diff options
author | Marek Olšák <[email protected]> | 2011-02-20 16:50:48 +0100 |
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committer | Marek Olšák <[email protected]> | 2011-02-20 22:16:22 +0100 |
commit | 7942e6a5ae0113f1cbdf62b772849cf6cdd4eca1 (patch) | |
tree | b58997f8c3f0d04fb89e92af952eef1e0b6eeb1a /src | |
parent | 3adc108b4a7460ef5d92c0f5f0ee655d4ca6cb32 (diff) |
st/mesa: fix crash when DrawBuffer->_ColorDrawBuffers[0] is NULL
This fixes the game Tiny and Big.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index d81e554b294..0e0c4326ed7 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -300,9 +300,11 @@ clear_with_quad(struct gl_context *ctx, cso_set_fragment_shader_handle(st->cso_context, st->clear.fs); cso_set_vertex_shader_handle(st->cso_context, st->clear.vs); - st_translate_color(ctx->Color.ClearColor, - ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat, - clearColor); + if (ctx->DrawBuffer->_ColorDrawBuffers[0]) { + st_translate_color(ctx->Color.ClearColor, + ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat, + clearColor); + } /* draw quad matching scissor rect */ draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, clearColor); @@ -555,9 +557,11 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) ctx->DrawBuffer->Visual.stencilBits == 0)) clear_buffers |= PIPE_CLEAR_DEPTHSTENCIL; - st_translate_color(ctx->Color.ClearColor, - ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat, - clearColor); + if (ctx->DrawBuffer->_ColorDrawBuffers[0]) { + st_translate_color(ctx->Color.ClearColor, + ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat, + clearColor); + } st->pipe->clear(st->pipe, clear_buffers, ctx->Color.ClearColor, ctx->Depth.Clear, ctx->Stencil.Clear); |