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authorAxel Davy <[email protected]>2018-03-10 14:23:43 +0100
committerAxel Davy <[email protected]>2018-03-18 22:53:36 +0100
commit71eae7940ef7fa92e01cdc9afa1172f92d4b489e (patch)
tree1cea212262969afacb49048cb169234b3224c2da /src
parent76fa1f730b7ee232021bb20bae0ead6779941cf1 (diff)
st/nine: Fix bad tracking of vs textures for NINESBT_ALL
Stateblocks with NINESBT_ALL should track all textures. For better performance they have a faster path which copies all the required. This path was only tracking ps textures. Fixes: https://github.com/iXit/Mesa-3D/issues/303 Signed-off-by: Axel Davy <[email protected]> Reviewed-by: Patrick Rudolph <[email protected]> Tested-by: Dieter Nützel <[email protected]> CC: "17.3 18.0" <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/state_trackers/nine/stateblock9.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/nine/stateblock9.c b/src/gallium/state_trackers/nine/stateblock9.c
index 4b7166f0da8..54bf1e3c955 100644
--- a/src/gallium/state_trackers/nine/stateblock9.c
+++ b/src/gallium/state_trackers/nine/stateblock9.c
@@ -454,7 +454,7 @@ nine_state_copy_common_all(struct NineDevice9 *device,
/* Textures */
if (1) {
- for (i = 0; i < device->caps.MaxSimultaneousTextures; i++)
+ for (i = 0; i < NINE_MAX_SAMPLERS; i++)
NineStateBlock9_BindTexture(device, apply, &dst->texture[i], src->texture[i]);
}