diff options
author | Marek Olšák <[email protected]> | 2012-02-17 01:54:37 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2012-02-21 21:09:16 +0100 |
commit | a6ef7f7ce4a52c05c55a2d265f1fdebc7de5a1db (patch) | |
tree | 19d8d8d1b2b4a43927424a8df82d53df90157e64 /src | |
parent | 96d882939d612fcc8332f107befec470ed4359de (diff) |
gallium/util: remove u_simple_screen
Deprecated and unused.
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/auxiliary/util/u_simple_screen.h | 180 | ||||
-rw-r--r-- | src/gallium/drivers/nouveau/nouveau_screen.c | 1 | ||||
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_screen.c | 1 |
3 files changed, 0 insertions, 182 deletions
diff --git a/src/gallium/auxiliary/util/u_simple_screen.h b/src/gallium/auxiliary/util/u_simple_screen.h deleted file mode 100644 index 7caeb75cd27..00000000000 --- a/src/gallium/auxiliary/util/u_simple_screen.h +++ /dev/null @@ -1,180 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef U_SIMPLE_SCREEN_H -#define U_SIMPLE_SCREEN_H - -#include "pipe/p_format.h" - -struct pipe_screen; -struct pipe_fence_handle; -struct pipe_surface; -struct pipe_resource; - -/** - * Gallium3D drivers are (meant to be!) independent of both GL and the - * window system. The window system provides a buffer manager and a - * set of additional hooks for things like command buffer submission, - * etc. - * - * There clearly has to be some agreement between the window system - * driver and the hardware driver about the format of command buffers, - * etc. - */ -struct pipe_winsys -{ - void (*destroy)( struct pipe_winsys *ws ); - - /** Returns name of this winsys interface */ - const char *(*get_name)( struct pipe_winsys *ws ); - - /** - * Do any special operations to ensure frontbuffer contents are - * displayed, eg copy fake frontbuffer. - */ - void (*flush_frontbuffer)( struct pipe_winsys *ws, - struct pipe_resource *resource, - unsigned level, unsigned layer, - void *context_private ); - - - /** - * Buffer management. Buffer attributes are mostly fixed over its lifetime. - * - * Remember that gallium gets to choose the interface it needs, and the - * window systems must then implement that interface (rather than the - * other way around...). - * - * usage is a bitmask of PIPE_BIND_*. - * All possible usages must be present. - * - * alignment indicates the client's alignment requirements, eg for - * SSE instructions. - */ - struct pipe_resource *(*buffer_create)( struct pipe_winsys *ws, - unsigned alignment, - unsigned usage, - unsigned size ); - - /** - * Create a buffer that wraps user-space data. - * - * Effectively this schedules a delayed call to buffer_create - * followed by an upload of the data at *some point in the future*, - * or perhaps never. Basically the allocate/upload is delayed - * until the buffer is actually passed to hardware. - * - * The intention is to provide a quick way to turn regular data - * into a buffer, and secondly to avoid a copy operation if that - * data subsequently turns out to be only accessed by the CPU. - * - * Common example is OpenGL vertex buffers that are subsequently - * processed either by software TNL in the driver or by passing to - * hardware. - * - * XXX: What happens if the delayed call to buffer_create() fails? - * - * Note that ptr may be accessed at any time upto the time when the - * buffer is destroyed, so the data must not be freed before then. - */ - struct pipe_resource *(*user_buffer_create)(struct pipe_winsys *ws, - void *ptr, - unsigned bytes); - - /** - * Allocate storage for a display target surface. - * - * Often surfaces which are meant to be blitted to the front screen (i.e., - * display targets) must be allocated with special characteristics, memory - * pools, or obtained directly from the windowing system. - * - * This callback is invoked by the pipe_screen when creating a texture marked - * with the PIPE_BIND_DISPLAY_TARGET flag to get the underlying - * buffer storage. - */ - struct pipe_resource *(*surface_buffer_create)(struct pipe_winsys *ws, - unsigned width, unsigned height, - enum pipe_format format, - unsigned usage, - unsigned tex_usage, - unsigned *stride); - - - /** - * Map the entire data store of a buffer object into the client's address. - * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags. - */ - void *(*buffer_map)( struct pipe_winsys *ws, - struct pipe_resource *buf, - unsigned usage ); - - void (*buffer_unmap)( struct pipe_winsys *ws, - struct pipe_resource *buf ); - - void (*buffer_destroy)( struct pipe_resource *buf ); - - - /** Set ptr = fence, with reference counting */ - void (*fence_reference)( struct pipe_winsys *ws, - struct pipe_fence_handle **ptr, - struct pipe_fence_handle *fence ); - - /** - * Checks whether the fence has been signalled. - * \param flags driver-specific meaning - * \return zero on success. - */ - int (*fence_signalled)( struct pipe_winsys *ws, - struct pipe_fence_handle *fence, - unsigned flag ); - - /** - * Wait for the fence to finish. - * \param flags driver-specific meaning - * \return zero on success. - */ - int (*fence_finish)( struct pipe_winsys *ws, - struct pipe_fence_handle *fence, - unsigned flags, - uint64_t timeout ); - -}; - -/** - * The following function initializes a simple passthrough screen. - * - * All the relevant screen function pointers will forwarded to the - * winsys. - */ -void u_simple_screen_init(struct pipe_screen *screen); - -/** - * Returns the name of the winsys associated with this screen. - */ -const char* u_simple_screen_winsys_name(struct pipe_screen *screen); - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c index 99546a21319..8ebae8e27dc 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.c +++ b/src/gallium/drivers/nouveau/nouveau_screen.c @@ -20,7 +20,6 @@ /* XXX this should go away */ #include "state_tracker/drm_driver.h" -#include "util/u_simple_screen.h" #include "nouveau_drmif.h" diff --git a/src/gallium/drivers/nvfx/nvfx_screen.c b/src/gallium/drivers/nvfx/nvfx_screen.c index d47558e7a86..71e7c1591d8 100644 --- a/src/gallium/drivers/nvfx/nvfx_screen.c +++ b/src/gallium/drivers/nvfx/nvfx_screen.c @@ -2,7 +2,6 @@ #include "pipe/p_state.h" #include "util/u_format.h" #include "util/u_format_s3tc.h" -#include "util/u_simple_screen.h" #include "vl/vl_decoder.h" #include "vl/vl_video_buffer.h" |