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authorBrian Paul <[email protected]>1999-12-16 12:38:11 +0000
committerBrian Paul <[email protected]>1999-12-16 12:38:11 +0000
commit0c239fc6c55a6ef1ff0e3b60a4822ddea3efc751 (patch)
treefd135d8a607bd5768a06335d9cf17a21467d55b0 /src
parente3a49d0cefe0a16ac8bc30463fa1277e058b320c (diff)
new threading, more functions added
Diffstat (limited to 'src')
-rw-r--r--src/mesa/glapi/glapi.c1119
1 files changed, 447 insertions, 672 deletions
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c
index 944e77ac538..fc782f734fd 100644
--- a/src/mesa/glapi/glapi.c
+++ b/src/mesa/glapi/glapi.c
@@ -1,4 +1,4 @@
-/* $Id: glapi.c,v 1.13 1999/12/15 15:02:30 brianp Exp $ */
+/* $Id: glapi.c,v 1.14 1999/12/16 12:38:11 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -41,10 +41,13 @@
#include <string.h>
#include "glapi.h"
#include "glapinoop.h"
+#include "glapioffsets.h"
+#include "glapitable.h"
+
/* Flag to indicate whether thread-safe dispatch is enabled */
-static GLboolean ThreadSafe = GL_FALSE;
+static GLboolean ThreadSafe = GL_TRUE;
/* This is used when thread safety is disabled */
static struct _glapi_table *Dispatch = &__glapi_noop_table;
@@ -154,11 +157,290 @@ struct name_address_pair {
GLvoid *Address;
};
+static struct name_address_pair static_functions[1000];
+
+
+
+/*
+ * Return dispatch table offset of the named static (built-in) function.
+ * Return -1 if function not found.
+ */
+static GLint
+get_static_proc_offset(const char *funcName)
+{
+ GLuint i;
+ for (i = 0; static_functions[i].Name; i++) {
+ if (strcmp(static_functions[i].Name, funcName) == 0) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+
+/*
+ * Return dispatch function address the named static (built-in) function.
+ * Return NULL if function not found.
+ */
+static GLvoid *
+get_static_proc_address(const char *funcName)
+{
+ GLuint i = get_static_proc_offset(funcName);
+ if (i >= 0)
+ return static_functions[i].Address;
+ else
+ return NULL;
+}
+
+
+
+/**********************************************************************
+ * Extension function management.
+ **********************************************************************/
+
+
+struct _glapi_ext_entrypoint {
+ const char *Name; /* the extension function's name */
+ GLuint Offset; /* relative to start of dispatch table */
+ GLvoid *Address; /* address of dispatch function */
+};
+
+static struct _glapi_ext_entrypoint ExtEntryTable[_GLAPI_EXTRA_SLOTS];
+static GLuint NumExtEntryPoints = 0;
+
+
+
+/*
+ * Generate a dispatch function (entrypoint) which jumps through
+ * the given slot number (offset) in the current dispatch table.
+ */
+static void *
+generate_entrypoint(GLuint offset)
+{
+ /* XXX need to generate some assembly code here */
+
+ return NULL;
+}
+
+
+
+/*
+ * Add a new extension function entrypoint.
+ * Return: GL_TRUE = success or GL_FALSE = failure
+ */
+GLboolean
+_glapi_add_entrypoint(const char *funcName, GLuint offset)
+{
+ GLint index;
+
+ /* Make sure we don't try to add a new entrypoint after someone
+ * has already called _glapi_get_dispatch_table_size()! If that's
+ * happened the caller's information will now be out of date.
+ */
+ assert(!GetSizeCalled);
+
+ /* first check if the named function is already statically present */
+ index = get_static_proc_offset(funcName);
+
+ if (index >= 0) {
+ assert(index == offset);
+ return GL_TRUE;
+ }
+ /* else if (offset < _glapi_get_dispatch_table_size()) { */
+ else {
+ /* be sure index and name match known data */
+ GLuint i;
+ for (i = 0; i < NumExtEntryPoints; i++) {
+ if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
+ /* function already registered with api */
+ if (ExtEntryTable[i].Offset == offset) {
+ return GL_TRUE; /* offsets match */
+ }
+ else {
+ return GL_FALSE; /* bad offset! */
+ }
+ }
+ }
+ assert(NumExtEntryPoints < _GLAPI_EXTRA_SLOTS);
+ ExtEntryTable[NumExtEntryPoints].Name = strdup(funcName);
+ ExtEntryTable[NumExtEntryPoints].Offset = offset;
+ ExtEntryTable[NumExtEntryPoints].Address = generate_entrypoint(offset);
+ NumExtEntryPoints++;
+
+ if (offset > MaxDispatchOffset)
+ MaxDispatchOffset = offset;
+
+ return GL_TRUE;
+ }
+/*
+ else {
+ return GL_FALSE;
+ }
+*/
+}
+
+
+
+/*
+ * Return offset of entrypoint for named function within dispatch table.
+ */
+GLint
+_glapi_get_proc_offset(const char *funcName)
+{
+ /* search extension functions first */
+ GLint i;
+ for (i = 0; i < NumExtEntryPoints; i++) {
+ if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
+ return ExtEntryTable[i].Offset;
+ }
+ }
+
+ /* search static functions */
+ return get_static_proc_offset(funcName);
+}
+
+
+
+/*
+ * Return entrypoint for named function.
+ */
+const GLvoid *
+_glapi_get_proc_address(const char *funcName)
+{
+ /* search extension functions first */
+ GLint i;
+ for (i = 0; i < NumExtEntryPoints; i++) {
+ if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
+ return ExtEntryTable[i].Address;
+ }
+ }
+
+ /* search static functions */
+ return get_static_proc_address(funcName);
+}
+
+
+
+
+/*
+ * Return the name of the function at the given dispatch offset.
+ * This is only intended for debugging.
+ */
+const char *
+_glapi_get_proc_name(GLuint offset)
+{
+ GLuint n = sizeof(static_functions) / sizeof(struct name_address_pair);
+ if (offset < n) {
+ return static_functions[offset].Name;
+ }
+ else {
+ /* search added extension functions */
+ GLuint i;
+ for (i = 0; i < NumExtEntryPoints; i++) {
+ if (ExtEntryTable[i].Offset == offset) {
+ return ExtEntryTable[i].Name;
+ }
+ }
+ return NULL;
+ }
+}
+
+
+
+/*
+ * Make sure there are no NULL pointers in the given dispatch table.
+ * Intented for debugging purposes.
+ */
+void
+_glapi_check_table(const struct _glapi_table *table)
+{
+ const GLuint entries = _glapi_get_dispatch_table_size();
+ const void **tab = (const void **) table;
+ GLuint i;
+ for (i = 1; i < entries; i++) {
+ assert(tab[i]);
+ }
+
+ /* Do some spot checks to be sure that the dispatch table
+ * slots are assigned correctly.
+ */
+ {
+ GLuint BeginOffset = _glapi_get_proc_offset("glBegin");
+ char *BeginFunc = (char*) &table->Begin;
+ GLuint offset = (BeginFunc - (char *) table) / sizeof(void *);
+ assert(BeginOffset == _gloffset_Begin);
+ assert(BeginOffset == offset);
+ }
+ {
+ GLuint viewportOffset = _glapi_get_proc_offset("glViewport");
+ char *viewportFunc = (char*) &table->Viewport;
+ GLuint offset = (viewportFunc - (char *) table) / sizeof(void *);
+ assert(viewportOffset == _gloffset_Viewport);
+ assert(viewportOffset == offset);
+ }
+ {
+ GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer");
+ char *VertexPointerFunc = (char*) &table->VertexPointer;
+ GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *);
+ assert(VertexPointerOffset == _gloffset_VertexPointer);
+ assert(VertexPointerOffset == offset);
+ }
+ {
+ GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax");
+ char *ResetMinMaxFunc = (char*) &table->ResetMinmax;
+ GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *);
+ assert(ResetMinMaxOffset == _gloffset_ResetMinmax);
+ assert(ResetMinMaxOffset == offset);
+ }
+ {
+ GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColorEXT");
+ char *blendColorFunc = (char*) &table->BlendColorEXT;
+ GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *);
+ assert(blendColorOffset == _gloffset_BlendColorEXT);
+ assert(blendColorOffset == offset);
+ }
+ {
+ GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT");
+ char *istextureFunc = (char*) &table->IsTextureEXT;
+ GLuint offset = (istextureFunc - (char *) table) / sizeof(void *);
+ assert(istextureOffset == _gloffset_IsTextureEXT);
+ assert(istextureOffset == offset);
+ }
+}
+
+
+
+/*
+ * Generate the GL entrypoint functions here.
+ */
+
+#define KEYWORD1
+#define KEYWORD2 GLAPIENTRY
+#ifdef USE_MGL_NAMESPACE
+#define NAME(func) mgl##func
+#else
+#define NAME(func) gl##func
+#endif
+
+#include "glapitemp.h"
+
+
+
+/*
+ * For each entry in static_functions[] which use this function
+ * we should implement a dispatch function in glapitemp.h and
+ * in glapinoop.c
+ */
+static void NotImplemented(void)
+{
+}
+
+
+
static struct name_address_pair static_functions[] = {
- { "glAccum", (GLvoid *) glAccum },
- { "glAlphaFunc", (GLvoid *) glAlphaFunc },
- { "glBegin", (GLvoid *) glBegin },
- { "glBitmap", (GLvoid *) glBitmap },
+ { "NotImplemented", (GLvoid *) NotImplemented },
+
+ /* GL 1.1 */
{ "glAccum", (GLvoid *) glAccum },
{ "glAlphaFunc", (GLvoid *) glAlphaFunc },
{ "glBegin", (GLvoid *) glBegin },
@@ -467,7 +749,7 @@ static struct name_address_pair static_functions[] = {
{ "glVertex4sv", (GLvoid *) glVertex4sv },
{ "glViewport", (GLvoid *) glViewport },
-#ifdef _GLAPI_VERSION_1_1
+ /* GL 1.1 */
{ "glAreTexturesResident", (GLvoid *) glAreTexturesResident },
{ "glArrayElement", (GLvoid *) glArrayElement },
{ "glBindTexture", (GLvoid *) glBindTexture },
@@ -497,15 +779,14 @@ static struct name_address_pair static_functions[] = {
{ "glTexSubImage1D", (GLvoid *) glTexSubImage1D },
{ "glTexSubImage2D", (GLvoid *) glTexSubImage2D },
{ "glVertexPointer", (GLvoid *) glVertexPointer },
-#endif
-#ifdef _GLAPI_VERSION_1_2
+ /* GL 1.2 */
{ "glCopyTexSubImage3D", (GLvoid *) glCopyTexSubImage3D },
{ "glDrawRangeElements", (GLvoid *) glDrawRangeElements },
{ "glTexImage3D", (GLvoid *) glTexImage3D },
{ "glTexSubImage3D", (GLvoid *) glTexSubImage3D },
-#ifdef _GLAPI_ARB_imaging
+ /* GL_ARB_imaging */
{ "glBlendColor", (GLvoid *) glBlendColor },
{ "glBlendEquation", (GLvoid *) glBlendEquation },
{ "glColorSubTable", (GLvoid *) glColorSubTable },
@@ -540,8 +821,6 @@ static struct name_address_pair static_functions[] = {
{ "glResetHistogram", (GLvoid *) glResetHistogram },
{ "glResetMinmax", (GLvoid *) glResetMinmax },
{ "glSeparableFilter2D", (GLvoid *) glSeparableFilter2D },
-#endif
-#endif
/* GL_ARB_multitexture */
{ "glActiveTextureARB", (GLvoid *) glActiveTextureARB },
@@ -585,23 +864,174 @@ static struct name_address_pair static_functions[] = {
/* 3. GL_EXT_polygon_offset */
{ "glPolygonOffsetEXT", (GLvoid *) glPolygonOffsetEXT },
+ /* 6. GL_EXT_texture3D */
+ { "glCopyTexSubImage3DEXT", (GLvoid *) glCopyTexSubImage3DEXT },
+ { "glTexImage3DEXT", (GLvoid *) glTexImage3DEXT },
+ { "glTexSubImage3DEXT", (GLvoid *) glTexSubImage3DEXT },
+
+ /* 7. GL_SGI_texture_filter4 */
+ { "glGetTexFilterFuncSGIS", (GLvoid *) glGetTexFilterFuncSGIS },
+ { "glTexFilterFuncSGIS", (GLvoid *) glTexFilterFuncSGIS },
+
+ /* 9. GL_EXT_subtexture */
+ { "glTexSubImage1DEXT", (GLvoid *) glTexSubImage1DEXT },
+ { "glTexSubImage2DEXT", (GLvoid *) glTexSubImage2DEXT },
+
+ /* 10. GL_EXT_copy_texture */
+ { "glCopyTexImage1DEXT", (GLvoid *) glCopyTexImage1DEXT },
+ { "glCopyTexImage2DEXT", (GLvoid *) glCopyTexImage2DEXT },
+ { "glCopyTexSubImage1DEXT", (GLvoid *) glCopyTexSubImage1DEXT },
+ { "glCopyTexSubImage2DEXT", (GLvoid *) glCopyTexSubImage2DEXT },
+
+ /* 11. GL_EXT_histogram */
+ { "glGetHistogramEXT", (GLvoid *) glGetHistogramEXT },
+ { "glGetHistogramParameterfvEXT", (GLvoid *) glGetHistogramParameterfvEXT },
+ { "glGetHistogramParameterivEXT", (GLvoid *) glGetHistogramParameterivEXT },
+ { "glGetMinmaxEXT", (GLvoid *) glGetMinmaxEXT },
+ { "glGetMinmaxParameterfvEXT", (GLvoid *) glGetMinmaxParameterfvEXT },
+ { "glGetMinmaxParameterivEXT", (GLvoid *) glGetMinmaxParameterivEXT },
+ { "glHistogramEXT", (GLvoid *) glHistogramEXT },
+ { "glMinmaxEXT", (GLvoid *) glMinmaxEXT },
+ { "glResetHistogramEXT", (GLvoid *) glResetHistogramEXT },
+ { "glResetMinmaxEXT", (GLvoid *) glResetMinmaxEXT },
+
+ /* 12. GL_EXT_convolution */
+ { "glConvolutionFilter1DEXT", (GLvoid *) glConvolutionFilter1DEXT },
+ { "glConvolutionFilter2DEXT", (GLvoid *) glConvolutionFilter2DEXT },
+ { "glConvolutionParameterfEXT", (GLvoid *) glConvolutionParameterfEXT },
+ { "glConvolutionParameterfvEXT", (GLvoid *) glConvolutionParameterfvEXT },
+ { "glConvolutionParameteriEXT", (GLvoid *) glConvolutionParameteriEXT },
+ { "glConvolutionParameterivEXT", (GLvoid *) glConvolutionParameterivEXT },
+ { "glCopyConvolutionFilter1DEXT", (GLvoid *) glCopyConvolutionFilter1DEXT },
+ { "glCopyConvolutionFilter2DEXT", (GLvoid *) glCopyConvolutionFilter2DEXT },
+ { "glGetConvolutionFilterEXT", (GLvoid *) glGetConvolutionFilterEXT },
+ { "glGetConvolutionParameterivEXT", (GLvoid *) glGetConvolutionParameterivEXT },
+ { "glGetConvolutionParameterfvEXT", (GLvoid *) glGetConvolutionParameterfvEXT },
+ { "glGetSeparableFilterEXT", (GLvoid *) glGetSeparableFilterEXT },
+ { "glSeparableFilter2DEXT", (GLvoid *) glSeparableFilter2DEXT },
+
+ /* 14. GL_SGI_color_table */
+ { "glColorTableSGI", (GLvoid *) NotImplemented },
+ { "glColorTableParameterfvSGI", (GLvoid *) NotImplemented },
+ { "glColorTableParameterivSGI", (GLvoid *) NotImplemented },
+ { "glCopyColorTableSGI", (GLvoid *) NotImplemented },
+ { "glGetColorTableSGI", (GLvoid *) NotImplemented },
+ { "glGetColorTableParameterfvSGI", (GLvoid *) NotImplemented },
+ { "glGetColorTableParameterivSGI", (GLvoid *) NotImplemented },
+
+ /* 15. GL_SGIS_pixel_texture */
+ { "glPixelTexGenParameterfSGIS", (GLvoid *) NotImplemented },
+ { "glPixelTexGenParameteriSGIS", (GLvoid *) NotImplemented },
+ { "glGetPixelTexGenParameterfvSGIS", (GLvoid *) NotImplemented },
+ { "glGetPixelTexGenParameterivSGIS", (GLvoid *) NotImplemented },
+
+ /* 16. GL_SGIS_texture4D */
+ { "glTexImage4DSGIS", (GLvoid *) NotImplemented },
+ { "glTexSubImage4DSGIS", (GLvoid *) NotImplemented },
+
+ /* 20. GL_EXT_texture_object */
+ { "glAreTexturesResidentEXT", (GLvoid *) glAreTexturesResidentEXT },
+ { "glBindTextureEXT", (GLvoid *) glBindTextureEXT },
+ { "glDeleteTexturesEXT", (GLvoid *) glDeleteTexturesEXT },
+ { "glGenTexturesEXT", (GLvoid *) glGenTexturesEXT },
+ { "glIsTextureEXT", (GLvoid *) glIsTextureEXT },
+ { "glPrioritizeTexturesEXT", (GLvoid *) glPrioritizeTexturesEXT },
+
+ /* 21. GL_SGIS_detail_texture */
+ { "glDetailTexFuncSGIS", (GLvoid *) NotImplemented },
+ { "glGetDetailTexFuncSGIS", (GLvoid *) NotImplemented },
+
+ /* 22. GL_SGIS_sharpen_texture */
+ { "glGetSharpenTexFuncSGIS", (GLvoid *) NotImplemented },
+ { "glSharpenTexFuncSGIS", (GLvoid *) NotImplemented },
+
+ /* 25. GL_SGIS_multisample */
+ { "glSampleMaskSGIS", (GLvoid *) NotImplemented },
+ { "glSamplePatternSGIS", (GLvoid *) NotImplemented },
+
+ /* 30. GL_EXT_vertex_array */
+ { "glArrayElementEXT", (GLvoid *) glArrayElementEXT },
+ { "glColorPointerEXT", (GLvoid *) glColorPointerEXT },
+ { "glDrawArraysEXT", (GLvoid *) glDrawArraysEXT },
+ { "glEdgeFlagPointerEXT", (GLvoid *) glEdgeFlagPointerEXT },
+ { "glGetPointervEXT", (GLvoid *) glGetPointervEXT },
+ { "glIndexPointerEXT", (GLvoid *) glIndexPointerEXT },
+ { "glNormalPointerEXT", (GLvoid *) glNormalPointerEXT },
+ { "glTexCoordPointerEXT", (GLvoid *) glTexCoordPointerEXT },
+ { "glVertexPointerEXT", (GLvoid *) glVertexPointerEXT },
+
+ /* 37. GL_EXT_blend_minmax */
+ { "glBlendEquationEXT", (GLvoid *) glBlendEquationEXT },
+
+ /* 52. GL_SGIX_sprite */
+ { "glSpriteParameterfSGIX", (GLvoid *) NotImplemented },
+ { "glSpriteParameterfvSGIX", (GLvoid *) NotImplemented },
+ { "glSpriteParameteriSGIX", (GLvoid *) NotImplemented },
+ { "glSpriteParameterivSGIX", (GLvoid *) NotImplemented },
+
/* 54. GL_EXT_point_parameters */
- { "glPointParameterfEXT", (GLvoid *) glPointParameterfEXT },
- { "glPointParameterfvEXT", (GLvoid *) glPointParameterfvEXT },
+ { "glPointParameterfEXT", (GLvoid *) NotImplemented },
+ { "glPointParameterfvEXT", (GLvoid *) NotImplemented },
+
+ /* 55. GL_SGIX_instruments */
+ { "glInstrumentsBufferSGIX", (GLvoid *) NotImplemented },
+ { "glStartInstrumentsSGIX", (GLvoid *) NotImplemented },
+ { "glStopInstrumentsSGIX", (GLvoid *) NotImplemented },
+ { "glReadInstrumentsSGIX", (GLvoid *) NotImplemented },
+ { "glPollInstrumentsSGIX", (GLvoid *) NotImplemented },
+ { "glGetInstrumentsSGIX", (GLvoid *) NotImplemented },
+
+ /* 57. GL_SGIX_framezoom */
+ { "glFrameZoomSGIX", (GLvoid *) NotImplemented },
+
+ /* 60. GL_SGIX_reference_plane */
+ { "glReferencePlaneSGIX", (GLvoid *) NotImplemented },
+
+ /* 61. GL_SGIX_flush_raster */
+ { "glFlushRasterSGIX", (GLvoid *) NotImplemented },
+
+ /* 66. GL_HP_image_transform */
+ { "glGetImageTransformParameterfvHP", (GLvoid *) NotImplemented },
+ { "glGetImageTransformParameterivHP", (GLvoid *) NotImplemented },
+ { "glImageTransformParameterfHP", (GLvoid *) NotImplemented },
+ { "glImageTransformParameterfvHP", (GLvoid *) NotImplemented },
+ { "glImageTransformParameteriHP", (GLvoid *) NotImplemented },
+ { "glImageTransformParameterivHP", (GLvoid *) NotImplemented },
+
+ /* 74. GL_EXT_color_subtable */
+ { "glColorSubTableEXT", (GLvoid *) NotImplemented },
+ { "glCopyColorSubTableEXT", (GLvoid *) NotImplemented },
+
+ /* 77. GL_PGI_misc_hints */
+ { "glHintPGI", (GLvoid *) NotImplemented },
/* 78. GL_EXT_paletted_texture */
{ "glColorTableEXT", (GLvoid *) glColorTableEXT },
- { "glColorSubTableEXT", (GLvoid *) glColorSubTableEXT },
{ "glGetColorTableEXT", (GLvoid *) glGetColorTableEXT },
{ "glGetColorTableParameterfvEXT", (GLvoid *) glGetColorTableParameterfvEXT },
{ "glGetColorTableParameterivEXT", (GLvoid *) glGetColorTableParameterivEXT },
+ /* 80. GL_SGIX_list_priority */
+ { "glGetListParameterfvSGIX", (GLvoid *) NotImplemented },
+ { "glGetListParameterivSGIX", (GLvoid *) NotImplemented },
+ { "glListParameterfSGIX", (GLvoid *) NotImplemented },
+ { "glListParameterfvSGIX", (GLvoid *) NotImplemented },
+ { "glListParameteriSGIX", (GLvoid *) NotImplemented },
+ { "glListParameterivSGIX", (GLvoid *) NotImplemented },
+
+ /* 94. GL_EXT_index_material */
+ { "glIndexMaterialEXT", (GLvoid *) NotImplemented },
+
+ /* 95. GL_EXT_index_func */
+ { "glIndexFuncEXT", (GLvoid *) NotImplemented },
+
/* 97. GL_EXT_compiled_vertex_array */
{ "glLockArraysEXT", (GLvoid *) glLockArraysEXT },
{ "glUnlockArraysEXT", (GLvoid *) glUnlockArraysEXT },
- /* 37. GL_EXT_blend_minmax */
- { "glBlendEquationEXT", (GLvoid *) glBlendEquationEXT },
+ /* 98. GL_EXT_cull_vertex */
+ { "glCullParameterfvEXT", (GLvoid *) NotImplemented },
+ { "glCullParameterdvEXT", (GLvoid *) NotImplemented },
/* 173. GL_EXT/INGR_blend_func_separate */
{ "glBlendFuncSeparateINGR", (GLvoid *) glBlendFuncSeparateINGR },
@@ -621,658 +1051,3 @@ static struct name_address_pair static_functions[] = {
{ NULL, NULL } /* end of list marker */
};
-
-
-/*
- * Return dispatch table offset of the named static (built-in) function.
- * Return -1 if function not found.
- */
-static GLint
-get_static_proc_offset(const char *funcName)
-{
- GLuint i;
- for (i = 0; static_functions[i].Name; i++) {
- if (strcmp(static_functions[i].Name, funcName) == 0) {
- return i;
- }
- }
- return -1;
-}
-
-
-/*
- * Return dispatch function address the named static (built-in) function.
- * Return NULL if function not found.
- */
-static GLvoid *
-get_static_proc_address(const char *funcName)
-{
- GLuint i = get_static_proc_offset(funcName);
- if (i >= 0)
- return static_functions[i].Address;
- else
- return NULL;
-}
-
-
-
-/**********************************************************************
- * Extension function management.
- **********************************************************************/
-
-
-struct _glapi_ext_entrypoint {
- const char *Name; /* the extension function's name */
- GLuint Offset; /* relative to start of dispatch table */
- GLvoid *Address; /* address of dispatch function */
-};
-
-static struct _glapi_ext_entrypoint ExtEntryTable[_GLAPI_EXTRA_SLOTS];
-static GLuint NumExtEntryPoints = 0;
-
-
-
-/*
- * Generate a dispatch function (entrypoint) which jumps through
- * the given slot number (offset) in the current dispatch table.
- */
-static void *
-generate_entrypoint(GLuint offset)
-{
- /* XXX need to generate some assembly code here */
-
- return NULL;
-}
-
-
-
-/*
- * Add a new extension function entrypoint.
- * Return: GL_TRUE = success or GL_FALSE = failure
- */
-GLboolean
-_glapi_add_entrypoint(const char *funcName, GLuint offset)
-{
- GLint index;
-
- /* Make sure we don't try to add a new entrypoint after someone
- * has already called _glapi_get_dispatch_table_size()! If that's
- * happened the caller's information will now be out of date.
- */
- assert(!GetSizeCalled);
-
- /* first check if the named function is already statically present */
- index = get_static_proc_offset(funcName);
-
- if (index >= 0) {
- assert(index == offset);
- return GL_TRUE;
- }
- /* else if (offset < _glapi_get_dispatch_table_size()) { */
- else {
- /* be sure index and name match known data */
- GLuint i;
- for (i = 0; i < NumExtEntryPoints; i++) {
- if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
- /* function already registered with api */
- if (ExtEntryTable[i].Offset == offset) {
- return GL_TRUE; /* offsets match */
- }
- else {
- return GL_FALSE; /* bad offset! */
- }
- }
- }
- assert(NumExtEntryPoints < _GLAPI_EXTRA_SLOTS);
- ExtEntryTable[NumExtEntryPoints].Name = strdup(funcName);
- ExtEntryTable[NumExtEntryPoints].Offset = offset;
- ExtEntryTable[NumExtEntryPoints].Address = generate_entrypoint(offset);
- NumExtEntryPoints++;
-
- if (offset > MaxDispatchOffset)
- MaxDispatchOffset = offset;
-
- return GL_TRUE;
- }
-/*
- else {
- return GL_FALSE;
- }
-*/
-}
-
-
-
-/*
- * Return offset of entrypoint for named function within dispatch table.
- */
-GLint
-_glapi_get_proc_offset(const char *funcName)
-{
- /* search extension functions first */
- GLint i;
- for (i = 0; i < NumExtEntryPoints; i++) {
- if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
- return ExtEntryTable[i].Offset;
- }
- }
-
- /* search static functions */
- return get_static_proc_offset(funcName);
-}
-
-
-
-/*
- * Return entrypoint for named function.
- */
-const GLvoid *
-_glapi_get_proc_address(const char *funcName)
-{
- /* search extension functions first */
- GLint i;
- for (i = 0; i < NumExtEntryPoints; i++) {
- if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
- return ExtEntryTable[i].Address;
- }
- }
-
- /* search static functions */
- return get_static_proc_address(funcName);
-}
-
-
-
-/*
- * Make sure there are no NULL pointers in the given dispatch table.
- * Intented for debugging purposes.
- */
-void
-_glapi_check_table(const struct _glapi_table *table)
-{
- const GLuint entries = _glapi_get_dispatch_table_size();
- const void **tab = (const void **) table;
- GLuint i;
- for (i = 0; i < entries; i++) {
- assert(tab[i]);
- }
-#if 000
- assert(table->Accum);
- assert(table->AlphaFunc);
- assert(table->Begin);
- assert(table->Bitmap);
- assert(table->BlendFunc);
- assert(table->CallList);
- assert(table->CallLists);
- assert(table->Clear);
- assert(table->ClearAccum);
- assert(table->ClearColor);
- assert(table->ClearDepth);
- assert(table->ClearIndex);
- assert(table->ClearStencil);
- assert(table->ClipPlane);
- assert(table->Color3b);
- assert(table->Color3bv);
- assert(table->Color3d);
- assert(table->Color3dv);
- assert(table->Color3f);
- assert(table->Color3fv);
- assert(table->Color3i);
- assert(table->Color3iv);
- assert(table->Color3s);
- assert(table->Color3sv);
- assert(table->Color3ub);
- assert(table->Color3ubv);
- assert(table->Color3ui);
- assert(table->Color3uiv);
- assert(table->Color3us);
- assert(table->Color3usv);
- assert(table->Color4b);
- assert(table->Color4bv);
- assert(table->Color4d);
- assert(table->Color4dv);
- assert(table->Color4f);
- assert(table->Color4fv);
- assert(table->Color4i);
- assert(table->Color4iv);
- assert(table->Color4s);
- assert(table->Color4sv);
- assert(table->Color4ub);
- assert(table->Color4ubv);
- assert(table->Color4ui);
- assert(table->Color4uiv);
- assert(table->Color4us);
- assert(table->Color4usv);
- assert(table->ColorMask);
- assert(table->ColorMaterial);
- assert(table->CopyPixels);
- assert(table->CullFace);
- assert(table->DeleteLists);
- assert(table->DepthFunc);
- assert(table->DepthMask);
- assert(table->DepthRange);
- assert(table->Disable);
- assert(table->DrawBuffer);
- assert(table->DrawElements);
- assert(table->DrawPixels);
- assert(table->EdgeFlag);
- assert(table->EdgeFlagv);
- assert(table->Enable);
- assert(table->End);
- assert(table->EndList);
- assert(table->EvalCoord1d);
- assert(table->EvalCoord1dv);
- assert(table->EvalCoord1f);
- assert(table->EvalCoord1fv);
- assert(table->EvalCoord2d);
- assert(table->EvalCoord2dv);
- assert(table->EvalCoord2f);
- assert(table->EvalCoord2fv);
- assert(table->EvalMesh1);
- assert(table->EvalMesh2);
- assert(table->EvalPoint1);
- assert(table->EvalPoint2);
- assert(table->FeedbackBuffer);
- assert(table->Finish);
- assert(table->Flush);
- assert(table->Fogf);
- assert(table->Fogfv);
- assert(table->Fogi);
- assert(table->Fogiv);
- assert(table->FrontFace);
- assert(table->Frustum);
- assert(table->GenLists);
- assert(table->GetBooleanv);
- assert(table->GetClipPlane);
- assert(table->GetDoublev);
- assert(table->GetError);
- assert(table->GetFloatv);
- assert(table->GetIntegerv);
- assert(table->GetLightfv);
- assert(table->GetLightiv);
- assert(table->GetMapdv);
- assert(table->GetMapfv);
- assert(table->GetMapiv);
- assert(table->GetMaterialfv);
- assert(table->GetMaterialiv);
- assert(table->GetPixelMapfv);
- assert(table->GetPixelMapuiv);
- assert(table->GetPixelMapusv);
- assert(table->GetPolygonStipple);
- assert(table->GetString);
- assert(table->GetTexEnvfv);
- assert(table->GetTexEnviv);
- assert(table->GetTexGendv);
- assert(table->GetTexGenfv);
- assert(table->GetTexGeniv);
- assert(table->GetTexImage);
- assert(table->GetTexLevelParameterfv);
- assert(table->GetTexLevelParameteriv);
- assert(table->GetTexParameterfv);
- assert(table->GetTexParameteriv);
- assert(table->Hint);
- assert(table->IndexMask);
- assert(table->Indexd);
- assert(table->Indexdv);
- assert(table->Indexf);
- assert(table->Indexfv);
- assert(table->Indexi);
- assert(table->Indexiv);
- assert(table->Indexs);
- assert(table->Indexsv);
- assert(table->InitNames);
- assert(table->IsEnabled);
- assert(table->IsList);
- assert(table->LightModelf);
- assert(table->LightModelfv);
- assert(table->LightModeli);
- assert(table->LightModeliv);
- assert(table->Lightf);
- assert(table->Lightfv);
- assert(table->Lighti);
- assert(table->Lightiv);
- assert(table->LineStipple);
- assert(table->LineWidth);
- assert(table->ListBase);
- assert(table->LoadIdentity);
- assert(table->LoadMatrixd);
- assert(table->LoadMatrixf);
- assert(table->LoadName);
- assert(table->LogicOp);
- assert(table->Map1d);
- assert(table->Map1f);
- assert(table->Map2d);
- assert(table->Map2f);
- assert(table->MapGrid1d);
- assert(table->MapGrid1f);
- assert(table->MapGrid2d);
- assert(table->MapGrid2f);
- assert(table->Materialf);
- assert(table->Materialfv);
- assert(table->Materiali);
- assert(table->Materialiv);
- assert(table->MatrixMode);
- assert(table->MultMatrixd);
- assert(table->MultMatrixf);
- assert(table->NewList);
- assert(table->Normal3b);
- assert(table->Normal3bv);
- assert(table->Normal3d);
- assert(table->Normal3dv);
- assert(table->Normal3f);
- assert(table->Normal3fv);
- assert(table->Normal3i);
- assert(table->Normal3iv);
- assert(table->Normal3s);
- assert(table->Normal3sv);
- assert(table->Ortho);
- assert(table->PassThrough);
- assert(table->PixelMapfv);
- assert(table->PixelMapuiv);
- assert(table->PixelMapusv);
- assert(table->PixelStoref);
- assert(table->PixelStorei);
- assert(table->PixelTransferf);
- assert(table->PixelTransferi);
- assert(table->PixelZoom);
- assert(table->PointSize);
- assert(table->PolygonMode);
- assert(table->PolygonOffset);
- assert(table->PolygonStipple);
- assert(table->PopAttrib);
- assert(table->PopMatrix);
- assert(table->PopName);
- assert(table->PushAttrib);
- assert(table->PushMatrix);
- assert(table->PushName);
- assert(table->RasterPos2d);
- assert(table->RasterPos2dv);
- assert(table->RasterPos2f);
- assert(table->RasterPos2fv);
- assert(table->RasterPos2i);
- assert(table->RasterPos2iv);
- assert(table->RasterPos2s);
- assert(table->RasterPos2sv);
- assert(table->RasterPos3d);
- assert(table->RasterPos3dv);
- assert(table->RasterPos3f);
- assert(table->RasterPos3fv);
- assert(table->RasterPos3i);
- assert(table->RasterPos3iv);
- assert(table->RasterPos3s);
- assert(table->RasterPos3sv);
- assert(table->RasterPos4d);
- assert(table->RasterPos4dv);
- assert(table->RasterPos4f);
- assert(table->RasterPos4fv);
- assert(table->RasterPos4i);
- assert(table->RasterPos4iv);
- assert(table->RasterPos4s);
- assert(table->RasterPos4sv);
- assert(table->ReadBuffer);
- assert(table->ReadPixels);
- assert(table->Rectd);
- assert(table->Rectdv);
- assert(table->Rectf);
- assert(table->Rectfv);
- assert(table->Recti);
- assert(table->Rectiv);
- assert(table->Rects);
- assert(table->Rectsv);
- assert(table->RenderMode);
- assert(table->Rotated);
- assert(table->Rotatef);
- assert(table->Scaled);
- assert(table->Scalef);
- assert(table->Scissor);
- assert(table->SelectBuffer);
- assert(table->ShadeModel);
- assert(table->StencilFunc);
- assert(table->StencilMask);
- assert(table->StencilOp);
- assert(table->TexCoord1d);
- assert(table->TexCoord1dv);
- assert(table->TexCoord1f);
- assert(table->TexCoord1fv);
- assert(table->TexCoord1i);
- assert(table->TexCoord1iv);
- assert(table->TexCoord1s);
- assert(table->TexCoord1sv);
- assert(table->TexCoord2d);
- assert(table->TexCoord2dv);
- assert(table->TexCoord2f);
- assert(table->TexCoord2fv);
- assert(table->TexCoord2i);
- assert(table->TexCoord2iv);
- assert(table->TexCoord2s);
- assert(table->TexCoord2sv);
- assert(table->TexCoord3d);
- assert(table->TexCoord3dv);
- assert(table->TexCoord3f);
- assert(table->TexCoord3fv);
- assert(table->TexCoord3i);
- assert(table->TexCoord3iv);
- assert(table->TexCoord3s);
- assert(table->TexCoord3sv);
- assert(table->TexCoord4d);
- assert(table->TexCoord4dv);
- assert(table->TexCoord4f);
- assert(table->TexCoord4fv);
- assert(table->TexCoord4i);
- assert(table->TexCoord4iv);
- assert(table->TexCoord4s);
- assert(table->TexCoord4sv);
- assert(table->TexEnvf);
- assert(table->TexEnvfv);
- assert(table->TexEnvi);
- assert(table->TexEnviv);
- assert(table->TexGend);
- assert(table->TexGendv);
- assert(table->TexGenf);
- assert(table->TexGenfv);
- assert(table->TexGeni);
- assert(table->TexGeniv);
- assert(table->TexImage1D);
- assert(table->TexImage2D);
- assert(table->TexParameterf);
- assert(table->TexParameterfv);
- assert(table->TexParameteri);
- assert(table->TexParameteriv);
- assert(table->Translated);
- assert(table->Translatef);
- assert(table->Vertex2d);
- assert(table->Vertex2dv);
- assert(table->Vertex2f);
- assert(table->Vertex2fv);
- assert(table->Vertex2i);
- assert(table->Vertex2iv);
- assert(table->Vertex2s);
- assert(table->Vertex2sv);
- assert(table->Vertex3d);
- assert(table->Vertex3dv);
- assert(table->Vertex3f);
- assert(table->Vertex3fv);
- assert(table->Vertex3i);
- assert(table->Vertex3iv);
- assert(table->Vertex3s);
- assert(table->Vertex3sv);
- assert(table->Vertex4d);
- assert(table->Vertex4dv);
- assert(table->Vertex4f);
- assert(table->Vertex4fv);
- assert(table->Vertex4i);
- assert(table->Vertex4iv);
- assert(table->Vertex4s);
- assert(table->Vertex4sv);
- assert(table->Viewport);
-
-#ifdef _GLAPI_VERSION_1_1
- assert(table->AreTexturesResident);
- assert(table->ArrayElement);
- assert(table->BindTexture);
- assert(table->ColorPointer);
- assert(table->CopyTexImage1D);
- assert(table->CopyTexImage2D);
- assert(table->CopyTexSubImage1D);
- assert(table->CopyTexSubImage2D);
- assert(table->DeleteTextures);
- assert(table->DisableClientState);
- assert(table->DrawArrays);
- assert(table->EdgeFlagPointer);
- assert(table->EnableClientState);
- assert(table->GenTextures);
- assert(table->GetPointerv);
- assert(table->IndexPointer);
- assert(table->Indexub);
- assert(table->Indexubv);
- assert(table->InterleavedArrays);
- assert(table->IsTexture);
- assert(table->NormalPointer);
- assert(table->PopClientAttrib);
- assert(table->PrioritizeTextures);
- assert(table->PushClientAttrib);
- assert(table->TexCoordPointer);
- assert(table->TexSubImage1D);
- assert(table->TexSubImage2D);
- assert(table->VertexPointer);
-#endif
-
-#ifdef _GLAPI_VERSION_1_2
- assert(table->CopyTexSubImage3D);
- assert(table->DrawRangeElements);
- assert(table->TexImage3D);
- assert(table->TexSubImage3D);
-#ifdef _GLAPI_ARB_imaging
- assert(table->BlendColor);
- assert(table->BlendEquation);
- assert(table->ColorSubTable);
- assert(table->ColorTable);
- assert(table->ColorTableParameterfv);
- assert(table->ColorTableParameteriv);
- assert(table->ConvolutionFilter1D);
- assert(table->ConvolutionFilter2D);
- assert(table->ConvolutionParameterf);
- assert(table->ConvolutionParameterfv);
- assert(table->ConvolutionParameteri);
- assert(table->ConvolutionParameteriv);
- assert(table->CopyColorSubTable);
- assert(table->CopyColorTable);
- assert(table->CopyConvolutionFilter1D);
- assert(table->CopyConvolutionFilter2D);
- assert(table->GetColorTable);
- assert(table->GetColorTableParameterfv);
- assert(table->GetColorTableParameteriv);
- assert(table->GetConvolutionFilter);
- assert(table->GetConvolutionParameterfv);
- assert(table->GetConvolutionParameteriv);
- assert(table->GetHistogram);
- assert(table->GetHistogramParameterfv);
- assert(table->GetHistogramParameteriv);
- assert(table->GetMinmax);
- assert(table->GetMinmaxParameterfv);
- assert(table->GetMinmaxParameteriv);
- assert(table->Histogram);
- assert(table->Minmax);
- assert(table->ResetHistogram);
- assert(table->ResetMinmax);
- assert(table->SeparableFilter2D);
-#endif
-#endif
-
-
-#ifdef _GLAPI_EXT_paletted_texture
- assert(table->ColorTableEXT);
- assert(table->ColorSubTableEXT);
- assert(table->GetColorTableEXT);
- assert(table->GetColorTableParameterfvEXT);
- assert(table->GetColorTableParameterivEXT);
-#endif
-
-#ifdef _GLAPI_EXT_compiled_vertex_array
- assert(table->LockArraysEXT);
- assert(table->UnlockArraysEXT);
-#endif
-
-#ifdef _GLAPI_EXT_point_parameter
- assert(table->PointParameterfEXT);
- assert(table->PointParameterfvEXT);
-#endif
-
-#ifdef _GLAPI_EXT_polygon_offset
- assert(table->PolygonOffsetEXT);
-#endif
-
-#ifdef _GLAPI_ARB_multitexture
- assert(table->ActiveTextureARB);
- assert(table->ClientActiveTextureARB);
- assert(table->MultiTexCoord1dARB);
- assert(table->MultiTexCoord1dvARB);
- assert(table->MultiTexCoord1fARB);
- assert(table->MultiTexCoord1fvARB);
- assert(table->MultiTexCoord1iARB);
- assert(table->MultiTexCoord1ivARB);
- assert(table->MultiTexCoord1sARB);
- assert(table->MultiTexCoord1svARB);
- assert(table->MultiTexCoord2dARB);
- assert(table->MultiTexCoord2dvARB);
- assert(table->MultiTexCoord2fARB);
- assert(table->MultiTexCoord2fvARB);
- assert(table->MultiTexCoord2iARB);
- assert(table->MultiTexCoord2ivARB);
- assert(table->MultiTexCoord2sARB);
- assert(table->MultiTexCoord2svARB);
- assert(table->MultiTexCoord3dARB);
- assert(table->MultiTexCoord3dvARB);
- assert(table->MultiTexCoord3fARB);
- assert(table->MultiTexCoord3fvARB);
- assert(table->MultiTexCoord3iARB);
- assert(table->MultiTexCoord3ivARB);
- assert(table->MultiTexCoord3sARB);
- assert(table->MultiTexCoord3svARB);
- assert(table->MultiTexCoord4dARB);
- assert(table->MultiTexCoord4dvARB);
- assert(table->MultiTexCoord4fARB);
- assert(table->MultiTexCoord4fvARB);
- assert(table->MultiTexCoord4iARB);
- assert(table->MultiTexCoord4ivARB);
- assert(table->MultiTexCoord4sARB);
- assert(table->MultiTexCoord4svARB);
-#endif
-
-#ifdef _GLAPI_INGR_blend_func_separate
- assert(table->BlendFuncSeparateINGR);
-#endif
-
-#ifdef _GLAPI_MESA_window_pos
- assert(table->WindowPos4fMESA);
-#endif
-
-#ifdef _GLAPI_MESA_resize_buffers
- assert(table->ResizeBuffersMESA);
-#endif
-
-#ifdef _GLAPI_ARB_transpose_matrix
- assert(table->LoadTransposeMatrixdARB);
- assert(table->LoadTransposeMatrixfARB);
- assert(table->MultTransposeMatrixdARB);
- assert(table->MultTransposeMatrixfARB);
-#endif
-#endif
-}
-
-
-
-/*
- * Generate the GL entrypoint functions here.
- */
-
-#define KEYWORD1
-#define KEYWORD2 GLAPIENTRY
-#ifdef USE_MGL_NAMESPACE
-#define NAME(func) mgl##func
-#else
-#define NAME(func) gl##func
-#endif
-
-#include "glapitemp.h"
-