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authorEric Anholt <[email protected]>2009-01-07 14:09:07 -0800
committerAlan Hourihane <[email protected]>2009-01-09 11:16:39 +0000
commit510916f50961a3a9286807e7f75ba716f3e7f967 (patch)
treefc22e88519f847dd069d2431ac59a2a5ba5a3fbc /src
parent5e116e52a2859cca27e984c4ee4fef69a9280e56 (diff)
mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.
There was a note in state.c about _Active deserving to die, and there were potential issues with it due to i965 forgetting to set _UseTexEnvProgram. Removing both simplifies things. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c1
-rw-r--r--src/mesa/drivers/dri/i915/i915_state.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c25
-rw-r--r--src/mesa/main/context.c1
-rw-r--r--src/mesa/main/mtypes.h2
-rw-r--r--src/mesa/main/state.c11
-rw-r--r--src/mesa/swrast/s_aalinetemp.h2
-rw-r--r--src/mesa/tnl/t_context.c2
8 files changed, 5 insertions, 41 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 9bff74294d8..3d6af38057e 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -171,7 +171,6 @@ i915CreateContext(const __GLcontextModes * mesaVis,
ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* I don't think we have one */
ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
- ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE;
driInitExtensions(ctx, i915_extensions, GL_FALSE);
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index 9d04358e4f3..a53f120a817 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -569,7 +569,7 @@ i915_update_fog(GLcontext * ctx)
GLboolean enabled;
GLboolean try_pixel_fog;
- if (ctx->FragmentProgram._Active) {
+ if (ctx->FragmentProgram._Current) {
/* Pull in static fog state from program */
mode = ctx->FragmentProgram._Current->FogOption;
enabled = (mode != GL_NONE);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 0d66935ad27..2af839b8031 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -386,27 +386,6 @@ intelDrawPixels(GLcontext * ctx,
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
- if (ctx->FragmentProgram._Current == ctx->FragmentProgram._TexEnvProgram) {
- /*
- * We don't want the i915 texenv program to be applied to DrawPixels.
- * This is really just a performance optimization (mesa will other-
- * wise happily run the fragment program on each pixel in the image).
- */
- struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current;
- /* can't just set current frag prog to 0 here as on buffer resize
- we'll get new state checks which will segfault. Remains a hack. */
- ctx->FragmentProgram._Current = NULL;
- ctx->FragmentProgram._UseTexEnvProgram = GL_FALSE;
- ctx->FragmentProgram._Active = GL_FALSE;
- _swrast_DrawPixels( ctx, x, y, width, height, format, type,
- unpack, pixels );
- ctx->FragmentProgram._Current = fpSave;
- ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE;
- ctx->FragmentProgram._Active = GL_TRUE;
- _swrast_InvalidateState(ctx, _NEW_PROGRAM);
- }
- else {
- _swrast_DrawPixels( ctx, x, y, width, height, format, type,
- unpack, pixels );
- }
+ _swrast_DrawPixels(ctx, x, y, width, height, format, type,
+ unpack, pixels);
}
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index ea52b26f0f7..82996282181 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1226,7 +1226,6 @@ _mesa_initialize_context(GLcontext *ctx,
ctx->FragmentProgram._MaintainTexEnvProgram
= (_mesa_getenv("MESA_TEX_PROG") != NULL);
- ctx->FragmentProgram._UseTexEnvProgram = ctx->FragmentProgram._MaintainTexEnvProgram;
ctx->VertexProgram._MaintainTnlProgram
= (_mesa_getenv("MESA_TNL_PROG") != NULL);
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index a17bf9c7b0c..25dee52ad07 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2014,8 +2014,6 @@ struct gl_fragment_program_state
/** Should fixed-function texturing be implemented with a fragment prog? */
GLboolean _MaintainTexEnvProgram;
- GLboolean _UseTexEnvProgram;
- GLboolean _Active; /**< Use internal texenv program? */
/** Program to emulate fixed-function texture env/combine (see above) */
struct gl_fragment_program *_TexEnvProgram;
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 3c111759d27..718cd998476 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -254,17 +254,6 @@ update_program(GLcontext *ctx)
_mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL);
}
- /* XXX: get rid of _Active flag.
- */
-#if 1
- ctx->FragmentProgram._Active = ctx->FragmentProgram._Enabled;
- if (ctx->FragmentProgram._MaintainTexEnvProgram &&
- !ctx->FragmentProgram._Enabled) {
- if (ctx->FragmentProgram._UseTexEnvProgram)
- ctx->FragmentProgram._Active = GL_TRUE;
- }
-#endif
-
/* Let the driver know what's happening:
*/
if (ctx->FragmentProgram._Current != prevFP && ctx->Driver.BindProgram) {
diff --git a/src/mesa/swrast/s_aalinetemp.h b/src/mesa/swrast/s_aalinetemp.h
index ca08203d831..42ffe9f20c1 100644
--- a/src/mesa/swrast/s_aalinetemp.h
+++ b/src/mesa/swrast/s_aalinetemp.h
@@ -76,7 +76,7 @@ NAME(plot)(GLcontext *ctx, struct LineInfo *line, int ix, int iy)
ATTRIB_LOOP_BEGIN
GLfloat (*attribArray)[4] = line->span.array->attribs[attr];
if (attr >= FRAG_ATTRIB_TEX0 && attr < FRAG_ATTRIB_VAR0
- && !ctx->FragmentProgram._Active) {
+ && !ctx->FragmentProgram._Current) {
/* texcoord w/ divide by Q */
const GLuint unit = attr - FRAG_ATTRIB_TEX0;
const GLfloat invQ = solve_plane_recip(fx, fy, line->attrPlane[attr][3]);
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index ce37dc04282..fdf4534b360 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -140,7 +140,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state )
/* fixed-function fog */
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG );
}
- else if (ctx->FragmentProgram._Active || ctx->FragmentProgram._Current) {
+ else if (ctx->FragmentProgram._Current) {
struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
if (fp) {
if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) {