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authorFabian Bieler <[email protected]>2014-03-20 22:37:37 +0100
committerMarek Olšák <[email protected]>2015-07-23 00:59:27 +0200
commitc53aa26379ccee9d53fe1d1ea9bfa26d4d469618 (patch)
treee9609b0c59ea1acf80c14f61c83e8841435e47ad /src
parent73a9a1539a85ae8fe22e11b4064105d588597736 (diff)
glsl: add "in" or "out" prefix to name when flattening interface blocks
This is to prevent a name conflict in tessellation shaders built-in interface blocks. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/glsl/lower_named_interface_blocks.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/glsl/lower_named_interface_blocks.cpp b/src/glsl/lower_named_interface_blocks.cpp
index 22c852dcd2a..01bbdd0587e 100644
--- a/src/glsl/lower_named_interface_blocks.cpp
+++ b/src/glsl/lower_named_interface_blocks.cpp
@@ -126,7 +126,8 @@ flatten_named_interface_blocks_declarations::run(exec_list *instructions)
for (unsigned i = 0; i < iface_t->length; i++) {
const char * field_name = iface_t->fields.structure[i].name;
char *iface_field_name =
- ralloc_asprintf(mem_ctx, "%s.%s.%s",
+ ralloc_asprintf(mem_ctx, "%s %s.%s.%s",
+ var->data.mode == ir_var_shader_in ? "in" : "out",
iface_t->name, var->name, field_name);
ir_variable *found_var =
@@ -219,7 +220,9 @@ flatten_named_interface_blocks_declarations::handle_rvalue(ir_rvalue **rvalue)
if (var->get_interface_type() != NULL) {
char *iface_field_name =
- ralloc_asprintf(mem_ctx, "%s.%s.%s", var->get_interface_type()->name,
+ ralloc_asprintf(mem_ctx, "%s %s.%s.%s",
+ var->data.mode == ir_var_shader_in ? "in" : "out",
+ var->get_interface_type()->name,
var->name, ir->field);
/* Find the variable in the set of flattened interface blocks */
ir_variable *found_var =