diff options
author | Eric Anholt <[email protected]> | 2011-06-05 23:05:20 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2011-06-07 11:44:11 -0700 |
commit | 6d894f68af7ebbb861594c35c25680ac3633a494 (patch) | |
tree | 22d8a03b707fa800ccabd8b3589482c292c9c2ce /src | |
parent | 23b6f9606dc247488835745668b3686218612536 (diff) |
intel: Update intel-decode.c from intel-gpu-tools.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_chipset.h | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_decode.c | 865 |
2 files changed, 785 insertions, 88 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h index ca5c295545f..2e9fb2dcca6 100644 --- a/src/mesa/drivers/dri/intel/intel_chipset.h +++ b/src/mesa/drivers/dri/intel/intel_chipset.h @@ -162,3 +162,11 @@ #define IS_9XX(devid) (IS_915(devid) || \ IS_945(devid) || \ IS_965(devid)) + +#define IS_GEN3(devid) (IS_915(devid) || \ + IS_945(devid)) + +#define IS_GEN2(devid) (devid == PCI_CHIP_I830_M || \ + devid == PCI_CHIP_845_G || \ + devid == PCI_CHIP_I855_GM || \ + devid == PCI_CHIP_I865_G) diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c index 688b8fee642..ac8d69074ab 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.c +++ b/src/mesa/drivers/dri/intel/intel_decode.c @@ -89,6 +89,9 @@ decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures) { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" }, { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" }, { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" }, + { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" }, + { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" }, + { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH" }, }; switch ((data[0] & 0x1f800000) >> 23) { @@ -299,7 +302,8 @@ decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures) instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n"); return 1; case 0x10: - instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n"); + instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE %s\n", + data[0]&1?"enabled":"disabled"); return 1; case 0x01: instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n"); @@ -786,6 +790,90 @@ i915_decode_instruction(uint32_t *data, uint32_t hw_offset, } } +static char * +decode_compare_func(uint32_t op) +{ + switch (op&0x7) { + case 0: return "always"; + case 1: return "never"; + case 2: return "less"; + case 3: return "equal"; + case 4: return "lequal"; + case 5: return "greater"; + case 6: return "notequal"; + case 7: return "gequal"; + } + return ""; +} + +static char * +decode_stencil_op(uint32_t op) +{ + switch (op&0x7) { + case 0: return "keep"; + case 1: return "zero"; + case 2: return "replace"; + case 3: return "incr_sat"; + case 4: return "decr_sat"; + case 5: return "greater"; + case 6: return "incr"; + case 7: return "decr"; + } + return ""; +} + +static char * +decode_blend_fact(uint32_t op) +{ + switch (op&0xf) { + case 1: return "zero"; + case 2: return "one"; + case 3: return "src_colr"; + case 4: return "inv_src_colr"; + case 5: return "src_alpha"; + case 6: return "inv_src_alpha"; + case 7: return "dst_alpha"; + case 8: return "inv_dst_alpha"; + case 9: return "dst_colr"; + case 10: return "inv_dst_colr"; + case 11: return "src_alpha_sat"; + case 12: return "cnst_colr"; + case 13: return "inv_cnst_colr"; + case 14: return "cnst_alpha"; + case 15: return "inv_const_alpha"; + } + return ""; +} + +static char * +decode_tex_coord_mode(uint32_t mode) +{ + switch (mode&0x7) { + case 0: return "wrap"; + case 1: return "mirror"; + case 2: return "clamp_edge"; + case 3: return "cube"; + case 4: return "clamp_border"; + case 5: return "mirror_once"; + } + return ""; +} + +static char * +decode_sample_filter(uint32_t mode) +{ + switch (mode&0x7) { + case 0: return "nearest"; + case 1: return "linear"; + case 2: return "anisotropic"; + case 3: return "4x4_1"; + case 4: return "4x4_2"; + case 5: return "4x4_flat"; + case 6: return "6x5_mono"; + } + return ""; +} + static int decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, @@ -793,7 +881,7 @@ decode_3d_1d(uint32_t *data, int count, int *failures) { unsigned int len, i, c, idx, word, map, sampler, instr; - char *format; + char *format, *zformat, *type; uint32_t opcode; struct { @@ -803,21 +891,16 @@ decode_3d_1d(uint32_t *data, int count, int max_len; char *name; } opcodes_3d_1d[] = { - { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" }, { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" }, - { 0x9c, 0, 7, 7, "3DSTATE_CLEAR_PARAMETERS" }, { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" }, { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" }, { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" }, { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" }, { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" }, - { 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" }, - { 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" }, { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" }, { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" }, { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" }, { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" }, - { 0x81, 0, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" }, { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" }, { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" }, { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" }, @@ -889,18 +972,137 @@ decode_3d_1d(uint32_t *data, int count, BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1"); /* save vertex state for decode */ - if (IS_9XX(devid)) { - if (word == 2) { - saved_s2_set = 1; - saved_s2 = data[i]; - } - if (word == 4) { - saved_s4_set = 1; - saved_s4 = data[i]; - } + if (!IS_GEN2(devid)) { + if (word == 2) { + saved_s2_set = 1; + saved_s2 = data[i]; + } + if (word == 4) { + saved_s4_set = 1; + saved_s4 = data[i]; + } + + switch (word) { + case 0: + instr_out(data, hw_offset, i, "S0: vbo offset: 0x%08x%s\n", + data[i]&(~1),data[i]&1?", auto cache invalidate disabled":""); + break; + case 1: + instr_out(data, hw_offset, i, "S1: vertex width: %i, vertex pitch: %i\n", + (data[i]>>24)&0x3f,(data[i]>>16)&0x3f); + break; + case 2: + instr_out(data, hw_offset, i, "S2: texcoord formats: "); + for (int tex_num = 0; tex_num < 8; tex_num++) { + switch((data[i]>>tex_num*4)&0xf) { + case 0: fprintf(out, "%i=2D ", tex_num); break; + case 1: fprintf(out, "%i=3D ", tex_num); break; + case 2: fprintf(out, "%i=4D ", tex_num); break; + case 3: fprintf(out, "%i=1D ", tex_num); break; + case 4: fprintf(out, "%i=2D_16 ", tex_num); break; + case 5: fprintf(out, "%i=4D_16 ", tex_num); break; + case 0xf: fprintf(out, "%i=NP ", tex_num); break; + } + } + fprintf(out, "\n"); + + break; + case 3: + instr_out(data, hw_offset, i, "S3: not documented\n", word); + break; + case 4: + { + char *cullmode = ""; + char *vfmt_xyzw = ""; + switch((data[i]>>13)&0x3) { + case 0: cullmode = "both"; break; + case 1: cullmode = "none"; break; + case 2: cullmode = "cw"; break; + case 3: cullmode = "ccw"; break; + } + switch(data[i] & (7<<6 | 1<<2)) { + case 1<<6: vfmt_xyzw = "XYZ,"; break; + case 2<<6: vfmt_xyzw = "XYZW,"; break; + case 3<<6: vfmt_xyzw = "XY,"; break; + case 4<<6: vfmt_xyzw = "XYW,"; break; + case 1<<6 | 1<<2: vfmt_xyzw = "XYZF,"; break; + case 2<<6 | 1<<2: vfmt_xyzw = "XYZWF,"; break; + case 3<<6 | 1<<2: vfmt_xyzw = "XYF,"; break; + case 4<<6 | 1<<2: vfmt_xyzw = "XYWF,"; break; + } + instr_out(data, hw_offset, i, "S4: point_width=%i, line_width=%.1f," + "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s " + "%s%s\n", + (data[i]>>23)&0x1ff, + ((data[i]>>19)&0xf) / 2.0, + data[i]&(0xf<<15)?" flatshade=":"", + data[i]&(1<<18)?"Alpha,":"", + data[i]&(1<<17)?"Fog,":"", + data[i]&(1<<16)?"Specular,":"", + data[i]&(1<<15)?"Color,":"", + cullmode, + data[i]&(1<<12)?"PointWidth,":"", + data[i]&(1<<11)?"SpecFog,":"", + data[i]&(1<<10)?"Color,":"", + data[i]&(1<<9)?"DepthOfs,":"", + vfmt_xyzw, + data[i]&(1<<9)?"FogParam,":"", + data[i]&(1<<5)?"force default diffuse, ":"", + data[i]&(1<<4)?"force default specular, ":"", + data[i]&(1<<3)?"local depth ofs enable, ":"", + data[i]&(1<<1)?"point sprite enable, ":"", + data[i]&(1<<0)?"line AA enable, ":""); + break; + } + case 5: + { + instr_out(data, hw_offset, i, "S5:%s%s%s%s%s" + "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, " + "stencil_fail=%s, stencil_pass_z_fail=%s, " + "stencil_pass_z_pass=%s, %s%s%s%s\n", + data[i]&(0xf<<28)?" write_disable=":"", + data[i]&(1<<31)?"Alpha,":"", + data[i]&(1<<30)?"Red,":"", + data[i]&(1<<29)?"Green,":"", + data[i]&(1<<28)?"Blue,":"", + data[i]&(1<<27)?" force default point size,":"", + data[i]&(1<<26)?" last pixel enable,":"", + data[i]&(1<<25)?" global depth ofs enable,":"", + data[i]&(1<<24)?" fog enable,":"", + (data[i]>>16)&0xff, + decode_compare_func(data[i]>>13), + decode_stencil_op(data[i]>>10), + decode_stencil_op(data[i]>>7), + decode_stencil_op(data[i]>>4), + data[i]&(1<<3)?"stencil write enable, ":"", + data[i]&(1<<2)?"stencil test enable, ":"", + data[i]&(1<<1)?"color dither enable, ":"", + data[i]&(1<<0)?"logicop enable, ":""); + } + break; + case 6: + instr_out(data, hw_offset, i, "S6: %salpha_test=%s, alpha_ref=0x%x, " + "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, " + "%s%stristrip_provoking_vertex=%i\n", + data[i]&(1<<31)?"alpha test enable, ":"", + decode_compare_func(data[i]>>28), + data[i]&(0xff<<20), + decode_compare_func(data[i]>>16), + data[i]&(1<<15)?"cbuf blend enable, ":"", + decode_blend_fact(data[i]>>8), + decode_blend_fact(data[i]>>4), + data[i]&(1<<3)?"depth write enable, ":"", + data[i]&(1<<2)?"cbuf write enable, ":"", + data[i]&(0x3)); + break; + case 7: + instr_out(data, hw_offset, i, "S7: depth offset constant: 0x%08x\n", data[i]); + break; + } + } else { + instr_out(data, hw_offset, i, "S%d: 0x%08x\n", i, data[i]); } - - instr_out(data, hw_offset, i++, "S%d\n", word); + i++; } } if (len != i) { @@ -923,11 +1125,22 @@ decode_3d_1d(uint32_t *data, int count, instr_out(data, hw_offset, i++, "TB%dC\n", word - 7); instr_out(data, hw_offset, i++, "TB%dA\n", word - 7); } else if (word >= 11 && word <= 14) { - instr_out(data, hw_offset, i++, "TM%dS0\n", word - 11); - instr_out(data, hw_offset, i++, "TM%dS1\n", word - 11); - instr_out(data, hw_offset, i++, "TM%dS2\n", word - 11); + instr_out(data, hw_offset, i, "TM%dS0: offset=0x%08x, %s\n", + word - 11, + data[i]&0xfffffffe, + data[i]&1?"use fence":""); + i++; + instr_out(data, hw_offset, i, "TM%dS1: height=%i, width=%i, %s\n", + word - 11, + data[i]>>21, (data[i]>>10)&0x3ff, + data[i]&2?(data[i]&1?"y-tiled":"x-tiled"):""); + i++; + instr_out(data, hw_offset, i, "TM%dS2: pitch=%i, \n", + word - 11, + ((data[i]>>21) + 1)*4); + i++; instr_out(data, hw_offset, i++, "TM%dS3\n", word - 11); - instr_out(data, hw_offset, i++, "TM%dS4\n", word - 11); + instr_out(data, hw_offset, i++, "TM%dS4: dflt color\n", word - 11); } } } @@ -950,7 +1163,11 @@ decode_3d_1d(uint32_t *data, int count, if (i + 3 >= count) BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE"); - instr_out(data, hw_offset, i++, "map %d MS2\n", map); + dword = data[i]; + instr_out(data, hw_offset, i++, "map %d MS2 %s%s%s\n", map, + dword&(1<<31)?"untrusted surface, ":"", + dword&(1<<1)?"vertical line stride enable, ":"", + dword&(1<<0)?"vertical ofs enable, ":""); dword = data[i]; width = ((dword >> 10) & ((1 << 11) - 1))+1; @@ -961,11 +1178,84 @@ decode_3d_1d(uint32_t *data, int count, tiling = "fenced"; else if (dword & (1 << 1)) tiling = dword & (1 << 0) ? "Y" : "X"; - instr_out(data, hw_offset, i++, "map %d MS3 [width=%d, height=%d, tiling=%s]\n", map, width, height, tiling); + type = " BAD"; + switch ((dword>>7) & 0x7) { + case 1: + type = "8b"; + switch ((dword>>3) & 0xf) { + case 0: format = "I"; break; + case 1: format = "L"; break; + case 2: format = "A"; break; + case 3: format = " mono"; break; } + break; + case 2: + type = "16b"; + switch ((dword>>3) & 0xf) { + case 0: format = " rgb565"; break; + case 1: format = " argb1555"; break; + case 2: format = " argb4444"; break; + case 5: format = " ay88"; break; + case 6: format = " bump655"; break; + case 7: format = "I"; break; + case 8: format = "L"; break; + case 9: format = "A"; break; } + break; + case 3: + type = "32b"; + switch ((dword>>3) & 0xf) { + case 0: format = " argb8888"; break; + case 1: format = " abgr8888"; break; + case 2: format = " xrgb8888"; break; + case 3: format = " xbgr8888"; break; + case 4: format = " qwvu8888"; break; + case 5: format = " axvu8888"; break; + case 6: format = " lxvu8888"; break; + case 7: format = " xlvu8888"; break; + case 8: format = " argb2101010"; break; + case 9: format = " abgr2101010"; break; + case 10: format = " awvu2101010"; break; + case 11: format = " gr1616"; break; + case 12: format = " vu1616"; break; + case 13: format = " xI824"; break; + case 14: format = " xA824"; break; + case 15: format = " xL824"; break; } + break; + case 5: + type = "422"; + switch ((dword>>3) & 0xf) { + case 0: format = " yuv_swapy"; break; + case 1: format = " yuv"; break; + case 2: format = " yuv_swapuv"; break; + case 3: format = " yuv_swapuvy"; break; } + break; + case 6: + type = "compressed"; + switch ((dword>>3) & 0x7) { + case 0: format = " dxt1"; break; + case 1: format = " dxt2_3"; break; + case 2: format = " dxt4_5"; break; + case 3: format = " fxt1"; break; + case 4: format = " dxt1_rb"; break; } + break; + case 7: + type = "4b indexed"; + switch ((dword>>3) & 0xf) { + case 7: format = " argb8888"; break; } + break; + default: + format = "BAD"; + } + dword = data[i]; + instr_out(data, hw_offset, i++, "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n", + map, width, height, type, format, tiling, + dword&(1<<9)?" palette select":""); dword = data[i]; pitch = 4*(((dword >> 21) & ((1 << 11) - 1))+1); - instr_out(data, hw_offset, i++, "map %d MS4 [pitch=%d]\n", map, pitch); + instr_out(data, hw_offset, i++, "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n", + map, pitch, + (dword>>9)&0x3f, dword&0xff, (dword>>15)&0x3f, + dword&(1<<8)?"miplayout legacy":"miplayout right"); } } if (len != i) { @@ -1021,7 +1311,7 @@ decode_3d_1d(uint32_t *data, int count, } return len; case 0x01: - if (!IS_9XX(devid)) + if (IS_GEN2(devid)) break; instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n"); instr_out(data, hw_offset, 1, "mask\n"); @@ -1029,14 +1319,45 @@ decode_3d_1d(uint32_t *data, int count, i = 2; for (sampler = 0; sampler <= 15; sampler++) { if (data[1] & (1 << sampler)) { + uint32_t dword; + char *mip_filter = ""; if (i + 3 >= count) BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE"); - instr_out(data, hw_offset, i++, "sampler %d SS2\n", - sampler); - instr_out(data, hw_offset, i++, "sampler %d SS3\n", - sampler); - instr_out(data, hw_offset, i++, "sampler %d SS4\n", - sampler); + dword = data[i]; + switch ((dword>>20)&0x3) { + case 0: mip_filter = "none"; break; + case 1: mip_filter = "nearest"; break; + case 3: mip_filter = "linear"; break; + } + instr_out(data, hw_offset, i++, "sampler %d SS2:%s%s%s " + "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s " + "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n", sampler, + dword&(1<<31)?" reverse gamma,":"", + dword&(1<<30)?" packed2planar,":"", + dword&(1<<29)?" colorspace conversion,":"", + (dword>>22)&0x1f, + mip_filter, + decode_sample_filter(dword>>17), + decode_sample_filter(dword>>14), + ((dword>>5)&0x1ff)/(0x10*1.0), + dword&(1<<4)?" shadow,":"", + dword&(1<<3)?4:2, + decode_compare_func(dword)); + dword = data[i]; + instr_out(data, hw_offset, i++, "sampler %d SS3: min_lod=%.2f,%s " + "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n", + sampler, ((dword>>24)&0xff)/(0x10*1.0), + dword&(1<<17)?" kill pixel enable,":"", + decode_tex_coord_mode(dword>>12), + decode_tex_coord_mode(dword>>9), + decode_tex_coord_mode(dword>>6), + dword&(1<<5)?" normalized coords,":"", + (dword>>1)&0xf, + dword&(1<<0)?" deinterlacer,":""); + dword = data[i]; + instr_out(data, hw_offset, i++, "sampler %d SS4: border color\n", + sampler, ((dword>>24)&0xff)/(0x10*1.0), + dword); } } if (len != i) { @@ -1069,8 +1390,14 @@ decode_3d_1d(uint32_t *data, int count, case 0xa: format = "a2r10g10b10"; break; default: format = "BAD"; break; } - instr_out(data, hw_offset, 1, "%s format, early Z %sabled\n", - format, + switch ((data[1] >> 2) & 0x3) { + case 0x0: zformat = "u16"; break; + case 0x1: zformat = "f16"; break; + case 0x2: zformat = "u24x8"; break; + default: zformat = "BAD"; break; + } + instr_out(data, hw_offset, 1, "%s format, %s depth format, early Z %sabled\n", + format, zformat, (data[1] & (1 << 31)) ? "en" : "dis"); return len; @@ -1102,12 +1429,70 @@ decode_3d_1d(uint32_t *data, int count, instr_out(data, hw_offset, 2, "address\n"); return len; } + case 0x81: + len = (data[0] & 0x0000000f) + 2; + + if (len != 3) + fprintf(out, "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n"); + if (count < 3) + BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_RECTANGLE"); + + instr_out(data, hw_offset, 0, + "3DSTATE_SCISSOR_RECTANGLE\n"); + instr_out(data, hw_offset, 1, "(%d,%d)\n", + data[1] & 0xffff, data[1] >> 16); + instr_out(data, hw_offset, 2, "(%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + + return len; + case 0x80: + len = (data[0] & 0x0000000f) + 2; + + if (len != 5) + fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n"); + if (count < 5) + BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE"); + + instr_out(data, hw_offset, 0, + "3DSTATE_DRAWING_RECTANGLE\n"); + instr_out(data, hw_offset, 1, "%s\n", + data[1]&(1<<30)?"depth ofs disabled ":""); + instr_out(data, hw_offset, 2, "(%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(data, hw_offset, 3, "(%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(data, hw_offset, 4, "(%d,%d)\n", + data[4] & 0xffff, data[4] >> 16); + + return len; + case 0x9c: + len = (data[0] & 0x0000000f) + 2; + + if (len != 7) + fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n"); + if (count < 7) + BUFFER_FAIL(count, len, "3DSTATE_CLEAR_PARAMETERS"); + + instr_out(data, hw_offset, 0, + "3DSTATE_CLEAR_PARAMETERS\n"); + instr_out(data, hw_offset, 1, "prim_type=%s, clear=%s%s%s\n", + data[1]&(1<<16)?"CLEAR_RECT":"ZONE_INIT", + data[1]&(1<<2)?"color,":"", + data[1]&(1<<1)?"depth,":"", + data[1]&(1<<0)?"stencil,":""); + instr_out(data, hw_offset, 2, "clear color\n"); + instr_out(data, hw_offset, 3, "clear depth/stencil\n"); + instr_out(data, hw_offset, 4, "color value (rgba8888)\n"); + instr_out(data, hw_offset, 5, "depth value %f\n", + int_as_float(data[5])); + instr_out(data, hw_offset, 6, "clear stencil\n"); + return len; } for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) { opcode_3d_1d = &opcodes_3d_1d[idx]; - if (opcode_3d_1d->i830_only && IS_9XX(devid)) + if (opcode_3d_1d->i830_only && !IS_GEN2(devid)) continue; if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) { @@ -1145,7 +1530,7 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, int *failures) { char immediate = (data[0] & (1 << 23)) == 0; - unsigned int len, i, ret; + unsigned int len, i, j, ret; char *primtype; int original_s2 = saved_s2; int original_s4 = saved_s4; @@ -1283,19 +1668,18 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, for (i = 1; i < count; i++) { if ((data[i] & 0xffff) == 0xffff) { instr_out(data, hw_offset, i, - " indices: (terminator)\n"); + " indices: (terminator)\n"); ret = i; goto out; } else if ((data[i] >> 16) == 0xffff) { instr_out(data, hw_offset, i, - " indices: 0x%04x, " - "(terminator)\n", + " indices: 0x%04x, (terminator)\n", data[i] & 0xffff); ret = i; goto out; } else { instr_out(data, hw_offset, i, - " indices: 0x%04x, 0x%04x\n", + " indices: 0x%04x, 0x%04x\n", data[i] & 0xffff, data[i] >> 16); } } @@ -1306,15 +1690,15 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, goto out; } else { /* fixed size vertex index buffer */ - for (i = 0; i < len; i += 2) { + for (j = 1, i = 0; i < len; i += 2, j++) { if (i * 2 == len - 1) { - instr_out(data, hw_offset, i, - " indices: 0x%04x\n", - data[i] & 0xffff); + instr_out(data, hw_offset, j, + " indices: 0x%04x\n", + data[j] & 0xffff); } else { - instr_out(data, hw_offset, i, - " indices: 0x%04x, 0x%04x\n", - data[i] & 0xffff, data[i] >> 16); + instr_out(data, hw_offset, j, + " indices: 0x%04x, 0x%04x\n", + data[j] & 0xffff, data[j] >> 16); } } } @@ -1586,10 +1970,10 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" }, { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" }, { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" }, - { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" }, { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" }, { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" }, { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" }, + { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" }, { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" }, { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" }, { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" }, @@ -1605,6 +1989,7 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int { 0x7b00, 6, 6, "3DPRIMITIVE" }, { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" }, { 0x7805, 3, 3, "3DSTATE_URB" }, + { 0x780d, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" }, { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" }, { 0x780f, 2, 2, "3DSTATE_SCISSOR_STATE_POINTERS" }, { 0x7810, 6, 6, "3DSTATE_VS_STATE" }, @@ -1612,7 +1997,6 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" }, { 0x7813, 20, 20, "3DSTATE_SF_STATE" }, { 0x7814, 9, 9, "3DSTATE_WM_STATE" }, - { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" }, { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" }, { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" }, { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" }, @@ -1643,7 +2027,7 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int case 0x6101: if (IS_GEN6(devid)) sba_len = 10; - else if (IS_IRONLAKE(devid)) + else if (IS_GEN5(devid)) sba_len = 8; else sba_len = 6; @@ -1662,14 +2046,14 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int if (IS_GEN6(devid)) state_base_out(data, hw_offset, i++, "dynamic"); state_base_out(data, hw_offset, i++, "indirect"); - if (IS_IRONLAKE(devid) || IS_GEN6(devid)) + if (IS_GEN5(devid) || IS_GEN6(devid)) state_base_out(data, hw_offset, i++, "instruction"); state_max_out(data, hw_offset, i++, "general"); if (IS_GEN6(devid)) state_max_out(data, hw_offset, i++, "dynamic"); state_max_out(data, hw_offset, i++, "indirect"); - if (IS_IRONLAKE(devid) || IS_GEN6(devid)) + if (IS_GEN5(devid) || IS_GEN6(devid)) state_max_out(data, hw_offset, i++, "instruction"); return len; @@ -1711,13 +2095,40 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int "GS mod %d, PS mod %d\n", (data[0] & (1 << 8)) != 0, (data[0] & (1 << 9)) != 0, - (data[0] & (1 << 10)) != 0); + (data[0] & (1 << 12)) != 0); instr_out(data, hw_offset, 1, "VS binding table\n"); instr_out(data, hw_offset, 2, "GS binding table\n"); instr_out(data, hw_offset, 3, "WM binding table\n"); } return len; + case 0x7802: + len = (data[0] & 0xff) + 2; + if (len != 4) + fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE_POINTERS\n"); + if (count < 4) + BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE_POINTERS"); + instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, " + "GS mod %d, PS mod %d\n", + (data[0] & (1 << 8)) != 0, + (data[0] & (1 << 9)) != 0, + (data[0] & (1 << 12)) != 0); + instr_out(data, hw_offset, 1, "VS sampler state\n"); + instr_out(data, hw_offset, 2, "GS sampler state\n"); + instr_out(data, hw_offset, 3, "WM sampler state\n"); + return len; + case 0x7805: + len = (data[0] & 0xff) + 2; + if (len != 3) + fprintf(out, "Bad count in 3DSTATE_URB\n"); + if (count < 3) + BUFFER_FAIL(count, len, "3DSTATE_URB"); + instr_out(data, hw_offset, 0, "3DSTATE_URB\n"); + instr_out(data, hw_offset, 1, "VS entries %d, alloc size %d (1024bit row)\n", + data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1); + instr_out(data, hw_offset, 2, "GS entries %d, alloc size %d (1024bit row)\n", + (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1); + return len; case 0x7808: len = (data[0] & 0xff) + 2; @@ -1728,9 +2139,17 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n"); for (i = 1; i < len;) { + int idx, access; + if (IS_GEN6(devid)) { + idx = 26; + access = 20; + } else { + idx = 27; + access = 26; + } instr_out(data, hw_offset, i, "buffer %d: %s, pitch %db\n", - data[i] >> 27, - data[i] & (1 << 26) ? "random" : "sequential", + data[i] >> idx, + data[i] & (1 << access) ? "random" : "sequential", data[i] & 0x07ff); i++; instr_out(data, hw_offset, i++, "buffer address\n"); @@ -1750,8 +2169,8 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int for (i = 1; i < len;) { instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, " "src offset 0x%04x bytes\n", - data[i] >> 27, - data[i] & (1 << 26) ? "" : "in", + data[i] >> (IS_GEN6(devid) ? 26 : 27), + data[i] & (1 << (IS_GEN6(devid) ? 25 : 26)) ? "" : "in", (data[i] >> 16) & 0x1ff, data[i] & 0x07ff); i++; @@ -1789,6 +2208,224 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int instr_out(data, hw_offset, 2, "ending buffer address\n"); return len; + case 0x780e: + len = (data[0] & 0xff) + 2; + if (len != 4) + fprintf(out, "Bad count in 3DSTATE_CC_STATE_POINTERS\n"); + if (count < 4) + BUFFER_FAIL(count, len, "3DSTATE_CC_STATE_POINTERS"); + instr_out(data, hw_offset, 0, "3DSTATE_CC_STATE_POINTERS\n"); + instr_out(data, hw_offset, 1, "blend change %d\n", data[1] & 1); + instr_out(data, hw_offset, 2, "depth stencil change %d\n", data[2] & 1); + instr_out(data, hw_offset, 3, "cc change %d\n", data[3] & 1); + return len; + + case 0x780f: + len = (data[0] & 0xff) + 2; + if (len != 2) + fprintf(out, "Bad count in 3DSTATE_SCISSOR_POINTERS\n"); + if (count < 2) + BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_POINTERS"); + instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_POINTERS\n"); + instr_out(data, hw_offset, 1, "scissor rect offset\n"); + return len; + + case 0x7810: + len = (data[0] & 0xff) + 2; + if (len != 6) + fprintf(out, "Bad count in 3DSTATE_VS\n"); + if (count < 6) + BUFFER_FAIL(count, len, "3DSTATE_VS"); + instr_out(data, hw_offset, 0, "3DSTATE_VS\n"); + instr_out(data, hw_offset, 1, "kernel pointer\n"); + instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, " + "Binding table count %d\n", + (data[2] >> 31) & 1, + (data[2] >> 30) & 1, + (data[2] >> 27) & 7, + (data[2] >> 18) & 0xff); + instr_out(data, hw_offset, 3, "scratch offset\n"); + instr_out(data, hw_offset, 4, "Dispatch GRF start %d, VUE read length %d, " + "VUE read offset %d\n", + (data[4] >> 20) & 0x1f, + (data[4] >> 11) & 0x3f, + (data[4] >> 4) & 0x3f); + instr_out(data, hw_offset, 5, "Max Threads %d, Vertex Cache %sable, " + "VS func %sable\n", + ((data[5] >> 25) & 0x7f) + 1, + (data[5] & (1 << 1)) != 0 ? "dis" : "en", + (data[5] & 1) != 0 ? "en" : "dis"); + return len; + + case 0x7811: + len = (data[0] & 0xff) + 2; + if (len != 7) + fprintf(out, "Bad count in 3DSTATE_GS\n"); + if (count < 7) + BUFFER_FAIL(count, len, "3DSTATE_GS"); + instr_out(data, hw_offset, 0, "3DSTATE_GS\n"); + instr_out(data, hw_offset, 1, "kernel pointer\n"); + instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, " + "Binding table count %d\n", + (data[2] >> 31) & 1, + (data[2] >> 30) & 1, + (data[2] >> 27) & 7, + (data[2] >> 18) & 0xff); + instr_out(data, hw_offset, 3, "scratch offset\n"); + instr_out(data, hw_offset, 4, "Dispatch GRF start %d, VUE read length %d, " + "VUE read offset %d\n", + (data[4] & 0xf), + (data[4] >> 11) & 0x3f, + (data[4] >> 4) & 0x3f); + instr_out(data, hw_offset, 5, "Max Threads %d, Rendering %sable\n", + ((data[5] >> 25) & 0x7f) + 1, + (data[5] & (1 << 8)) != 0 ? "en" : "dis"); + instr_out(data, hw_offset, 6, "Reorder %sable, Discard Adjaceny %sable, " + "GS %sable\n", + (data[6] & (1 << 30)) != 0 ? "en" : "dis", + (data[6] & (1 << 29)) != 0 ? "en" : "dis", + (data[6] & (1 << 15)) != 0 ? "en" : "dis"); + return len; + + case 0x7812: + len = (data[0] & 0xff) + 2; + if (len != 4) + fprintf(out, "Bad count in 3DSTATE_CLIP\n"); + if (count < 4) + BUFFER_FAIL(count, len, "3DSTATE_CLIP"); + instr_out(data, hw_offset, 0, "3DSTATE_CLIP\n"); + instr_out(data, hw_offset, 1, "UserClip distance cull test mask 0x%x\n", + data[1] & 0xff); + instr_out(data, hw_offset, 2, "Clip %sable, API mode %s, Viewport XY test %sable, " + "Viewport Z test %sable, Guardband test %sable, Clip mode %d, " + "Perspective Divide %sable, Non-Perspective Barycentric %sable, " + "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n", + (data[2] & (1 << 31)) != 0 ? "en" : "dis", + (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL", + (data[2] & (1 << 28)) != 0 ? "en" : "dis", + (data[2] & (1 << 27)) != 0 ? "en" : "dis", + (data[2] & (1 << 26)) != 0 ? "en" : "dis", + (data[2] >> 13) & 7, + (data[2] & (1 << 9)) != 0 ? "dis" : "en", + (data[2] & (1 << 8)) != 0 ? "en" : "dis", + (data[2] >> 4) & 3, + (data[2] >> 2) & 3, + (data[2] & 3)); + instr_out(data, hw_offset, 3, "Min PointWidth %d, Max PointWidth %d, " + "Force Zero RTAIndex %sable, Max VPIndex %d\n", + (data[3] >> 17) & 0x7ff, + (data[3] >> 6) & 0x7ff, + (data[3] & (1 << 5)) != 0 ? "en" : "dis", + (data[3] & 0xf)); + return len; + + case 0x7813: + len = (data[0] & 0xff) + 2; + if (len != 20) + fprintf(out, "Bad count in 3DSTATE_SF\n"); + if (count < 20) + BUFFER_FAIL(count, len, "3DSTATE_SF"); + instr_out(data, hw_offset, 0, "3DSTATE_SF\n"); + instr_out(data, hw_offset, 1, "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, " + "VUE read offset %d\n", + (data[1] >> 22) & 0x3f, + (data[1] & (1 << 21)) != 0 ? "en" : "dis", + (data[1] >> 11) & 0x1f, + (data[1] >> 4) & 0x3f); + instr_out(data, hw_offset, 2, "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, " + "VP transform %sable, FrontWinding_%s\n", + (data[2] & (1 << 11)) != 0 ? "en" : "dis", + (data[2] >> 5) & 3, + (data[2] >> 3) & 3, + (data[2] & (1 << 1)) != 0 ? "en" : "dis", + (data[2] & 1) != 0 ? "CCW" : "CW"); + instr_out(data, hw_offset, 3, "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n", + (data[3] & (1 << 31)) != 0 ? "en" : "dis", + (data[3] >> 29) & 3, + (data[3] & (1 << 11)) != 0 ? "en" : "dis", + (data[3] >> 8) & 3); + instr_out(data, hw_offset, 4, "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n", + (data[4] & (1 << 31)) != 0 ? "en" : "dis", + (data[4] & (1 << 12)) != 0 ? 4 : 8, + (data[4] & (1 << 11)) != 0); + instr_out(data, hw_offset, 5, "Global Depth Offset Constant %f\n", data[5]); + instr_out(data, hw_offset, 6, "Global Depth Offset Scale %f\n", data[6]); + instr_out(data, hw_offset, 7, "Global Depth Offset Clamp %f\n", data[7]); + int i, j; + for (i = 0, j = 0; i < 8; i++, j+=2) + instr_out(data, hw_offset, i+8, "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, " + "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n", + j+1, + (data[8+i] & (1 << 31)) != 0 ? "W":"", + (data[8+i] & (1 << 30)) != 0 ? "Z":"", + (data[8+i] & (1 << 29)) != 0 ? "Y":"", + (data[8+i] & (1 << 28)) != 0 ? "X":"", + (data[8+i] >> 25) & 3, (data[8+i] >> 22) & 3, + (data[8+i] >> 16) & 0x1f, + j, + (data[8+i] & (1 << 15)) != 0 ? "W":"", + (data[8+i] & (1 << 14)) != 0 ? "Z":"", + (data[8+i] & (1 << 13)) != 0 ? "Y":"", + (data[8+i] & (1 << 12)) != 0 ? "X":"", + (data[8+i] >> 9) & 3, (data[8+i] >> 6) & 3, + (data[8+i] & 0x1f)); + instr_out(data, hw_offset, 16, "Point Sprite TexCoord Enable\n"); + instr_out(data, hw_offset, 17, "Const Interp Enable\n"); + instr_out(data, hw_offset, 18, "Attrib 7-0 WrapShortest Enable\n"); + instr_out(data, hw_offset, 19, "Attrib 15-8 WrapShortest Enable\n"); + + return len; + + case 0x7814: + len = (data[0] & 0xff) + 2; + if (len != 9) + fprintf(out, "Bad count in 3DSTATE_WM\n"); + if (count < 9) + BUFFER_FAIL(count, len, "3DSTATE_WM"); + instr_out(data, hw_offset, 0, "3DSTATE_WM\n"); + instr_out(data, hw_offset, 1, "kernel start pointer 0\n"); + instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, " + "Binding table count %d\n", + (data[2] >> 31) & 1, + (data[2] >> 30) & 1, + (data[2] >> 27) & 7, + (data[2] >> 18) & 0xff); + instr_out(data, hw_offset, 3, "scratch offset\n"); + instr_out(data, hw_offset, 4, "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, " + "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n", + (data[4] & (1 << 30)) != 0, + (data[4] & (1 << 28)) != 0, + (data[4] & (1 << 27)) != 0, + (data[4] >> 16) & 0x7f, + (data[4] >> 8) & 0x7f, + (data[4] & 0x7f)); + instr_out(data, hw_offset, 5, "MaxThreads %d, PS KillPixel %d, PS computed Z %d, " + "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, " + "Dispatch16 %d, Dispatch8 %d\n", + ((data[5] >> 25) & 0x7f) + 1, + (data[5] & (1 << 22)) != 0, + (data[5] & (1 << 21)) != 0, + (data[5] & (1 << 20)) != 0, + (data[5] & (1 << 19)) != 0, + (data[5] & (1 << 8)) != 0, + (data[5] & (1 << 2)) != 0, + (data[5] & (1 << 1)) != 0, + (data[5] & (1 << 0)) != 0); + instr_out(data, hw_offset, 6, "Num SF output %d, Pos XY offset %d, ZW interp mode %d , " + "Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, " + "Multisample Dispatch mode %d\n", + (data[6] >> 20) & 0x3f, + (data[6] >> 18) & 3, + (data[6] >> 16) & 3, + (data[6] >> 10) & 0x3f, + (data[6] & (1 << 9)) != 0, + (data[6] >> 1) & 3, + (data[6] & 1)); + instr_out(data, hw_offset, 7, "kernel start pointer 1\n"); + instr_out(data, hw_offset, 8, "kernel start pointer 2\n"); + + return len; + case 0x7900: if (len != 4) fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n"); @@ -1817,11 +2454,20 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_BUFFER\n"); - instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n", - get_965_surfacetype(data[1] >> 29), - get_965_depthformat((data[1] >> 18) & 0x7), - (data[1] & 0x0001ffff) + 1, - data[1] & (1 << 27) ? "" : "not "); + if (IS_GEN5(devid) || IS_GEN6(devid)) + instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n", + get_965_surfacetype(data[1] >> 29), + get_965_depthformat((data[1] >> 18) & 0x7), + (data[1] & 0x0001ffff) + 1, + data[1] & (1 << 27) ? "" : "not ", + (data[1] & (1 << 22)) != 0, + (data[1] & (1 << 21)) != 0); + else + instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n", + get_965_surfacetype(data[1] >> 29), + get_965_depthformat((data[1] >> 18) & 0x7), + (data[1] & 0x0001ffff) + 1, + data[1] & (1 << 27) ? "" : "not "); instr_out(data, hw_offset, 2, "depth offset\n"); instr_out(data, hw_offset, 3, "%dx%d\n", ((data[3] & 0x0007ffc0) >> 6) + 1, @@ -1829,36 +2475,79 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int instr_out(data, hw_offset, 4, "volume depth\n"); if (len >= 6) instr_out(data, hw_offset, 5, "\n"); - if (len >= 7) - instr_out(data, hw_offset, 6, "render target view extent\n"); + if (len >= 7) { + if (IS_GEN6(devid)) + instr_out(data, hw_offset, 6, "\n"); + else + instr_out(data, hw_offset, 6, "render target view extent\n"); + } + return len; case 0x7a00: - len = (data[0] & 0xff) + 2; - if (len != 4) - fprintf(out, "Bad count in PIPE_CONTROL\n"); - if (count < len) - BUFFER_FAIL(count, len, "PIPE_CONTROL"); - - switch ((data[0] >> 14) & 0x3) { - case 0: desc1 = "no write"; break; - case 1: desc1 = "qword write"; break; - case 2: desc1 = "PS_DEPTH_COUNT write"; break; - case 3: desc1 = "TIMESTAMP write"; break; + if (IS_GEN6(devid)) { + int i; + len = (data[0] & 0xff) + 2; + if (len != 4 && len != 5) + fprintf(out, "Bad count in PIPE_CONTROL\n"); + if (count < len) + BUFFER_FAIL(count, len, "PIPE_CONTROL"); + + switch ((data[1] >> 14) & 0x3) { + case 0: desc1 = "no write"; break; + case 1: desc1 = "qword write"; break; + case 2: desc1 = "PS_DEPTH_COUNT write"; break; + case 3: desc1 = "TIMESTAMP write"; break; + } + instr_out(data, hw_offset, 0, "PIPE_CONTROL\n"); + instr_out(data, hw_offset, 1, + "%s, %scs stall, %stlb invalidate, " + "%ssync gfdt, %sdepth stall, %sRC write flush, " + "%sinst flush, %sTC flush\n", + desc1, + data[1] & (1 << 20) ? "" : "no ", + data[1] & (1 << 18) ? "" : "no ", + data[1] & (1 << 17) ? "" : "no ", + data[1] & (1 << 13) ? "" : "no ", + data[1] & (1 << 12) ? "" : "no ", + data[1] & (1 << 11) ? "" : "no ", + data[1] & (1 << 10) ? "" : "no "); + if (len == 5) { + instr_out(data, hw_offset, 2, "destination address\n"); + instr_out(data, hw_offset, 3, "immediate dword low\n"); + instr_out(data, hw_offset, 4, "immediate dword high\n"); + } else { + for (i = 2; i < len; i++) { + instr_out(data, hw_offset, i, "\n"); + } + } + return len; + } else { + len = (data[0] & 0xff) + 2; + if (len != 4) + fprintf(out, "Bad count in PIPE_CONTROL\n"); + if (count < len) + BUFFER_FAIL(count, len, "PIPE_CONTROL"); + + switch ((data[0] >> 14) & 0x3) { + case 0: desc1 = "no write"; break; + case 1: desc1 = "qword write"; break; + case 2: desc1 = "PS_DEPTH_COUNT write"; break; + case 3: desc1 = "TIMESTAMP write"; break; + } + instr_out(data, hw_offset, 0, + "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, " + "%sinst flush\n", + desc1, + data[0] & (1 << 13) ? "" : "no ", + data[0] & (1 << 12) ? "" : "no ", + data[0] & (1 << 11) ? "" : "no "); + instr_out(data, hw_offset, 1, "destination address\n"); + instr_out(data, hw_offset, 2, "immediate dword low\n"); + instr_out(data, hw_offset, 3, "immediate dword high\n"); + return len; } - instr_out(data, hw_offset, 0, - "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, " - "%sinst flush\n", - desc1, - data[0] & (1 << 13) ? "" : "no ", - data[0] & (1 << 12) ? "" : "no ", - data[0] & (1 << 11) ? "" : "no "); - instr_out(data, hw_offset, 1, "destination address\n"); - instr_out(data, hw_offset, 2, "immediate dword low\n"); - instr_out(data, hw_offset, 3, "immediate dword high\n"); - return len; - case 0x7b00: len = (data[0] & 0xff) + 2; if (len != 6) @@ -2027,7 +2716,7 @@ intel_decode(uint32_t *data, int count, index += decode_3d_965(data + index, count - index, hw_offset + index * 4, devid, &failures); - } else if (IS_9XX(devid)) { + } else if (IS_GEN3(devid)) { index += decode_3d(data + index, count - index, hw_offset + index * 4, devid, &failures); |