diff options
author | Samuel Iglesias Gonsálvez <[email protected]> | 2016-05-05 09:18:07 +0200 |
---|---|---|
committer | Samuel Iglesias Gonsálvez <[email protected]> | 2016-05-10 11:25:09 +0200 |
commit | c3fab3d00095ed4a5693d5272073298f07dcb9b5 (patch) | |
tree | 292f4bd881b21340c20e05b2578cd56055af98d9 /src | |
parent | 193cb67a84c1725382f62a2f3aa60564d275c2f8 (diff) |
i965/fs: push first double-based uniforms in push constant buffer
When there is a mix of definitions of uniforms with 32-bit or 64-bit
data type sizes, the driver ends up doing misaligned access to double
based variables in the push constant buffer.
To fix this, this patch pushes first all the 64-bit variables and
then the rest. Then, all the variables would be aligned to
its data type size.
v2:
- Fix typo and improve comment (Jordan).
- Use ralloc(NULL,...) instead of rzalloc(mem_ctx,...) (Jordan).
- Fix typo (Topi).
- Use pointers instead of references in set_push_pull_constant_loc() (Topi).
Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 112 |
1 files changed, 82 insertions, 30 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index dd2685dfbb8..f2bad0d185f 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -39,6 +39,7 @@ #include "brw_program.h" #include "brw_dead_control_flow.h" #include "compiler/glsl_types.h" +#include "program/prog_parameter.h" using namespace brw; @@ -2004,6 +2005,45 @@ fs_visitor::compact_virtual_grfs() return progress; } +static void +set_push_pull_constant_loc(unsigned uniform, int *chunk_start, bool contiguous, + int *push_constant_loc, int *pull_constant_loc, + unsigned *num_push_constants, + unsigned *num_pull_constants, + const unsigned max_push_components, + const unsigned max_chunk_size, + struct brw_stage_prog_data *stage_prog_data) +{ + /* This is the first live uniform in the chunk */ + if (*chunk_start < 0) + *chunk_start = uniform; + + /* If this element does not need to be contiguous with the next, we + * split at this point and everything between chunk_start and u forms a + * single chunk. + */ + if (!contiguous) { + unsigned chunk_size = uniform - *chunk_start + 1; + + /* Decide whether we should push or pull this parameter. In the + * Vulkan driver, push constants are explicitly exposed via the API + * so we push everything. In GL, we only push small arrays. + */ + if (stage_prog_data->pull_param == NULL || + (*num_push_constants + chunk_size <= max_push_components && + chunk_size <= max_chunk_size)) { + assert(*num_push_constants + chunk_size <= max_push_components); + for (unsigned j = *chunk_start; j <= uniform; j++) + push_constant_loc[j] = (*num_push_constants)++; + } else { + for (unsigned j = *chunk_start; j <= uniform; j++) + pull_constant_loc[j] = (*num_pull_constants)++; + } + + *chunk_start = -1; + } +} + /** * Assign UNIFORM file registers to either push constants or pull constants. * @@ -2022,6 +2062,8 @@ fs_visitor::assign_constant_locations() bool is_live[uniforms]; memset(is_live, 0, sizeof(is_live)); + bool is_live_64bit[uniforms]; + memset(is_live_64bit, 0, sizeof(is_live_64bit)); /* For each uniform slot, a value of true indicates that the given slot and * the next slot must remain contiguous. This is used to keep us from @@ -2054,14 +2096,21 @@ fs_visitor::assign_constant_locations() for (unsigned j = constant_nr; j < last; j++) { is_live[j] = true; contiguous[j] = true; + if (type_sz(inst->src[i].type) == 8) { + is_live_64bit[j] = true; + } } is_live[last] = true; } else { if (constant_nr >= 0 && constant_nr < (int) uniforms) { int regs_read = inst->components_read(i) * type_sz(inst->src[i].type) / 4; - for (int j = 0; j < regs_read; j++) + for (int j = 0; j < regs_read; j++) { is_live[constant_nr + j] = true; + if (type_sz(inst->src[i].type) == 8) { + is_live_64bit[constant_nr + j] = true; + } + } } } } @@ -2090,43 +2139,45 @@ fs_visitor::assign_constant_locations() pull_constant_loc = ralloc_array(mem_ctx, int, uniforms); int chunk_start = -1; + + /* First push 64-bit uniforms to ensure they are properly aligned */ for (unsigned u = 0; u < uniforms; u++) { - push_constant_loc[u] = -1; + if (!is_live[u] || !is_live_64bit[u]) + continue; + pull_constant_loc[u] = -1; + push_constant_loc[u] = -1; - if (!is_live[u]) - continue; + set_push_pull_constant_loc(u, &chunk_start, contiguous[u], + push_constant_loc, pull_constant_loc, + &num_push_constants, &num_pull_constants, + max_push_components, max_chunk_size, + stage_prog_data); - /* This is the first live uniform in the chunk */ - if (chunk_start < 0) - chunk_start = u; + } - /* If this element does not need to be contiguous with the next, we - * split at this point and everthing between chunk_start and u forms a - * single chunk. - */ - if (!contiguous[u]) { - unsigned chunk_size = u - chunk_start + 1; + /* Then push the rest of uniforms */ + for (unsigned u = 0; u < uniforms; u++) { + if (!is_live[u] || is_live_64bit[u]) + continue; - /* Decide whether we should push or pull this parameter. In the - * Vulkan driver, push constants are explicitly exposed via the API - * so we push everything. In GL, we only push small arrays. - */ - if (stage_prog_data->pull_param == NULL || - (num_push_constants + chunk_size <= max_push_components && - chunk_size <= max_chunk_size)) { - assert(num_push_constants + chunk_size <= max_push_components); - for (unsigned j = chunk_start; j <= u; j++) - push_constant_loc[j] = num_push_constants++; - } else { - for (unsigned j = chunk_start; j <= u; j++) - pull_constant_loc[j] = num_pull_constants++; - } + pull_constant_loc[u] = -1; + push_constant_loc[u] = -1; - chunk_start = -1; - } + set_push_pull_constant_loc(u, &chunk_start, contiguous[u], + push_constant_loc, pull_constant_loc, + &num_push_constants, &num_pull_constants, + max_push_components, max_chunk_size, + stage_prog_data); } + /* As the uniforms are going to be reordered, take the data from a temporary + * copy of the original param[]. + */ + gl_constant_value **param = ralloc_array(NULL, gl_constant_value*, + stage_prog_data->nr_params); + memcpy(param, stage_prog_data->param, + sizeof(gl_constant_value*) * stage_prog_data->nr_params); stage_prog_data->nr_params = num_push_constants; stage_prog_data->nr_pull_params = num_pull_constants; @@ -2139,7 +2190,7 @@ fs_visitor::assign_constant_locations() * having to make a copy. */ for (unsigned int i = 0; i < uniforms; i++) { - const gl_constant_value *value = stage_prog_data->param[i]; + const gl_constant_value *value = param[i]; if (pull_constant_loc[i] != -1) { stage_prog_data->pull_param[pull_constant_loc[i]] = value; @@ -2147,6 +2198,7 @@ fs_visitor::assign_constant_locations() stage_prog_data->param[push_constant_loc[i]] = value; } } + ralloc_free(param); } /** |