diff options
author | Chia-I Wu <[email protected]> | 2014-09-20 11:41:01 +0800 |
---|---|---|
committer | Chia-I Wu <[email protected]> | 2014-09-20 11:45:31 +0800 |
commit | 4eb2bbefd2bf0359aff7ebbb8e931a1c7833606f (patch) | |
tree | 9837126ffa680d5e124bc4104be80cae57ae5e61 /src | |
parent | 8b4726d32e2ac28360641c40650630d6c6317133 (diff) |
ilo: add a pointer to builder in ilo_3d_pipeline
It saves quite some typings.
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/ilo/ilo_3d_pipeline.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/ilo/ilo_3d_pipeline.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/ilo/ilo_3d_pipeline_gen6.c | 192 | ||||
-rw-r--r-- | src/gallium/drivers/ilo/ilo_3d_pipeline_gen7.c | 178 |
4 files changed, 190 insertions, 187 deletions
diff --git a/src/gallium/drivers/ilo/ilo_3d_pipeline.c b/src/gallium/drivers/ilo/ilo_3d_pipeline.c index dd5b12b1407..37e33323192 100644 --- a/src/gallium/drivers/ilo/ilo_3d_pipeline.c +++ b/src/gallium/drivers/ilo/ilo_3d_pipeline.c @@ -73,8 +73,9 @@ ilo_3d_pipeline_create(struct ilo_cp *cp, const struct ilo_dev_info *dev) if (!p) return NULL; - p->cp = cp; p->dev = dev; + p->cp = cp; + p->builder = &cp->builder; switch (ilo_dev_gen(p->dev)) { case ILO_GEN(6): diff --git a/src/gallium/drivers/ilo/ilo_3d_pipeline.h b/src/gallium/drivers/ilo/ilo_3d_pipeline.h index becb8156d2d..0bf4ee2092c 100644 --- a/src/gallium/drivers/ilo/ilo_3d_pipeline.h +++ b/src/gallium/drivers/ilo/ilo_3d_pipeline.h @@ -58,9 +58,11 @@ enum ilo_3d_pipeline_action { * 3D pipeline. */ struct ilo_3d_pipeline { - struct ilo_cp *cp; const struct ilo_dev_info *dev; + struct ilo_cp *cp; + struct ilo_builder *builder; + uint32_t invalidate_flags; struct intel_bo *workaround_bo; diff --git a/src/gallium/drivers/ilo/ilo_3d_pipeline_gen6.c b/src/gallium/drivers/ilo/ilo_3d_pipeline_gen6.c index 259b042d3c6..5deb77228a3 100644 --- a/src/gallium/drivers/ilo/ilo_3d_pipeline_gen6.c +++ b/src/gallium/drivers/ilo/ilo_3d_pipeline_gen6.c @@ -66,7 +66,7 @@ gen6_wa_pipe_control_post_sync(struct ilo_3d_pipeline *p, * * The workaround below necessitates this workaround. */ - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_CS_STALL | GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL, NULL, 0, false); @@ -85,7 +85,7 @@ gen6_wa_pipe_control_post_sync(struct ilo_3d_pipeline *p, * "Before a PIPE_CONTROL with Write Cache Flush Enable =1, a * PIPE_CONTROL with any non-zero post-sync-op is required." */ - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_WRITE_IMM, p->workaround_bo, 0, false); } @@ -105,7 +105,7 @@ gen6_wa_pipe_control_wm_multisample_flush(struct ilo_3d_pipeline *p) * requires driver to send a PIPE_CONTROL with a CS stall along with a * Depth Flush prior to this command." */ - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH | GEN6_PIPE_CONTROL_CS_STALL, 0, 0, false); @@ -123,15 +123,15 @@ gen6_wa_pipe_control_wm_depth_flush(struct ilo_3d_pipeline *p) * to emit a sequence of PIPE_CONTROLs prior to emitting depth related * commands. */ - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_DEPTH_STALL, NULL, 0, false); - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH, NULL, 0, false); - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_DEPTH_STALL, NULL, 0, false); } @@ -152,7 +152,7 @@ gen6_wa_pipe_control_wm_max_threads_stall(struct ilo_3d_pipeline *p) * field set (DW1 Bit 1), must be issued prior to any change to the * value in this field (Maximum Number of Threads in 3DSTATE_WM)" */ - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL, NULL, 0, false); @@ -170,7 +170,7 @@ gen6_wa_pipe_control_vs_const_flush(struct ilo_3d_pipeline *p) * PIPE_CONTROL after 3DSTATE_CONSTANT_VS so that the command is kept being * buffered by VS FF, to the point that the FF dies. */ - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_DEPTH_STALL | GEN6_PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE | GEN6_PIPE_CONTROL_STATE_CACHE_INVALIDATE, @@ -189,7 +189,7 @@ gen6_pipeline_common_select(struct ilo_3d_pipeline *p, if (ilo_dev_gen(p->dev) == ILO_GEN(6)) gen6_wa_pipe_control_post_sync(p, false); - gen6_PIPELINE_SELECT(&p->cp->builder, 0x0); + gen6_PIPELINE_SELECT(p->builder, 0x0); } } @@ -203,7 +203,7 @@ gen6_pipeline_common_sip(struct ilo_3d_pipeline *p, if (ilo_dev_gen(p->dev) == ILO_GEN(6)) gen6_wa_pipe_control_post_sync(p, false); - gen6_STATE_SIP(&p->cp->builder, 0); + gen6_STATE_SIP(p->builder, 0); } } @@ -218,7 +218,7 @@ gen6_pipeline_common_base_address(struct ilo_3d_pipeline *p, if (ilo_dev_gen(p->dev) == ILO_GEN(6)) gen6_wa_pipe_control_post_sync(p, false); - gen6_state_base_address(&p->cp->builder, session->hw_ctx_changed); + gen6_state_base_address(p->builder, session->hw_ctx_changed); /* * From the Sandy Bridge PRM, volume 1 part 1, page 28: @@ -312,7 +312,7 @@ gen6_pipeline_common_urb(struct ilo_3d_pipeline *p, gs_total_size = 0; } - gen6_3DSTATE_URB(&p->cp->builder, vs_total_size, gs_total_size, + gen6_3DSTATE_URB(p->builder, vs_total_size, gs_total_size, vs_entry_size, gs_entry_size); /* @@ -338,7 +338,7 @@ gen6_pipeline_common_pointers_1(struct ilo_3d_pipeline *p, { /* 3DSTATE_VIEWPORT_STATE_POINTERS */ if (session->viewport_state_changed) { - gen6_3DSTATE_VIEWPORT_STATE_POINTERS(&p->cp->builder, + gen6_3DSTATE_VIEWPORT_STATE_POINTERS(p->builder, p->state.CLIP_VIEWPORT, p->state.SF_VIEWPORT, p->state.CC_VIEWPORT); @@ -354,7 +354,7 @@ gen6_pipeline_common_pointers_2(struct ilo_3d_pipeline *p, if (session->cc_state_blend_changed || session->cc_state_dsa_changed || session->cc_state_cc_changed) { - gen6_3DSTATE_CC_STATE_POINTERS(&p->cp->builder, + gen6_3DSTATE_CC_STATE_POINTERS(p->builder, p->state.BLEND_STATE, p->state.DEPTH_STENCIL_STATE, p->state.COLOR_CALC_STATE); @@ -364,7 +364,7 @@ gen6_pipeline_common_pointers_2(struct ilo_3d_pipeline *p, if (session->sampler_state_vs_changed || session->sampler_state_gs_changed || session->sampler_state_fs_changed) { - gen6_3DSTATE_SAMPLER_STATE_POINTERS(&p->cp->builder, + gen6_3DSTATE_SAMPLER_STATE_POINTERS(p->builder, p->state.vs.SAMPLER_STATE, 0, p->state.wm.SAMPLER_STATE); @@ -378,7 +378,7 @@ gen6_pipeline_common_pointers_3(struct ilo_3d_pipeline *p, { /* 3DSTATE_SCISSOR_STATE_POINTERS */ if (session->scissor_state_changed) { - gen6_3DSTATE_SCISSOR_STATE_POINTERS(&p->cp->builder, + gen6_3DSTATE_SCISSOR_STATE_POINTERS(p->builder, p->state.SCISSOR_RECT); } @@ -386,7 +386,7 @@ gen6_pipeline_common_pointers_3(struct ilo_3d_pipeline *p, if (session->binding_table_vs_changed || session->binding_table_gs_changed || session->binding_table_fs_changed) { - gen6_3DSTATE_BINDING_TABLE_POINTERS(&p->cp->builder, + gen6_3DSTATE_BINDING_TABLE_POINTERS(p->builder, p->state.vs.BINDING_TABLE_STATE, p->state.gs.BINDING_TABLE_STATE, p->state.wm.BINDING_TABLE_STATE); @@ -401,13 +401,13 @@ gen6_pipeline_vf(struct ilo_3d_pipeline *p, if (ilo_dev_gen(p->dev) >= ILO_GEN(7.5)) { /* 3DSTATE_INDEX_BUFFER */ if (DIRTY(IB) || session->batch_bo_changed) { - gen6_3DSTATE_INDEX_BUFFER(&p->cp->builder, + gen6_3DSTATE_INDEX_BUFFER(p->builder, &vec->ib, false); } /* 3DSTATE_VF */ if (session->primitive_restart_changed) { - gen7_3DSTATE_VF(&p->cp->builder, vec->draw->primitive_restart, + gen7_3DSTATE_VF(p->builder, vec->draw->primitive_restart, vec->draw->restart_index); } } @@ -415,14 +415,14 @@ gen6_pipeline_vf(struct ilo_3d_pipeline *p, /* 3DSTATE_INDEX_BUFFER */ if (DIRTY(IB) || session->primitive_restart_changed || session->batch_bo_changed) { - gen6_3DSTATE_INDEX_BUFFER(&p->cp->builder, + gen6_3DSTATE_INDEX_BUFFER(p->builder, &vec->ib, vec->draw->primitive_restart); } } /* 3DSTATE_VERTEX_BUFFERS */ if (DIRTY(VB) || DIRTY(VE) || session->batch_bo_changed) - gen6_3DSTATE_VERTEX_BUFFERS(&p->cp->builder, vec->ve, &vec->vb); + gen6_3DSTATE_VERTEX_BUFFERS(p->builder, vec->ve, &vec->vb); /* 3DSTATE_VERTEX_ELEMENTS */ if (DIRTY(VE) || DIRTY(VS)) { @@ -447,7 +447,7 @@ gen6_pipeline_vf(struct ilo_3d_pipeline *p, prepend_generate_ids = true; } - gen6_3DSTATE_VERTEX_ELEMENTS(&p->cp->builder, ve, + gen6_3DSTATE_VERTEX_ELEMENTS(p->builder, ve, last_velement_edgeflag, prepend_generate_ids); } } @@ -459,7 +459,7 @@ gen6_pipeline_vf_statistics(struct ilo_3d_pipeline *p, { /* 3DSTATE_VF_STATISTICS */ if (session->hw_ctx_changed) - gen6_3DSTATE_VF_STATISTICS(&p->cp->builder, false); + gen6_3DSTATE_VF_STATISTICS(p->builder, false); } static void @@ -468,7 +468,7 @@ gen6_pipeline_vf_draw(struct ilo_3d_pipeline *p, struct gen6_pipeline_session *session) { /* 3DPRIMITIVE */ - gen6_3DPRIMITIVE(&p->cp->builder, vec->draw, &vec->ib); + gen6_3DPRIMITIVE(p->builder, vec->draw, &vec->ib); p->state.has_gen6_wa_pipe_control = false; } @@ -490,7 +490,7 @@ gen6_pipeline_vs(struct ilo_3d_pipeline *p, /* 3DSTATE_CONSTANT_VS */ if (emit_3dstate_constant_vs) { - gen6_3DSTATE_CONSTANT_VS(&p->cp->builder, + gen6_3DSTATE_CONSTANT_VS(p->builder, &p->state.vs.PUSH_CONSTANT_BUFFER, &p->state.vs.PUSH_CONSTANT_BUFFER_size, 1); @@ -500,7 +500,7 @@ gen6_pipeline_vs(struct ilo_3d_pipeline *p, if (emit_3dstate_vs) { const int num_samplers = vec->sampler[PIPE_SHADER_VERTEX].count; - gen6_3DSTATE_VS(&p->cp->builder, vec->vs, num_samplers); + gen6_3DSTATE_VS(p->builder, vec->vs, num_samplers); } if (emit_3dstate_constant_vs && ilo_dev_gen(p->dev) == ILO_GEN(6)) @@ -514,14 +514,14 @@ gen6_pipeline_gs(struct ilo_3d_pipeline *p, { /* 3DSTATE_CONSTANT_GS */ if (session->pcb_state_gs_changed) - gen6_3DSTATE_CONSTANT_GS(&p->cp->builder, NULL, NULL, 0); + gen6_3DSTATE_CONSTANT_GS(p->builder, NULL, NULL, 0); /* 3DSTATE_GS */ if (DIRTY(GS) || DIRTY(VS) || session->prim_changed || session->kernel_bo_changed) { const int verts_per_prim = u_vertices_per_prim(session->reduced_prim); - gen6_3DSTATE_GS(&p->cp->builder, vec->gs, vec->vs, verts_per_prim); + gen6_3DSTATE_GS(p->builder, vec->gs, vec->vs, verts_per_prim); } } @@ -581,7 +581,7 @@ gen6_pipeline_gs_svbi(struct ilo_3d_pipeline *p, if (ilo_dev_gen(p->dev) == ILO_GEN(6)) gen6_wa_pipe_control_post_sync(p, false); - gen6_3DSTATE_GS_SVB_INDEX(&p->cp->builder, + gen6_3DSTATE_GS_SVB_INDEX(p->builder, 0, p->state.so_num_vertices, p->state.so_max_vertices, false); @@ -598,7 +598,7 @@ gen6_pipeline_gs_svbi(struct ilo_3d_pipeline *p, * 0xFFFFFFFF in order to not cause overflow in that SVBI." */ for (i = 1; i < 4; i++) { - gen6_3DSTATE_GS_SVB_INDEX(&p->cp->builder, + gen6_3DSTATE_GS_SVB_INDEX(p->builder, i, 0, 0xffffffff, false); } } @@ -629,7 +629,7 @@ gen6_pipeline_clip(struct ilo_3d_pipeline *p, } } - gen6_3DSTATE_CLIP(&p->cp->builder, vec->rasterizer, + gen6_3DSTATE_CLIP(p->builder, vec->rasterizer, vec->fs, enable_guardband, 1); } } @@ -641,7 +641,7 @@ gen6_pipeline_sf(struct ilo_3d_pipeline *p, { /* 3DSTATE_SF */ if (DIRTY(RASTERIZER) || DIRTY(FS)) - gen6_3DSTATE_SF(&p->cp->builder, vec->rasterizer, vec->fs); + gen6_3DSTATE_SF(p->builder, vec->rasterizer, vec->fs); } void @@ -654,7 +654,7 @@ gen6_pipeline_sf_rect(struct ilo_3d_pipeline *p, if (ilo_dev_gen(p->dev) == ILO_GEN(6)) gen6_wa_pipe_control_post_sync(p, false); - gen6_3DSTATE_DRAWING_RECTANGLE(&p->cp->builder, 0, 0, + gen6_3DSTATE_DRAWING_RECTANGLE(p->builder, 0, 0, vec->fb.state.width, vec->fb.state.height); } } @@ -666,7 +666,7 @@ gen6_pipeline_wm(struct ilo_3d_pipeline *p, { /* 3DSTATE_CONSTANT_PS */ if (session->pcb_state_fs_changed) { - gen6_3DSTATE_CONSTANT_PS(&p->cp->builder, + gen6_3DSTATE_CONSTANT_PS(p->builder, &p->state.wm.PUSH_CONSTANT_BUFFER, &p->state.wm.PUSH_CONSTANT_BUFFER_size, 1); @@ -683,7 +683,7 @@ gen6_pipeline_wm(struct ilo_3d_pipeline *p, if (ilo_dev_gen(p->dev) == ILO_GEN(6) && session->hw_ctx_changed) gen6_wa_pipe_control_wm_max_threads_stall(p); - gen6_3DSTATE_WM(&p->cp->builder, vec->fs, num_samplers, + gen6_3DSTATE_WM(p->builder, vec->fs, num_samplers, vec->rasterizer, dual_blend, cc_may_kill, 0); } } @@ -705,11 +705,11 @@ gen6_pipeline_wm_multisample(struct ilo_3d_pipeline *p, gen6_wa_pipe_control_wm_multisample_flush(p); } - gen6_3DSTATE_MULTISAMPLE(&p->cp->builder, + gen6_3DSTATE_MULTISAMPLE(p->builder, vec->fb.num_samples, packed_sample_pos, vec->rasterizer->state.half_pixel_center); - gen6_3DSTATE_SAMPLE_MASK(&p->cp->builder, + gen6_3DSTATE_SAMPLE_MASK(p->builder, (vec->fb.num_samples > 1) ? vec->sample_mask : 0x1); } } @@ -746,10 +746,10 @@ gen6_pipeline_wm_depth(struct ilo_3d_pipeline *p, gen6_wa_pipe_control_wm_depth_flush(p); } - gen6_3DSTATE_DEPTH_BUFFER(&p->cp->builder, zs); - gen6_3DSTATE_HIER_DEPTH_BUFFER(&p->cp->builder, zs); - gen6_3DSTATE_STENCIL_BUFFER(&p->cp->builder, zs); - gen6_3DSTATE_CLEAR_PARAMS(&p->cp->builder, clear_params); + gen6_3DSTATE_DEPTH_BUFFER(p->builder, zs); + gen6_3DSTATE_HIER_DEPTH_BUFFER(p->builder, zs); + gen6_3DSTATE_STENCIL_BUFFER(p->builder, zs); + gen6_3DSTATE_CLEAR_PARAMS(p->builder, clear_params); } } @@ -764,10 +764,10 @@ gen6_pipeline_wm_raster(struct ilo_3d_pipeline *p, if (ilo_dev_gen(p->dev) == ILO_GEN(6)) gen6_wa_pipe_control_post_sync(p, false); - gen6_3DSTATE_POLY_STIPPLE_PATTERN(&p->cp->builder, + gen6_3DSTATE_POLY_STIPPLE_PATTERN(p->builder, &vec->poly_stipple); - gen6_3DSTATE_POLY_STIPPLE_OFFSET(&p->cp->builder, 0, 0); + gen6_3DSTATE_POLY_STIPPLE_OFFSET(p->builder, 0, 0); } /* 3DSTATE_LINE_STIPPLE */ @@ -775,7 +775,7 @@ gen6_pipeline_wm_raster(struct ilo_3d_pipeline *p, if (ilo_dev_gen(p->dev) == ILO_GEN(6)) gen6_wa_pipe_control_post_sync(p, false); - gen6_3DSTATE_LINE_STIPPLE(&p->cp->builder, + gen6_3DSTATE_LINE_STIPPLE(p->builder, vec->rasterizer->state.line_stipple_pattern, vec->rasterizer->state.line_stipple_factor + 1); } @@ -785,7 +785,7 @@ gen6_pipeline_wm_raster(struct ilo_3d_pipeline *p, if (ilo_dev_gen(p->dev) == ILO_GEN(6)) gen6_wa_pipe_control_post_sync(p, false); - gen6_3DSTATE_AA_LINE_PARAMETERS(&p->cp->builder); + gen6_3DSTATE_AA_LINE_PARAMETERS(p->builder); } } @@ -796,23 +796,23 @@ gen6_pipeline_state_viewports(struct ilo_3d_pipeline *p, { /* SF_CLIP_VIEWPORT and CC_VIEWPORT */ if (ilo_dev_gen(p->dev) >= ILO_GEN(7) && DIRTY(VIEWPORT)) { - p->state.SF_CLIP_VIEWPORT = gen7_SF_CLIP_VIEWPORT(&p->cp->builder, + p->state.SF_CLIP_VIEWPORT = gen7_SF_CLIP_VIEWPORT(p->builder, vec->viewport.cso, vec->viewport.count); - p->state.CC_VIEWPORT = gen6_CC_VIEWPORT(&p->cp->builder, + p->state.CC_VIEWPORT = gen6_CC_VIEWPORT(p->builder, vec->viewport.cso, vec->viewport.count); session->viewport_state_changed = true; } /* SF_VIEWPORT, CLIP_VIEWPORT, and CC_VIEWPORT */ else if (DIRTY(VIEWPORT)) { - p->state.CLIP_VIEWPORT = gen6_CLIP_VIEWPORT(&p->cp->builder, + p->state.CLIP_VIEWPORT = gen6_CLIP_VIEWPORT(p->builder, vec->viewport.cso, vec->viewport.count); - p->state.SF_VIEWPORT = gen6_SF_VIEWPORT(&p->cp->builder, + p->state.SF_VIEWPORT = gen6_SF_VIEWPORT(p->builder, vec->viewport.cso, vec->viewport.count); - p->state.CC_VIEWPORT = gen6_CC_VIEWPORT(&p->cp->builder, + p->state.CC_VIEWPORT = gen6_CC_VIEWPORT(p->builder, vec->viewport.cso, vec->viewport.count); session->viewport_state_changed = true; @@ -826,7 +826,7 @@ gen6_pipeline_state_cc(struct ilo_3d_pipeline *p, { /* BLEND_STATE */ if (DIRTY(BLEND) || DIRTY(FB) || DIRTY(DSA)) { - p->state.BLEND_STATE = gen6_BLEND_STATE(&p->cp->builder, + p->state.BLEND_STATE = gen6_BLEND_STATE(p->builder, vec->blend, &vec->fb, vec->dsa); session->cc_state_blend_changed = true; @@ -835,7 +835,7 @@ gen6_pipeline_state_cc(struct ilo_3d_pipeline *p, /* COLOR_CALC_STATE */ if (DIRTY(DSA) || DIRTY(STENCIL_REF) || DIRTY(BLEND_COLOR)) { p->state.COLOR_CALC_STATE = - gen6_COLOR_CALC_STATE(&p->cp->builder, &vec->stencil_ref, + gen6_COLOR_CALC_STATE(p->builder, &vec->stencil_ref, vec->dsa->alpha_ref, &vec->blend_color); session->cc_state_cc_changed = true; @@ -844,7 +844,7 @@ gen6_pipeline_state_cc(struct ilo_3d_pipeline *p, /* DEPTH_STENCIL_STATE */ if (DIRTY(DSA)) { p->state.DEPTH_STENCIL_STATE = - gen6_DEPTH_STENCIL_STATE(&p->cp->builder, vec->dsa); + gen6_DEPTH_STENCIL_STATE(p->builder, vec->dsa); session->cc_state_dsa_changed = true; } @@ -858,7 +858,7 @@ gen6_pipeline_state_scissors(struct ilo_3d_pipeline *p, /* SCISSOR_RECT */ if (DIRTY(SCISSOR) || DIRTY(VIEWPORT)) { /* there should be as many scissors as there are viewports */ - p->state.SCISSOR_RECT = gen6_SCISSOR_RECT(&p->cp->builder, + p->state.SCISSOR_RECT = gen6_SCISSOR_RECT(p->builder, &vec->scissor, vec->viewport.count); session->scissor_state_changed = true; @@ -883,12 +883,12 @@ gen6_pipeline_state_surfaces_rt(struct ilo_3d_pipeline *p, if (!surface) { surface_state[i] = - gen6_SURFACE_STATE(&p->cp->builder, &fb->null_rt, true); + gen6_SURFACE_STATE(p->builder, &fb->null_rt, true); } else { assert(surface && surface->is_rt); surface_state[i] = - gen6_SURFACE_STATE(&p->cp->builder, &surface->u.rt, true); + gen6_SURFACE_STATE(p->builder, &surface->u.rt, true); } } @@ -898,7 +898,7 @@ gen6_pipeline_state_surfaces_rt(struct ilo_3d_pipeline *p, */ if (i == 0) { surface_state[i] = - gen6_SURFACE_STATE(&p->cp->builder, &fb->null_rt, true); + gen6_SURFACE_STATE(p->builder, &fb->null_rt, true); i++; } @@ -937,7 +937,7 @@ gen6_pipeline_state_surfaces_so(struct ilo_3d_pipeline *p, (target < so->count) ? so->states[target] : NULL; if (so_target) { - surface_state[i] = gen6_so_SURFACE_STATE(&p->cp->builder, + surface_state[i] = gen6_so_SURFACE_STATE(p->builder, so_target, so_info, i); } else { @@ -1003,7 +1003,7 @@ gen6_pipeline_state_surfaces_view(struct ilo_3d_pipeline *p, (const struct ilo_view_cso *) view->states[i]; surface_state[i] = - gen6_SURFACE_STATE(&p->cp->builder, &cso->surface, false); + gen6_SURFACE_STATE(p->builder, &cso->surface, false); } else { surface_state[i] = 0; @@ -1056,7 +1056,7 @@ gen6_pipeline_state_surfaces_const(struct ilo_3d_pipeline *p, count = util_last_bit(cbuf->enabled_mask); for (i = 0; i < count; i++) { if (cbuf->cso[i].resource) { - surface_state[i] = gen6_SURFACE_STATE(&p->cp->builder, + surface_state[i] = gen6_SURFACE_STATE(p->builder, &cbuf->cso[i].surface, false); } else { @@ -1126,7 +1126,7 @@ gen6_pipeline_state_binding_tables(struct ilo_3d_pipeline *p, if (size < session->num_surfaces[shader_type]) size = session->num_surfaces[shader_type]; - *binding_table_state = gen6_BINDING_TABLE_STATE(&p->cp->builder, + *binding_table_state = gen6_BINDING_TABLE_STATE(p->builder, surface_state, size); *binding_table_state_size = size; } @@ -1190,12 +1190,12 @@ gen6_pipeline_state_samplers(struct ilo_3d_pipeline *p, for (i = 0; i < num_samplers; i++) { border_color_state[i] = (samplers[i]) ? - gen6_SAMPLER_BORDER_COLOR_STATE(&p->cp->builder, samplers[i]) : 0; + gen6_SAMPLER_BORDER_COLOR_STATE(p->builder, samplers[i]) : 0; } } /* should we take the minimum of num_samplers and num_views? */ - *sampler_state = gen6_SAMPLER_STATE(&p->cp->builder, + *sampler_state = gen6_SAMPLER_STATE(p->builder, samplers, views, border_color_state, MIN2(num_samplers, num_views)); @@ -1220,7 +1220,7 @@ gen6_pipeline_state_pcb(struct ilo_3d_pipeline *p, void *pcb; p->state.vs.PUSH_CONSTANT_BUFFER = - gen6_push_constant_buffer(&p->cp->builder, total_size, &pcb); + gen6_push_constant_buffer(p->builder, total_size, &pcb); p->state.vs.PUSH_CONSTANT_BUFFER_size = total_size; if (cbuf0_size) { @@ -1263,7 +1263,7 @@ gen6_pipeline_state_pcb(struct ilo_3d_pipeline *p, void *pcb; p->state.wm.PUSH_CONSTANT_BUFFER = - gen6_push_constant_buffer(&p->cp->builder, cbuf0_size, &pcb); + gen6_push_constant_buffer(p->builder, cbuf0_size, &pcb); p->state.wm.PUSH_CONSTANT_BUFFER_size = cbuf0_size; if (cbuf0_size <= cbuf->cso[0].user_buffer_size) { @@ -1453,7 +1453,7 @@ ilo_3d_pipeline_emit_flush_gen6(struct ilo_3d_pipeline *p) if (ilo_dev_gen(p->dev) == ILO_GEN(6)) gen6_wa_pipe_control_post_sync(p, false); - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE | GEN6_PIPE_CONTROL_RENDER_CACHE_FLUSH | GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH | @@ -1471,7 +1471,7 @@ ilo_3d_pipeline_emit_write_timestamp_gen6(struct ilo_3d_pipeline *p, if (ilo_dev_gen(p->dev) == ILO_GEN(6)) gen6_wa_pipe_control_post_sync(p, true); - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_WRITE_TIMESTAMP, bo, index * sizeof(uint64_t), true); @@ -1484,7 +1484,7 @@ ilo_3d_pipeline_emit_write_depth_count_gen6(struct ilo_3d_pipeline *p, if (ilo_dev_gen(p->dev) == ILO_GEN(6)) gen6_wa_pipe_control_post_sync(p, false); - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_DEPTH_STALL | GEN6_PIPE_CONTROL_WRITE_PS_DEPTH_COUNT, bo, index * sizeof(uint64_t), @@ -1517,14 +1517,14 @@ ilo_3d_pipeline_emit_write_statistics_gen6(struct ilo_3d_pipeline *p, if (regs[i]) { /* store lower 32 bits */ - gen6_MI_STORE_REGISTER_MEM(&p->cp->builder, + gen6_MI_STORE_REGISTER_MEM(p->builder, bo, bo_offset, regs[i]); /* store higher 32 bits */ - gen6_MI_STORE_REGISTER_MEM(&p->cp->builder, + gen6_MI_STORE_REGISTER_MEM(p->builder, bo, bo_offset + 4, regs[i] + 4); } else { - gen6_MI_STORE_DATA_IMM(&p->cp->builder, + gen6_MI_STORE_DATA_IMM(p->builder, bo, bo_offset, 0, true); } } @@ -1535,16 +1535,16 @@ gen6_rectlist_vs_to_sf(struct ilo_3d_pipeline *p, const struct ilo_blitter *blitter, struct gen6_rectlist_session *session) { - gen6_3DSTATE_CONSTANT_VS(&p->cp->builder, NULL, NULL, 0); - gen6_3DSTATE_VS(&p->cp->builder, NULL, 0); + gen6_3DSTATE_CONSTANT_VS(p->builder, NULL, NULL, 0); + gen6_3DSTATE_VS(p->builder, NULL, 0); gen6_wa_pipe_control_vs_const_flush(p); - gen6_3DSTATE_CONSTANT_GS(&p->cp->builder, NULL, NULL, 0); - gen6_3DSTATE_GS(&p->cp->builder, NULL, NULL, 0); + gen6_3DSTATE_CONSTANT_GS(p->builder, NULL, NULL, 0); + gen6_3DSTATE_GS(p->builder, NULL, NULL, 0); - gen6_3DSTATE_CLIP(&p->cp->builder, NULL, NULL, false, 0); - gen6_3DSTATE_SF(&p->cp->builder, NULL, NULL); + gen6_3DSTATE_CLIP(p->builder, NULL, NULL, false, 0); + gen6_3DSTATE_SF(p->builder, NULL, NULL); } static void @@ -1569,10 +1569,10 @@ gen6_rectlist_wm(struct ilo_3d_pipeline *p, break; } - gen6_3DSTATE_CONSTANT_PS(&p->cp->builder, NULL, NULL, 0); + gen6_3DSTATE_CONSTANT_PS(p->builder, NULL, NULL, 0); gen6_wa_pipe_control_wm_max_threads_stall(p); - gen6_3DSTATE_WM(&p->cp->builder, NULL, 0, NULL, false, false, hiz_op); + gen6_3DSTATE_WM(p->builder, NULL, 0, NULL, false, false, hiz_op); } static void @@ -1584,21 +1584,21 @@ gen6_rectlist_wm_depth(struct ilo_3d_pipeline *p, if (blitter->uses & (ILO_BLITTER_USE_FB_DEPTH | ILO_BLITTER_USE_FB_STENCIL)) { - gen6_3DSTATE_DEPTH_BUFFER(&p->cp->builder, + gen6_3DSTATE_DEPTH_BUFFER(p->builder, &blitter->fb.dst.u.zs); } if (blitter->uses & ILO_BLITTER_USE_FB_DEPTH) { - gen6_3DSTATE_HIER_DEPTH_BUFFER(&p->cp->builder, + gen6_3DSTATE_HIER_DEPTH_BUFFER(p->builder, &blitter->fb.dst.u.zs); } if (blitter->uses & ILO_BLITTER_USE_FB_STENCIL) { - gen6_3DSTATE_STENCIL_BUFFER(&p->cp->builder, + gen6_3DSTATE_STENCIL_BUFFER(p->builder, &blitter->fb.dst.u.zs); } - gen6_3DSTATE_CLEAR_PARAMS(&p->cp->builder, + gen6_3DSTATE_CLEAR_PARAMS(p->builder, blitter->depth_clear_value); } @@ -1612,10 +1612,10 @@ gen6_rectlist_wm_multisample(struct ilo_3d_pipeline *p, gen6_wa_pipe_control_wm_multisample_flush(p); - gen6_3DSTATE_MULTISAMPLE(&p->cp->builder, blitter->fb.num_samples, + gen6_3DSTATE_MULTISAMPLE(p->builder, blitter->fb.num_samples, packed_sample_pos, true); - gen6_3DSTATE_SAMPLE_MASK(&p->cp->builder, + gen6_3DSTATE_SAMPLE_MASK(p->builder, (1 << blitter->fb.num_samples) - 1); } @@ -1628,15 +1628,15 @@ gen6_rectlist_commands(struct ilo_3d_pipeline *p, gen6_rectlist_wm_multisample(p, blitter, session); - gen6_state_base_address(&p->cp->builder, true); + gen6_state_base_address(p->builder, true); - gen6_3DSTATE_VERTEX_BUFFERS(&p->cp->builder, + gen6_3DSTATE_VERTEX_BUFFERS(p->builder, &blitter->ve, &blitter->vb); - gen6_3DSTATE_VERTEX_ELEMENTS(&p->cp->builder, + gen6_3DSTATE_VERTEX_ELEMENTS(p->builder, &blitter->ve, false, false); - gen6_3DSTATE_URB(&p->cp->builder, + gen6_3DSTATE_URB(p->builder, p->dev->urb_size, 0, blitter->ve.count * 4 * sizeof(float), 0); /* 3DSTATE_URB workaround */ if (p->state.gs.active) { @@ -1646,7 +1646,7 @@ gen6_rectlist_commands(struct ilo_3d_pipeline *p, if (blitter->uses & (ILO_BLITTER_USE_DSA | ILO_BLITTER_USE_CC)) { - gen6_3DSTATE_CC_STATE_POINTERS(&p->cp->builder, 0, + gen6_3DSTATE_CC_STATE_POINTERS(p->builder, 0, session->DEPTH_STENCIL_STATE, session->COLOR_CALC_STATE); } @@ -1654,16 +1654,16 @@ gen6_rectlist_commands(struct ilo_3d_pipeline *p, gen6_rectlist_wm(p, blitter, session); if (blitter->uses & ILO_BLITTER_USE_VIEWPORT) { - gen6_3DSTATE_VIEWPORT_STATE_POINTERS(&p->cp->builder, + gen6_3DSTATE_VIEWPORT_STATE_POINTERS(p->builder, 0, 0, session->CC_VIEWPORT); } gen6_rectlist_wm_depth(p, blitter, session); - gen6_3DSTATE_DRAWING_RECTANGLE(&p->cp->builder, 0, 0, + gen6_3DSTATE_DRAWING_RECTANGLE(p->builder, 0, 0, blitter->fb.width, blitter->fb.height); - gen6_3DPRIMITIVE(&p->cp->builder, &blitter->draw, NULL); + gen6_3DPRIMITIVE(p->builder, &blitter->draw, NULL); } static void @@ -1673,18 +1673,18 @@ gen6_rectlist_states(struct ilo_3d_pipeline *p, { if (blitter->uses & ILO_BLITTER_USE_DSA) { session->DEPTH_STENCIL_STATE = - gen6_DEPTH_STENCIL_STATE(&p->cp->builder, &blitter->dsa); + gen6_DEPTH_STENCIL_STATE(p->builder, &blitter->dsa); } if (blitter->uses & ILO_BLITTER_USE_CC) { session->COLOR_CALC_STATE = - gen6_COLOR_CALC_STATE(&p->cp->builder, &blitter->cc.stencil_ref, + gen6_COLOR_CALC_STATE(p->builder, &blitter->cc.stencil_ref, blitter->cc.alpha_ref, &blitter->cc.blend_color); } if (blitter->uses & ILO_BLITTER_USE_VIEWPORT) { session->CC_VIEWPORT = - gen6_CC_VIEWPORT(&p->cp->builder, &blitter->viewport, 1); + gen6_CC_VIEWPORT(p->builder, &blitter->viewport, 1); } } diff --git a/src/gallium/drivers/ilo/ilo_3d_pipeline_gen7.c b/src/gallium/drivers/ilo/ilo_3d_pipeline_gen7.c index adf8181009f..7f294cb2144 100644 --- a/src/gallium/drivers/ilo/ilo_3d_pipeline_gen7.c +++ b/src/gallium/drivers/ilo/ilo_3d_pipeline_gen7.c @@ -89,7 +89,7 @@ gen7_wa_pipe_control_cs_stall(struct ilo_3d_pipeline *p, bo = p->workaround_bo; } - gen6_PIPE_CONTROL(&p->cp->builder, dw1, bo, 0, false); + gen6_PIPE_CONTROL(p->builder, dw1, bo, 0, false); } static void @@ -107,7 +107,7 @@ gen7_wa_pipe_control_vs_depth_stall(struct ilo_3d_pipeline *p) * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL * needs to be sent before any combination of VS associated 3DSTATE." */ - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_DEPTH_STALL | GEN6_PIPE_CONTROL_WRITE_IMM, p->workaround_bo, 0, false); @@ -147,18 +147,18 @@ gen7_wa_pipe_control_wm_depth_stall(struct ilo_3d_pipeline *p, * guarantee that the pipeline from WM onwards is already flushed * (e.g., via a preceding MI_FLUSH)." */ - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_DEPTH_STALL, NULL, 0, false); if (!change_depth_buffer) return; - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH, NULL, 0, false); - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_DEPTH_STALL, NULL, 0, false); } @@ -176,7 +176,7 @@ gen7_wa_pipe_control_ps_max_threads_stall(struct ilo_3d_pipeline *p) * between 3DPRIMITIVE commands, a PIPE_CONTROL command with Stall at * Pixel Scoreboard set is required to be issued." */ - gen6_PIPE_CONTROL(&p->cp->builder, + gen6_PIPE_CONTROL(p->builder, GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL, NULL, 0, false); @@ -215,12 +215,12 @@ gen7_pipeline_common_urb(struct ilo_3d_pipeline *p, gen7_wa_pipe_control_vs_depth_stall(p); - gen7_3DSTATE_URB_VS(&p->cp->builder, + gen7_3DSTATE_URB_VS(p->builder, offset, vs_total_size, vs_entry_size); - gen7_3DSTATE_URB_GS(&p->cp->builder, offset, 0, 0); - gen7_3DSTATE_URB_HS(&p->cp->builder, offset, 0, 0); - gen7_3DSTATE_URB_DS(&p->cp->builder, offset, 0, 0); + gen7_3DSTATE_URB_GS(p->builder, offset, 0, 0); + gen7_3DSTATE_URB_HS(p->builder, offset, 0, 0); + gen7_3DSTATE_URB_DS(p->builder, offset, 0, 0); } } @@ -240,10 +240,10 @@ gen7_pipeline_common_pcb_alloc(struct ilo_3d_pipeline *p, const int size = max_size / 2; int offset = 0; - gen7_3DSTATE_PUSH_CONSTANT_ALLOC_VS(&p->cp->builder, offset, size); + gen7_3DSTATE_PUSH_CONSTANT_ALLOC_VS(p->builder, offset, size); offset += size; - gen7_3DSTATE_PUSH_CONSTANT_ALLOC_PS(&p->cp->builder, offset, size); + gen7_3DSTATE_PUSH_CONSTANT_ALLOC_PS(p->builder, offset, size); if (ilo_dev_gen(p->dev) == ILO_GEN(7)) gen7_wa_pipe_control_cs_stall(p, true, true); @@ -257,10 +257,10 @@ gen7_pipeline_common_pointers_1(struct ilo_3d_pipeline *p, { /* 3DSTATE_VIEWPORT_STATE_POINTERS_{CC,SF_CLIP} */ if (session->viewport_state_changed) { - gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(&p->cp->builder, + gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(p->builder, p->state.CC_VIEWPORT); - gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(&p->cp->builder, + gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(p->builder, p->state.SF_CLIP_VIEWPORT); } } @@ -272,19 +272,19 @@ gen7_pipeline_common_pointers_2(struct ilo_3d_pipeline *p, { /* 3DSTATE_BLEND_STATE_POINTERS */ if (session->cc_state_blend_changed) { - gen7_3DSTATE_BLEND_STATE_POINTERS(&p->cp->builder, + gen7_3DSTATE_BLEND_STATE_POINTERS(p->builder, p->state.BLEND_STATE); } /* 3DSTATE_CC_STATE_POINTERS */ if (session->cc_state_cc_changed) { - gen7_3DSTATE_CC_STATE_POINTERS(&p->cp->builder, + gen7_3DSTATE_CC_STATE_POINTERS(p->builder, p->state.COLOR_CALC_STATE); } /* 3DSTATE_DEPTH_STENCIL_STATE_POINTERS */ if (session->cc_state_dsa_changed) { - gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(&p->cp->builder, + gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(p->builder, p->state.DEPTH_STENCIL_STATE); } } @@ -308,19 +308,19 @@ gen7_pipeline_vs(struct ilo_3d_pipeline *p, /* 3DSTATE_BINDING_TABLE_POINTERS_VS */ if (emit_3dstate_binding_table) { - gen7_3DSTATE_BINDING_TABLE_POINTERS_VS(&p->cp->builder, + gen7_3DSTATE_BINDING_TABLE_POINTERS_VS(p->builder, p->state.vs.BINDING_TABLE_STATE); } /* 3DSTATE_SAMPLER_STATE_POINTERS_VS */ if (emit_3dstate_sampler_state) { - gen7_3DSTATE_SAMPLER_STATE_POINTERS_VS(&p->cp->builder, + gen7_3DSTATE_SAMPLER_STATE_POINTERS_VS(p->builder, p->state.vs.SAMPLER_STATE); } /* 3DSTATE_CONSTANT_VS */ if (emit_3dstate_constant_vs) { - gen7_3DSTATE_CONSTANT_VS(&p->cp->builder, + gen7_3DSTATE_CONSTANT_VS(p->builder, &p->state.vs.PUSH_CONSTANT_BUFFER, &p->state.vs.PUSH_CONSTANT_BUFFER_size, 1); @@ -330,7 +330,7 @@ gen7_pipeline_vs(struct ilo_3d_pipeline *p, if (emit_3dstate_vs) { const int num_samplers = vec->sampler[PIPE_SHADER_VERTEX].count; - gen6_3DSTATE_VS(&p->cp->builder, vec->vs, num_samplers); + gen6_3DSTATE_VS(p->builder, vec->vs, num_samplers); } } @@ -341,13 +341,13 @@ gen7_pipeline_hs(struct ilo_3d_pipeline *p, { /* 3DSTATE_CONSTANT_HS and 3DSTATE_HS */ if (session->hw_ctx_changed) { - gen7_3DSTATE_CONSTANT_HS(&p->cp->builder, 0, 0, 0); - gen7_3DSTATE_HS(&p->cp->builder, NULL, 0); + gen7_3DSTATE_CONSTANT_HS(p->builder, 0, 0, 0); + gen7_3DSTATE_HS(p->builder, NULL, 0); } /* 3DSTATE_BINDING_TABLE_POINTERS_HS */ if (session->hw_ctx_changed) - gen7_3DSTATE_BINDING_TABLE_POINTERS_HS(&p->cp->builder, 0); + gen7_3DSTATE_BINDING_TABLE_POINTERS_HS(p->builder, 0); } static void @@ -357,7 +357,7 @@ gen7_pipeline_te(struct ilo_3d_pipeline *p, { /* 3DSTATE_TE */ if (session->hw_ctx_changed) - gen7_3DSTATE_TE(&p->cp->builder); + gen7_3DSTATE_TE(p->builder); } static void @@ -367,13 +367,13 @@ gen7_pipeline_ds(struct ilo_3d_pipeline *p, { /* 3DSTATE_CONSTANT_DS and 3DSTATE_DS */ if (session->hw_ctx_changed) { - gen7_3DSTATE_CONSTANT_DS(&p->cp->builder, 0, 0, 0); - gen7_3DSTATE_DS(&p->cp->builder, NULL, 0); + gen7_3DSTATE_CONSTANT_DS(p->builder, 0, 0, 0); + gen7_3DSTATE_DS(p->builder, NULL, 0); } /* 3DSTATE_BINDING_TABLE_POINTERS_DS */ if (session->hw_ctx_changed) - gen7_3DSTATE_BINDING_TABLE_POINTERS_DS(&p->cp->builder, 0); + gen7_3DSTATE_BINDING_TABLE_POINTERS_DS(p->builder, 0); } @@ -384,13 +384,13 @@ gen7_pipeline_gs(struct ilo_3d_pipeline *p, { /* 3DSTATE_CONSTANT_GS and 3DSTATE_GS */ if (session->hw_ctx_changed) { - gen7_3DSTATE_CONSTANT_GS(&p->cp->builder, 0, 0, 0); - gen7_3DSTATE_GS(&p->cp->builder, NULL, 0); + gen7_3DSTATE_CONSTANT_GS(p->builder, 0, 0, 0); + gen7_3DSTATE_GS(p->builder, NULL, 0); } /* 3DSTATE_BINDING_TABLE_POINTERS_GS */ if (session->binding_table_gs_changed) { - gen7_3DSTATE_BINDING_TABLE_POINTERS_GS(&p->cp->builder, + gen7_3DSTATE_BINDING_TABLE_POINTERS_GS(p->builder, p->state.gs.BINDING_TABLE_STATE); } } @@ -426,17 +426,17 @@ gen7_pipeline_sol(struct ilo_3d_pipeline *p, const int stride = so_info->stride[i] * 4; /* in bytes */ int base = 0; - gen7_3DSTATE_SO_BUFFER(&p->cp->builder, i, base, stride, + gen7_3DSTATE_SO_BUFFER(p->builder, i, base, stride, vec->so.states[i]); } for (; i < 4; i++) - gen7_3DSTATE_SO_BUFFER(&p->cp->builder, i, 0, 0, NULL); + gen7_3DSTATE_SO_BUFFER(p->builder, i, 0, 0, NULL); } /* 3DSTATE_SO_DECL_LIST */ if (dirty_sh && vec->so.enabled) - gen7_3DSTATE_SO_DECL_LIST(&p->cp->builder, so_info); + gen7_3DSTATE_SO_DECL_LIST(p->builder, so_info); /* 3DSTATE_STREAMOUT */ if (DIRTY(SO) || DIRTY(RASTERIZER) || dirty_sh) { @@ -444,7 +444,7 @@ gen7_pipeline_sol(struct ilo_3d_pipeline *p, const int output_count = ilo_shader_get_kernel_param(shader, ILO_KERNEL_OUTPUT_COUNT); - gen7_3DSTATE_STREAMOUT(&p->cp->builder, buffer_mask, output_count, + gen7_3DSTATE_STREAMOUT(p->builder, buffer_mask, output_count, vec->rasterizer->state.rasterizer_discard); } } @@ -456,14 +456,14 @@ gen7_pipeline_sf(struct ilo_3d_pipeline *p, { /* 3DSTATE_SBE */ if (DIRTY(RASTERIZER) || DIRTY(FS)) - gen7_3DSTATE_SBE(&p->cp->builder, vec->rasterizer, vec->fs); + gen7_3DSTATE_SBE(p->builder, vec->rasterizer, vec->fs); /* 3DSTATE_SF */ if (DIRTY(RASTERIZER) || DIRTY(FB)) { struct pipe_surface *zs = vec->fb.state.zsbuf; gen7_wa_pipe_control_cs_stall(p, true, true); - gen7_3DSTATE_SF(&p->cp->builder, vec->rasterizer, + gen7_3DSTATE_SF(p->builder, vec->rasterizer, (zs) ? zs->format : PIPE_FORMAT_NONE); } } @@ -478,25 +478,25 @@ gen7_pipeline_wm(struct ilo_3d_pipeline *p, const bool cc_may_kill = (vec->dsa->dw_alpha || vec->blend->alpha_to_coverage); - gen7_3DSTATE_WM(&p->cp->builder, vec->fs, + gen7_3DSTATE_WM(p->builder, vec->fs, vec->rasterizer, cc_may_kill, 0); } /* 3DSTATE_BINDING_TABLE_POINTERS_PS */ if (session->binding_table_fs_changed) { - gen7_3DSTATE_BINDING_TABLE_POINTERS_PS(&p->cp->builder, + gen7_3DSTATE_BINDING_TABLE_POINTERS_PS(p->builder, p->state.wm.BINDING_TABLE_STATE); } /* 3DSTATE_SAMPLER_STATE_POINTERS_PS */ if (session->sampler_state_fs_changed) { - gen7_3DSTATE_SAMPLER_STATE_POINTERS_PS(&p->cp->builder, + gen7_3DSTATE_SAMPLER_STATE_POINTERS_PS(p->builder, p->state.wm.SAMPLER_STATE); } /* 3DSTATE_CONSTANT_PS */ if (session->pcb_state_fs_changed) { - gen7_3DSTATE_CONSTANT_PS(&p->cp->builder, + gen7_3DSTATE_CONSTANT_PS(p->builder, &p->state.wm.PUSH_CONSTANT_BUFFER, &p->state.wm.PUSH_CONSTANT_BUFFER_size, 1); @@ -513,12 +513,12 @@ gen7_pipeline_wm(struct ilo_3d_pipeline *p, session->hw_ctx_changed) gen7_wa_pipe_control_ps_max_threads_stall(p); - gen7_3DSTATE_PS(&p->cp->builder, vec->fs, num_samplers, dual_blend); + gen7_3DSTATE_PS(p->builder, vec->fs, num_samplers, dual_blend); } /* 3DSTATE_SCISSOR_STATE_POINTERS */ if (session->scissor_state_changed) { - gen6_3DSTATE_SCISSOR_STATE_POINTERS(&p->cp->builder, + gen6_3DSTATE_SCISSOR_STATE_POINTERS(p->builder, p->state.SCISSOR_RECT); } @@ -562,10 +562,10 @@ gen7_pipeline_wm(struct ilo_3d_pipeline *p, clear_params = 0; } - gen6_3DSTATE_DEPTH_BUFFER(&p->cp->builder, zs); - gen6_3DSTATE_HIER_DEPTH_BUFFER(&p->cp->builder, zs); - gen6_3DSTATE_STENCIL_BUFFER(&p->cp->builder, zs); - gen7_3DSTATE_CLEAR_PARAMS(&p->cp->builder, clear_params); + gen6_3DSTATE_DEPTH_BUFFER(p->builder, zs); + gen6_3DSTATE_HIER_DEPTH_BUFFER(p->builder, zs); + gen6_3DSTATE_STENCIL_BUFFER(p->builder, zs); + gen7_3DSTATE_CLEAR_PARAMS(p->builder, clear_params); } } @@ -585,11 +585,11 @@ gen7_pipeline_wm_multisample(struct ilo_3d_pipeline *p, (vec->fb.num_samples > 1) ? &p->packed_sample_position_4x : &p->packed_sample_position_1x; - gen6_3DSTATE_MULTISAMPLE(&p->cp->builder, + gen6_3DSTATE_MULTISAMPLE(p->builder, vec->fb.num_samples, packed_sample_pos, vec->rasterizer->state.half_pixel_center); - gen7_3DSTATE_SAMPLE_MASK(&p->cp->builder, + gen7_3DSTATE_SAMPLE_MASK(p->builder, (vec->fb.num_samples > 1) ? vec->sample_mask : 0x1, vec->fb.num_samples); } @@ -601,7 +601,7 @@ gen7_pipeline_vf_draw(struct ilo_3d_pipeline *p, struct gen6_pipeline_session *session) { /* 3DPRIMITIVE */ - gen7_3DPRIMITIVE(&p->cp->builder, vec->draw, &vec->ib); + gen7_3DPRIMITIVE(p->builder, vec->draw, &vec->ib); p->state.has_gen6_wa_pipe_control = false; } @@ -668,10 +668,10 @@ gen7_rectlist_pcb_alloc(struct ilo_3d_pipeline *p, const int size = max_size / 2; int offset = 0; - gen7_3DSTATE_PUSH_CONSTANT_ALLOC_VS(&p->cp->builder, offset, size); + gen7_3DSTATE_PUSH_CONSTANT_ALLOC_VS(p->builder, offset, size); offset += size; - gen7_3DSTATE_PUSH_CONSTANT_ALLOC_PS(&p->cp->builder, offset, size); + gen7_3DSTATE_PUSH_CONSTANT_ALLOC_PS(p->builder, offset, size); gen7_wa_pipe_control_cs_stall(p, true, true); } @@ -685,12 +685,12 @@ gen7_rectlist_urb(struct ilo_3d_pipeline *p, const int offset = (ilo_dev_gen(p->dev) == ILO_GEN(7.5) && p->dev->gt == 3) ? 32768 : 16384; - gen7_3DSTATE_URB_VS(&p->cp->builder, offset, p->dev->urb_size - offset, + gen7_3DSTATE_URB_VS(p->builder, offset, p->dev->urb_size - offset, blitter->ve.count * 4 * sizeof(float)); - gen7_3DSTATE_URB_GS(&p->cp->builder, offset, 0, 0); - gen7_3DSTATE_URB_HS(&p->cp->builder, offset, 0, 0); - gen7_3DSTATE_URB_DS(&p->cp->builder, offset, 0, 0); + gen7_3DSTATE_URB_GS(p->builder, offset, 0, 0); + gen7_3DSTATE_URB_HS(p->builder, offset, 0, 0); + gen7_3DSTATE_URB_DS(p->builder, offset, 0, 0); } static void @@ -698,28 +698,28 @@ gen7_rectlist_vs_to_sf(struct ilo_3d_pipeline *p, const struct ilo_blitter *blitter, struct gen6_rectlist_session *session) { - gen7_3DSTATE_CONSTANT_VS(&p->cp->builder, NULL, NULL, 0); - gen6_3DSTATE_VS(&p->cp->builder, NULL, 0); + gen7_3DSTATE_CONSTANT_VS(p->builder, NULL, NULL, 0); + gen6_3DSTATE_VS(p->builder, NULL, 0); - gen7_3DSTATE_CONSTANT_HS(&p->cp->builder, NULL, NULL, 0); - gen7_3DSTATE_HS(&p->cp->builder, NULL, 0); + gen7_3DSTATE_CONSTANT_HS(p->builder, NULL, NULL, 0); + gen7_3DSTATE_HS(p->builder, NULL, 0); - gen7_3DSTATE_TE(&p->cp->builder); + gen7_3DSTATE_TE(p->builder); - gen7_3DSTATE_CONSTANT_DS(&p->cp->builder, NULL, NULL, 0); - gen7_3DSTATE_DS(&p->cp->builder, NULL, 0); + gen7_3DSTATE_CONSTANT_DS(p->builder, NULL, NULL, 0); + gen7_3DSTATE_DS(p->builder, NULL, 0); - gen7_3DSTATE_CONSTANT_GS(&p->cp->builder, NULL, NULL, 0); - gen7_3DSTATE_GS(&p->cp->builder, NULL, 0); + gen7_3DSTATE_CONSTANT_GS(p->builder, NULL, NULL, 0); + gen7_3DSTATE_GS(p->builder, NULL, 0); - gen7_3DSTATE_STREAMOUT(&p->cp->builder, 0x0, 0, false); + gen7_3DSTATE_STREAMOUT(p->builder, 0x0, 0, false); - gen6_3DSTATE_CLIP(&p->cp->builder, NULL, NULL, false, 0); + gen6_3DSTATE_CLIP(p->builder, NULL, NULL, false, 0); gen7_wa_pipe_control_cs_stall(p, true, true); - gen7_3DSTATE_SF(&p->cp->builder, NULL, blitter->fb.dst.base.format); - gen7_3DSTATE_SBE(&p->cp->builder, NULL, NULL); + gen7_3DSTATE_SF(p->builder, NULL, blitter->fb.dst.base.format); + gen7_3DSTATE_SBE(p->builder, NULL, NULL); } static void @@ -744,12 +744,12 @@ gen7_rectlist_wm(struct ilo_3d_pipeline *p, break; } - gen7_3DSTATE_WM(&p->cp->builder, NULL, NULL, false, hiz_op); + gen7_3DSTATE_WM(p->builder, NULL, NULL, false, hiz_op); - gen7_3DSTATE_CONSTANT_PS(&p->cp->builder, NULL, NULL, 0); + gen7_3DSTATE_CONSTANT_PS(p->builder, NULL, NULL, 0); gen7_wa_pipe_control_ps_max_threads_stall(p); - gen7_3DSTATE_PS(&p->cp->builder, NULL, 0, false); + gen7_3DSTATE_PS(p->builder, NULL, 0, false); } static void @@ -761,21 +761,21 @@ gen7_rectlist_wm_depth(struct ilo_3d_pipeline *p, if (blitter->uses & (ILO_BLITTER_USE_FB_DEPTH | ILO_BLITTER_USE_FB_STENCIL)) { - gen6_3DSTATE_DEPTH_BUFFER(&p->cp->builder, + gen6_3DSTATE_DEPTH_BUFFER(p->builder, &blitter->fb.dst.u.zs); } if (blitter->uses & ILO_BLITTER_USE_FB_DEPTH) { - gen6_3DSTATE_HIER_DEPTH_BUFFER(&p->cp->builder, + gen6_3DSTATE_HIER_DEPTH_BUFFER(p->builder, &blitter->fb.dst.u.zs); } if (blitter->uses & ILO_BLITTER_USE_FB_STENCIL) { - gen6_3DSTATE_STENCIL_BUFFER(&p->cp->builder, + gen6_3DSTATE_STENCIL_BUFFER(p->builder, &blitter->fb.dst.u.zs); } - gen7_3DSTATE_CLEAR_PARAMS(&p->cp->builder, + gen7_3DSTATE_CLEAR_PARAMS(p->builder, blitter->depth_clear_value); } @@ -791,10 +791,10 @@ gen7_rectlist_wm_multisample(struct ilo_3d_pipeline *p, gen7_wa_pipe_control_cs_stall(p, true, true); - gen6_3DSTATE_MULTISAMPLE(&p->cp->builder, blitter->fb.num_samples, + gen6_3DSTATE_MULTISAMPLE(p->builder, blitter->fb.num_samples, packed_sample_pos, true); - gen7_3DSTATE_SAMPLE_MASK(&p->cp->builder, + gen7_3DSTATE_SAMPLE_MASK(p->builder, (1 << blitter->fb.num_samples) - 1, blitter->fb.num_samples); } @@ -805,12 +805,12 @@ gen7_rectlist_commands(struct ilo_3d_pipeline *p, { gen7_rectlist_wm_multisample(p, blitter, session); - gen6_state_base_address(&p->cp->builder, true); + gen6_state_base_address(p->builder, true); - gen6_3DSTATE_VERTEX_BUFFERS(&p->cp->builder, + gen6_3DSTATE_VERTEX_BUFFERS(p->builder, &blitter->ve, &blitter->vb); - gen6_3DSTATE_VERTEX_ELEMENTS(&p->cp->builder, + gen6_3DSTATE_VERTEX_ELEMENTS(p->builder, &blitter->ve, false, false); gen7_rectlist_pcb_alloc(p, blitter, session); @@ -821,12 +821,12 @@ gen7_rectlist_commands(struct ilo_3d_pipeline *p, gen7_rectlist_urb(p, blitter, session); if (blitter->uses & ILO_BLITTER_USE_DSA) { - gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(&p->cp->builder, + gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(p->builder, session->DEPTH_STENCIL_STATE); } if (blitter->uses & ILO_BLITTER_USE_CC) { - gen7_3DSTATE_CC_STATE_POINTERS(&p->cp->builder, + gen7_3DSTATE_CC_STATE_POINTERS(p->builder, session->COLOR_CALC_STATE); } @@ -834,16 +834,16 @@ gen7_rectlist_commands(struct ilo_3d_pipeline *p, gen7_rectlist_wm(p, blitter, session); if (blitter->uses & ILO_BLITTER_USE_VIEWPORT) { - gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(&p->cp->builder, + gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(p->builder, session->CC_VIEWPORT); } gen7_rectlist_wm_depth(p, blitter, session); - gen6_3DSTATE_DRAWING_RECTANGLE(&p->cp->builder, 0, 0, + gen6_3DSTATE_DRAWING_RECTANGLE(p->builder, 0, 0, blitter->fb.width, blitter->fb.height); - gen7_3DPRIMITIVE(&p->cp->builder, &blitter->draw, NULL); + gen7_3DPRIMITIVE(p->builder, &blitter->draw, NULL); } static void @@ -853,18 +853,18 @@ gen7_rectlist_states(struct ilo_3d_pipeline *p, { if (blitter->uses & ILO_BLITTER_USE_DSA) { session->DEPTH_STENCIL_STATE = - gen6_DEPTH_STENCIL_STATE(&p->cp->builder, &blitter->dsa); + gen6_DEPTH_STENCIL_STATE(p->builder, &blitter->dsa); } if (blitter->uses & ILO_BLITTER_USE_CC) { session->COLOR_CALC_STATE = - gen6_COLOR_CALC_STATE(&p->cp->builder, &blitter->cc.stencil_ref, + gen6_COLOR_CALC_STATE(p->builder, &blitter->cc.stencil_ref, blitter->cc.alpha_ref, &blitter->cc.blend_color); } if (blitter->uses & ILO_BLITTER_USE_VIEWPORT) { session->CC_VIEWPORT = - gen6_CC_VIEWPORT(&p->cp->builder, &blitter->viewport, 1); + gen6_CC_VIEWPORT(p->builder, &blitter->viewport, 1); } } |