diff options
author | Eric Anholt <[email protected]> | 2011-11-15 15:49:26 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2011-11-22 13:58:39 -0800 |
commit | 899e6ea8d3cac3f60c60935d59e020094b4b79a7 (patch) | |
tree | fafdd8038c6bd48f2496bd66aa98da5a79bf41af /src | |
parent | f8b13ba1374bd4369ad85f7f2becec375f0b66ad (diff) |
i965: Drop intel_context.c's texture format set up for this driver.
This is a no-op change on gen6, but should result in some
actually-unsupported formats on gen4 no longer being chosen (like
RGBA_FLOAT32 now being RGBA_FLOAT16).
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.c | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 9af21c8dace..4973b247c88 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -641,12 +641,6 @@ intelInitContext(struct intel_context *intel, ctx->TextureFormatSupported[MESA_FORMAT_A8] = true; ctx->TextureFormatSupported[MESA_FORMAT_I8] = true; ctx->TextureFormatSupported[MESA_FORMAT_AL88] = true; - if (intel->gen >= 4) { - ctx->TextureFormatSupported[MESA_FORMAT_L16] = true; - ctx->TextureFormatSupported[MESA_FORMAT_A16] = true; - ctx->TextureFormatSupported[MESA_FORMAT_I16] = true; - ctx->TextureFormatSupported[MESA_FORMAT_AL1616] = true; - } /* Depth and stencil */ ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true; @@ -678,87 +672,6 @@ intelInitContext(struct intel_context *intel, ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT3] = true; ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT5] = true; -#ifndef I915 - /* GL_ARB_texture_compression_rgtc */ - ctx->TextureFormatSupported[MESA_FORMAT_RED_RGTC1] = true; - ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RED_RGTC1] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RG_RGTC2] = true; - ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RG_RGTC2] = true; - - /* GL_ARB_texture_rg */ - ctx->TextureFormatSupported[MESA_FORMAT_R8] = true; - ctx->TextureFormatSupported[MESA_FORMAT_R16] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RG88] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RG1616] = true; - - /* GL_MESA_texture_signed_rgba / GL_EXT_texture_snorm */ - ctx->TextureFormatSupported[MESA_FORMAT_DUDV8] = true; - ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RGBA8888_REV] = true; - ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_R8] = true; - ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RG88_REV] = true; - ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_R16] = true; - ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_GR1616] = true; - - /* GL_EXT_texture_sRGB */ - ctx->TextureFormatSupported[MESA_FORMAT_SARGB8] = true; - if (intel->gen >= 5 || intel->is_g4x) - ctx->TextureFormatSupported[MESA_FORMAT_SRGB_DXT1] = true; - ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT1] = true; - ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT3] = true; - ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT5] = true; - if (intel->gen >= 5 || intel->is_g4x) { - ctx->TextureFormatSupported[MESA_FORMAT_SL8] = true; - ctx->TextureFormatSupported[MESA_FORMAT_SLA8] = true; - } - - if (intel->gen >= 4) { - /* Each combination of 32-bit ints are supported, but the RGB 32-bit ints - * don't support use as a render target (GPU hangs). - */ - ctx->TextureFormatSupported[MESA_FORMAT_R_INT32] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RG_INT32] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RGB_INT32] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_INT32] = true; - - ctx->TextureFormatSupported[MESA_FORMAT_R_UINT32] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RG_UINT32] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RGB_UINT32] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_UINT32] = true; - - /* For 16 and 8 bits, RGB is unsupported entirely. */ - ctx->TextureFormatSupported[MESA_FORMAT_R_UINT16] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RG_UINT16] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_UINT16] = true; - ctx->TextureFormatSupported[MESA_FORMAT_R_INT16] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RG_INT16] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_INT16] = true; - - ctx->TextureFormatSupported[MESA_FORMAT_R_UINT8] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RG_UINT8] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_UINT8] = true; - ctx->TextureFormatSupported[MESA_FORMAT_R_INT8] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RG_INT8] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_INT8] = true; - } - -#ifdef TEXTURE_FLOAT_ENABLED - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FLOAT32] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RG_FLOAT32] = true; - ctx->TextureFormatSupported[MESA_FORMAT_R_FLOAT32] = true; - ctx->TextureFormatSupported[MESA_FORMAT_INTENSITY_FLOAT32] = true; - ctx->TextureFormatSupported[MESA_FORMAT_LUMINANCE_FLOAT32] = true; - ctx->TextureFormatSupported[MESA_FORMAT_ALPHA_FLOAT32] = true; - ctx->TextureFormatSupported[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = true; - - /* GL_EXT_texture_shared_exponent */ - ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT] = true; - - /* GL_EXT_packed_float */ - ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT] = true; -#endif - -#endif /* !I915 */ - driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, sPriv->myNum, (intel->gen >= 4) ? "i965" : "i915"); if (intel->gen < 4) |