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authorEric Anholt <[email protected]>2014-08-01 11:24:29 -0700
committerEric Anholt <[email protected]>2014-08-11 14:45:31 -0700
commitc047f1360306e0e25d2500ae13e2424254a47dbd (patch)
tree416c62babf3e7f7d843fe18dd37a766b1ddc4cfc /src
parent766ca5c7a5a28e6f7c0b37d6408e54f3d86b77b8 (diff)
vc4: Align following shader recs to 16 bytes.
Otherwise, the low address bits will end up being interpreted as attribute counts.
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/vc4/vc4_simulator_validate.c11
-rw-r--r--src/gallium/drivers/vc4/vc4_simulator_validate.h1
2 files changed, 10 insertions, 2 deletions
diff --git a/src/gallium/drivers/vc4/vc4_simulator_validate.c b/src/gallium/drivers/vc4/vc4_simulator_validate.c
index e16b3728eac..a660f94c58a 100644
--- a/src/gallium/drivers/vc4/vc4_simulator_validate.c
+++ b/src/gallium/drivers/vc4/vc4_simulator_validate.c
@@ -143,7 +143,8 @@ validate_gl_shader_state(VALIDATE_ARGS)
*(uint32_t *)validated = (exec->shader_rec_p +
exec->shader_state[i].addr);
- exec->shader_rec_p += gl_shader_rec_size(exec->shader_state[i].addr);
+ exec->shader_rec_p +=
+ roundup(gl_shader_rec_size(exec->shader_state[i].addr), 16);
return 0;
}
@@ -461,7 +462,13 @@ validate_shader_rec(struct drm_device *dev,
pkt_v = exec->shader_rec_v;
memcpy(pkt_v, pkt_u, packet_size);
exec->shader_rec_u += packet_size;
- exec->shader_rec_v += packet_size;
+ /* Shader recs have to be aligned to 16 bytes (due to the attribute
+ * flags being in the low bytes), so round the next validated shader
+ * rec address up. This should be safe, since we've got so many
+ * relocations in a shader rec packet.
+ */
+ BUG_ON(roundup(packet_size, 16) - packet_size > nr_relocs * 4);
+ exec->shader_rec_v += roundup(packet_size, 16);
exec->shader_rec_size -= packet_size;
for (i = 0; i < nr_relocs; i++) {
diff --git a/src/gallium/drivers/vc4/vc4_simulator_validate.h b/src/gallium/drivers/vc4/vc4_simulator_validate.h
index 28dd2f65e70..52f664adbc1 100644
--- a/src/gallium/drivers/vc4/vc4_simulator_validate.h
+++ b/src/gallium/drivers/vc4/vc4_simulator_validate.h
@@ -41,6 +41,7 @@
#define kfree(ptr) free(ptr)
#define krealloc(ptr, size, args) realloc(ptr, size)
#define roundup(x, y) align(x, y)
+#define BUG_ON(condition) assert(!(condition))
static inline int
copy_from_user(void *dst, void *src, size_t size)