diff options
author | Dave Airlie <[email protected]> | 2012-01-10 16:11:58 +0000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2012-01-11 07:02:32 +0000 |
commit | 863554168ef34ecb7b72650ced78cc9aed923691 (patch) | |
tree | eb3356a18b1cfd14bbb703415d95a193c701cbea /src | |
parent | 916e206ef0cbcc5fa6c4026135e92079e1d73ec2 (diff) |
mesa: fix cubemap depth completeness test
This fixes the test to allow cube/depth combinations on GL3
or EXT_gpu_shader4.
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/texobj.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 7ee200585c4..dc6e309865c 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -672,9 +672,11 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx, return; } /* Don't support GL_DEPTH_COMPONENT for cube maps */ - if (t->Image[face][i]->_BaseFormat == GL_DEPTH_COMPONENT) { - incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex"); - return; + if (ctx->VersionMajor < 3 && !ctx->Extensions.EXT_gpu_shader4) { + if (t->Image[face][i]->_BaseFormat == GL_DEPTH_COMPONENT) { + incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex"); + return; + } } /* check that all six images have same size */ if (t->Image[face][i]->Width2 != width || |