by: Edward O'Callaghan <[email protected]> Cc: "11.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]> (cherry picked from commit 6d2ceb10cd63b89892131a27d238620f00922dfb) Signed-off-by: Emil Velikov <[email protected]> Conflicts: src/gallium/drivers/r600/r600_shader.c
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c19
1 files changed, 12 insertions, 7 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 4c4b6005981..656dcd888a9 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -141,7 +141,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
bool dump = r600_can_dump_shader(&rctx->screen->b, sel->tokens);
unsigned use_sb = !(rctx->screen->b.debug_flags & DBG_NO_SB);
unsigned sb_disasm = use_sb || (rctx->screen->b.debug_flags & DBG_SB_DISASM);
- unsigned export_shader = key.vs.as_es;
+ unsigned export_shader;
shader->shader.bc.isa = rctx->isa;
@@ -220,6 +220,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
}
break;
case TGSI_PROCESSOR_VERTEX:
+ export_shader = key.vs.as_es;
if (rctx->b.chip_class >= EVERGREEN) {
if (export_shader)
evergreen_update_es_state(ctx, shader);
@@ -1830,8 +1831,6 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
ctx.shader = shader;
ctx.native_integers = true;
- shader->vs_as_gs_a = key.vs.as_gs_a;
- shader->vs_as_es = key.vs.as_es;
r600_bytecode_init(ctx.bc, rscreen->b.chip_class, rscreen->b.family,
rscreen->has_compressed_msaa_texturing);
@@ -1844,9 +1843,14 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
shader->processor_type = ctx.type;
ctx.bc->type = shader->processor_type;
- ring_outputs = key.vs.as_es || (ctx.type == TGSI_PROCESSOR_GEOMETRY);
+ if (ctx.type == TGSI_PROCESSOR_VERTEX) {
+ shader->vs_as_gs_a = key.vs.as_gs_a;
+ shader->vs_as_es = key.vs.as_es;
+ }
+
+ ring_outputs = shader->vs_as_es || ctx.type == TGSI_PROCESSOR_GEOMETRY;
- if (key.vs.as_es) {
+ if (shader->vs_as_es) {
ctx.gs_for_vs = &rctx->gs_shader->current->shader;
} else {
ctx.gs_for_vs = NULL;
@@ -1866,7 +1870,8 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
shader->nr_ps_color_exports = 0;
shader->nr_ps_max_color_exports = 0;
- shader->two_side = key.ps.color_two_side;
+ if (ctx.type == TGSI_PROCESSOR_FRAGMENT)
+ shader->two_side = key.ps.color_two_side;
/* register allocations */
/* Values [0,127] correspond to GPR[0..127].
@@ -2270,7 +2275,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
convert_edgeflag_to_int(&ctx);
if (ring_outputs) {
- if (key.vs.as_es)
+ if (shader->vs_as_es)
emit_gs_ring_writes(&ctx, FALSE);
} else {
/* Export output */