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authorLaura Ekstrand <[email protected]>2015-02-02 16:18:11 -0800
committerFredrik Höglund <[email protected]>2015-05-14 15:48:13 +0200
commitdf032ef7e04977112871edc1f1e82e35e6dbac76 (patch)
tree695718db105e90fc8dfa993e5ed9e4748415c039 /src
parentf22fa307de780723e182d62a03c2c4c4f8a937f7 (diff)
main: Fix whitespace in blit.c
Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/blit.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c
index 0694466eb75..da875e2310e 100644
--- a/src/mesa/main/blit.c
+++ b/src/mesa/main/blit.c
@@ -306,7 +306,7 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
* ignored."
*/
if ((readRb == NULL) || (drawRb == NULL)) {
- mask &= ~GL_STENCIL_BUFFER_BIT;
+ mask &= ~GL_STENCIL_BUFFER_BIT;
}
else {
int read_z_bits, draw_z_bits;
@@ -360,7 +360,7 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
* ignored."
*/
if ((readRb == NULL) || (drawRb == NULL)) {
- mask &= ~GL_DEPTH_BUFFER_BIT;
+ mask &= ~GL_DEPTH_BUFFER_BIT;
}
else {
int read_s_bit, draw_s_bit;
@@ -458,23 +458,23 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLuint i = 0;
printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d,"
- " 0x%x, 0x%x)\n",
- srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1,
- mask, filter);
+ " 0x%x, 0x%x)\n",
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, filter);
if (colorReadRb) {
const struct gl_renderbuffer_attachment *att;
att = find_attachment(readFb, colorReadRb);
printf(" Src FBO %u RB %u (%dx%d) ",
- readFb->Name, colorReadRb->Name,
- colorReadRb->Width, colorReadRb->Height);
+ readFb->Name, colorReadRb->Name,
+ colorReadRb->Width, colorReadRb->Height);
if (att && att->Texture) {
printf("Tex %u tgt 0x%x level %u face %u",
- att->Texture->Name,
- att->Texture->Target,
- att->TextureLevel,
- att->CubeMapFace);
+ att->Texture->Name,
+ att->Texture->Target,
+ att->TextureLevel,
+ att->CubeMapFace);
}
printf("\n");
@@ -486,14 +486,14 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
att = find_attachment(drawFb, colorDrawRb);
printf(" Dst FBO %u RB %u (%dx%d) ",
- drawFb->Name, colorDrawRb->Name,
- colorDrawRb->Width, colorDrawRb->Height);
+ drawFb->Name, colorDrawRb->Name,
+ colorDrawRb->Width, colorDrawRb->Height);
if (att && att->Texture) {
printf("Tex %u tgt 0x%x level %u face %u",
- att->Texture->Name,
- att->Texture->Target,
- att->TextureLevel,
- att->CubeMapFace);
+ att->Texture->Name,
+ att->Texture->Target,
+ att->TextureLevel,
+ att->CubeMapFace);
}
printf("\n");
}