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authorBrian Paul <[email protected]>2009-12-22 14:21:07 -0700
committerBrian Paul <[email protected]>2009-12-22 14:26:06 -0700
commitddd9729bc37f4b1098ef940da6e723743db3ded8 (patch)
tree25f61b9e18db234ae38796105dec8ae44359e038 /src
parentdb721151b76611b75bcedfc90221ef5f92e8edeb (diff)
mesa: adjust OPCODE_IF/ELSE BranchTarget fields to point to ELSE/ENDIF instr.
This is a little more logical. Suggested in bug report 25654.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.c4
-rw-r--r--src/mesa/shader/prog_execute.c10
-rw-r--r--src/mesa/shader/slang/slang_emit.c22
3 files changed, 27 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index 51692a11ffb..e464c6191c3 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -5717,11 +5717,11 @@ GLboolean AssembleInstr(GLuint uiFirstInst,
return GL_FALSE;
break;
- case OPCODE_IF :
+ case OPCODE_IF:
{
GLboolean bHasElse = GL_FALSE;
- if(pILInst[pILInst[i].BranchTarget - 1].Opcode == OPCODE_ELSE)
+ if(pILInst[pILInst[i].BranchTarget].Opcode == OPCODE_ELSE)
{
bHasElse = GL_TRUE;
}
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index 56d174c6ce5..7f034520cd4 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -910,6 +910,10 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_IF:
{
GLboolean cond;
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ELSE ||
+ program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDIF);
/* eval condition */
if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
GLfloat a[4];
@@ -929,14 +933,16 @@ _mesa_execute_program(GLcontext * ctx,
else {
/* go to the instruction after ELSE or ENDIF */
assert(inst->BranchTarget >= 0);
- pc = inst->BranchTarget - 1;
+ pc = inst->BranchTarget;
}
}
break;
case OPCODE_ELSE:
/* goto ENDIF */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDIF);
assert(inst->BranchTarget >= 0);
- pc = inst->BranchTarget - 1;
+ pc = inst->BranchTarget;
break;
case OPCODE_ENDIF:
/* nothing */
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index e769d0d3ad4..ce3f6ab7ea2 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -1728,6 +1728,7 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
if (!inst) {
return NULL;
}
+ prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions - 1;
}
else {
/* jump to endif instruction */
@@ -1737,8 +1738,8 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
}
inst_comment(inst, "else");
inst->DstReg.CondMask = COND_TR; /* always branch */
+ prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions;
}
- prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions;
emit(emitInfo, n->Children[2]);
}
else {
@@ -1753,8 +1754,14 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
}
}
- if (n->Children[2]) {
- prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions;
+ if (elseInstLoc) {
+ /* point ELSE instruction BranchTarget at ENDIF */
+ if (emitInfo->EmitHighLevelInstructions) {
+ prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions - 1;
+ }
+ else {
+ prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions;
+ }
}
return NULL;
}
@@ -1824,7 +1831,12 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n)
assert(inst->Opcode == OPCODE_BRK ||
inst->Opcode == OPCODE_BRA);
/* go to instruction at end of loop */
- inst->BranchTarget = endInstLoc;
+ if (emitInfo->EmitHighLevelInstructions) {
+ inst->BranchTarget = endInstLoc;
+ }
+ else {
+ inst->BranchTarget = endInstLoc + 1;
+ }
}
else {
assert(ir->Opcode == IR_CONT ||
@@ -1942,7 +1954,7 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n)
}
emitInfo->prog->Instructions[ifInstLoc].BranchTarget
- = emitInfo->prog->NumInstructions;
+ = emitInfo->prog->NumInstructions - 1;
return inst;
}
}