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authorJason Ekstrand <[email protected]>2014-08-25 10:55:06 -0700
committerIago Toral Quiroga <[email protected]>2015-01-12 11:20:28 +0100
commitdeca11c0dc127caa7f8643069310ea6e0a5aea5c (patch)
tree2102dfd8e23d5f9da7a0a2805ff27440eab5e300 /src
parentba5418c60d7301fc78190bf7a39f475d868b6126 (diff)
mesa: Add an implementation of a master convert function.
v2 by Iago Toral <[email protected]>: - When testing if we can directly pack we should use the src format to check if we are packing from an RGBA format. The original code used the dst format for the ubyte case by mistake. - Fixed incorrect number of bits for dst, it was computed using the src format instead of the dst format. - If the dst format is an array format, check if it is signed. We were only checking this for the case where it was not an array format, but we need to know this in both scenarios. - Fixed incorrect swizzle transform for the cases where we convert between array formats. - Compute is_signed and bits only once and for the dst format. We were computing these for the src format too but they were overwritten by the dst values immediately after. - Be more careful when selecting the integer path. Specifically, check that both src and dst are integer types. Checking only one of them should suffice since OpenGL does not allow conversions between normalized and integer types, but putting extra care here makes sense and also makes the actual requirements for this path more clear. - The format argument for pack functions is the destination format we are packing to, not the source format (which has to be RGBA). - Expose RGBA8888_* to other files. These will come in handy when in need to test if a given array format is RGBA or in need to pass RGBA formats to mesa_format_convert. v3 by Samuel Iglesias <[email protected]>: - Add an RGBA8888_INT definition. v4 by Iago Toral <[email protected]> after review by Jason Ekstrand: - Added documentation for _mesa_format_convert. - Added additional explanatory comments for integer conversions. - Ensure that we use _messa_swizzle_and_convert for all signed source formats. - Squashed: do not directly (un)pack to RGBA UINT if the source is not unsigned. v5 by Iago Toral <[email protected]>: - Adapted to the new implementation of mesa_array_format as a plain uint32_t bitfield. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/format_utils.c408
-rw-r--r--src/mesa/main/format_utils.h10
2 files changed, 418 insertions, 0 deletions
diff --git a/src/mesa/main/format_utils.c b/src/mesa/main/format_utils.c
index a6b88834453..6467307c653 100644
--- a/src/mesa/main/format_utils.c
+++ b/src/mesa/main/format_utils.c
@@ -24,6 +24,414 @@
#include "format_utils.h"
#include "glformats.h"
+#include "format_pack.h"
+#include "format_unpack.h"
+
+const mesa_array_format RGBA8888_FLOAT =
+ MESA_ARRAY_FORMAT(4, 1, 1, 1, 4, 0, 1, 2, 3);
+
+const mesa_array_format RGBA8888_UBYTE =
+ MESA_ARRAY_FORMAT(1, 0, 0, 1, 4, 0, 1, 2, 3);
+
+const mesa_array_format RGBA8888_UINT =
+ MESA_ARRAY_FORMAT(4, 0, 0, 0, 4, 0, 1, 2, 3);
+
+const mesa_array_format RGBA8888_INT =
+ MESA_ARRAY_FORMAT(4, 1, 0, 0, 4, 0, 1, 2, 3);
+
+static void
+invert_swizzle(uint8_t dst[4], const uint8_t src[4])
+{
+ int i, j;
+
+ dst[0] = MESA_FORMAT_SWIZZLE_NONE;
+ dst[1] = MESA_FORMAT_SWIZZLE_NONE;
+ dst[2] = MESA_FORMAT_SWIZZLE_NONE;
+ dst[3] = MESA_FORMAT_SWIZZLE_NONE;
+
+ for (i = 0; i < 4; ++i)
+ for (j = 0; j < 4; ++j)
+ if (src[j] == i && dst[i] == MESA_FORMAT_SWIZZLE_NONE)
+ dst[i] = j;
+}
+
+static GLenum
+gl_type_for_array_format_datatype(enum mesa_array_format_datatype type)
+{
+ switch (type) {
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
+ return GL_UNSIGNED_BYTE;
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
+ return GL_UNSIGNED_SHORT;
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
+ return GL_UNSIGNED_INT;
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
+ return GL_BYTE;
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
+ return GL_SHORT;
+ case MESA_ARRAY_FORMAT_TYPE_INT:
+ return GL_INT;
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
+ return GL_HALF_FLOAT;
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
+ return GL_FLOAT;
+ default:
+ assert(!"Invalid datatype");
+ return GL_NONE;
+ }
+}
+
+/**
+ * This can be used to convert between most color formats.
+ *
+ * Limitations:
+ * - This function doesn't handle GL_COLOR_INDEX or YCBCR formats.
+ * - This function doesn't handle byte-swapping or transferOps, these should
+ * be handled by the caller.
+ *
+ * \param void_dst The address where converted color data will be stored.
+ * The caller must ensure that the buffer is large enough
+ * to hold the converted pixel data.
+ * \param dst_format The destination color format. It can be a mesa_format
+ * or a mesa_array_format represented as an uint32_t.
+ * \param dst_stride The stride of the destination format in bytes.
+ * \param void_src The address of the source color data to convert.
+ * \param src_format The source color format. It can be a mesa_format
+ * or a mesa_array_format represented as an uint32_t.
+ * \param src_stride The stride of the source format in bytes.
+ * \param width The width, in pixels, of the source image to convert.
+ * \param height The height, in pixels, of the source image to convert.
+ */
+void
+_mesa_format_convert(void *void_dst, uint32_t dst_format, size_t dst_stride,
+ void *void_src, uint32_t src_format, size_t src_stride,
+ size_t width, size_t height)
+{
+ uint8_t *dst = (uint8_t *)void_dst;
+ uint8_t *src = (uint8_t *)void_src;
+ mesa_array_format src_array_format, dst_array_format;
+ bool src_format_is_mesa_array_format, dst_format_is_mesa_array_format;
+ uint8_t src2dst[4], src2rgba[4], rgba2dst[4], dst2rgba[4];
+ GLenum src_gl_type, dst_gl_type, common_gl_type;
+ bool normalized, dst_integer, src_integer, is_signed;
+ int src_num_channels = 0, dst_num_channels = 0;
+ uint8_t (*tmp_ubyte)[4];
+ float (*tmp_float)[4];
+ uint32_t (*tmp_uint)[4];
+ int i, bits;
+ size_t row;
+
+ if (_mesa_format_is_mesa_array_format(src_format)) {
+ src_format_is_mesa_array_format = true;
+ src_array_format = src_format;
+ } else {
+ assert(_mesa_is_format_color_format(src_format));
+ src_format_is_mesa_array_format = false;
+ src_array_format = _mesa_format_to_array_format(src_format);
+ }
+
+ if (_mesa_format_is_mesa_array_format(dst_format)) {
+ dst_format_is_mesa_array_format = true;
+ dst_array_format = dst_format;
+ } else {
+ assert(_mesa_is_format_color_format(dst_format));
+ dst_format_is_mesa_array_format = false;
+ dst_array_format = _mesa_format_to_array_format(dst_format);
+ }
+
+ /* Handle the cases where we can directly unpack */
+ if (!src_format_is_mesa_array_format) {
+ if (dst_array_format == RGBA8888_FLOAT) {
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_rgba_row(src_format, width,
+ src, (float (*)[4])dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ } else if (dst_array_format == RGBA8888_UBYTE) {
+ assert(!_mesa_is_format_integer_color(src_format));
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_ubyte_rgba_row(src_format, width,
+ src, (uint8_t (*)[4])dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ } else if (dst_array_format == RGBA8888_UINT &&
+ _mesa_is_format_unsigned(src_format)) {
+ assert(_mesa_is_format_integer_color(src_format));
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_uint_rgba_row(src_format, width,
+ src, (uint32_t (*)[4])dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ }
+ }
+
+ /* Handle the cases where we can directly pack */
+ if (!dst_format_is_mesa_array_format) {
+ if (src_array_format == RGBA8888_FLOAT) {
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_float_rgba_row(dst_format, width,
+ (const float (*)[4])src, dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ } else if (src_array_format == RGBA8888_UBYTE) {
+ assert(!_mesa_is_format_integer_color(dst_format));
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_ubyte_rgba_row(dst_format, width,
+ (const uint8_t (*)[4])src, dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ } else if (src_array_format == RGBA8888_UINT &&
+ _mesa_is_format_unsigned(dst_format)) {
+ assert(_mesa_is_format_integer_color(dst_format));
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_uint_rgba_row(dst_format, width,
+ (const uint32_t (*)[4])src, dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ }
+ }
+
+ /* Handle conversions between array formats */
+ normalized = false;
+ if (src_array_format) {
+ enum mesa_array_format_datatype datatype =
+ _mesa_array_format_get_datatype(src_array_format);
+ src_gl_type = gl_type_for_array_format_datatype(datatype);
+
+ src_num_channels = _mesa_array_format_get_num_channels(src_array_format);
+
+ _mesa_array_format_get_swizzle(src_array_format, src2rgba);
+
+ normalized = _mesa_array_format_is_normalized(src_array_format);
+ }
+
+ if (dst_array_format) {
+ enum mesa_array_format_datatype datatype =
+ _mesa_array_format_get_datatype(dst_array_format);
+ dst_gl_type = gl_type_for_array_format_datatype(datatype);
+
+ dst_num_channels = _mesa_array_format_get_num_channels(dst_array_format);
+
+ _mesa_array_format_get_swizzle(dst_array_format, dst2rgba);
+ invert_swizzle(rgba2dst, dst2rgba);
+
+ normalized |= _mesa_array_format_is_normalized(dst_array_format);
+ }
+
+ if (src_array_format && dst_array_format) {
+ assert(_mesa_array_format_is_normalized(src_array_format) ==
+ _mesa_array_format_is_normalized(dst_array_format));
+
+ for (i = 0; i < 4; i++) {
+ if (rgba2dst[i] > MESA_FORMAT_SWIZZLE_W) {
+ src2dst[i] = rgba2dst[i];
+ } else {
+ src2dst[i] = src2rgba[rgba2dst[i]];
+ }
+ }
+
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(dst, dst_gl_type, dst_num_channels,
+ src, src_gl_type, src_num_channels,
+ src2dst, normalized, width);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ }
+
+ /* At this point, we're fresh out of fast-paths and we need to convert
+ * to float, uint32, or, if we're lucky, uint8.
+ */
+ dst_integer = false;
+ src_integer = false;
+
+ if (src_array_format) {
+ if (!_mesa_array_format_is_float(src_array_format) &&
+ !_mesa_array_format_is_normalized(src_array_format))
+ src_integer = true;
+ } else {
+ switch (_mesa_get_format_datatype(src_format)) {
+ case GL_UNSIGNED_INT:
+ case GL_INT:
+ src_integer = true;
+ break;
+ }
+ }
+
+ /* If the destination format is signed but the source is unsigned, then we
+ * don't loose any data by converting to a signed intermediate format above
+ * and beyond the precision that we loose in the conversion itself. If the
+ * destination is unsigned then, by using an unsigned intermediate format,
+ * we make the conversion function that converts from the source to the
+ * intermediate format take care of truncating at zero. The exception here
+ * is if the intermediate format is float, in which case the first
+ * conversion will leave it signed and the second conversion will truncate
+ * at zero.
+ */
+ is_signed = false;
+ if (dst_array_format) {
+ if (!_mesa_array_format_is_float(dst_array_format) &&
+ !_mesa_array_format_is_normalized(dst_array_format))
+ dst_integer = true;
+ is_signed = _mesa_array_format_is_signed(dst_array_format);
+ bits = 8 * _mesa_array_format_get_type_size(dst_array_format);
+ } else {
+ switch (_mesa_get_format_datatype(dst_format)) {
+ case GL_UNSIGNED_NORMALIZED:
+ is_signed = false;
+ break;
+ case GL_SIGNED_NORMALIZED:
+ is_signed = true;
+ break;
+ case GL_FLOAT:
+ is_signed = true;
+ break;
+ case GL_UNSIGNED_INT:
+ is_signed = false;
+ dst_integer = true;
+ break;
+ case GL_INT:
+ is_signed = true;
+ dst_integer = true;
+ break;
+ }
+ bits = _mesa_get_format_max_bits(dst_format);
+ }
+
+ assert(src_integer == dst_integer);
+
+ if (src_integer && dst_integer) {
+ tmp_uint = malloc(width * height * sizeof(*tmp_uint));
+
+ /* The [un]packing functions for unsigned datatypes treat the 32-bit
+ * integer array as signed for signed formats and as unsigned for
+ * unsigned formats. This is a bit of a problem if we ever convert from
+ * a signed to an unsigned format because the unsigned packing function
+ * doesn't know that the input is signed and will treat it as unsigned
+ * and not do the trunctation. The thing that saves us here is that all
+ * of the packed formats are unsigned, so we can just always use
+ * _mesa_swizzle_and_convert for signed formats, which is aware of the
+ * truncation problem.
+ */
+ common_gl_type = is_signed ? GL_INT : GL_UNSIGNED_INT;
+ if (src_array_format) {
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(tmp_uint + row * width, common_gl_type, 4,
+ src, src_gl_type, src_num_channels,
+ src2rgba, normalized, width);
+ src += src_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_uint_rgba_row(src_format, width,
+ src, tmp_uint + row * width);
+ src += src_stride;
+ }
+ }
+
+ /* At this point, we have already done the truncation if the source is
+ * signed but the destination is unsigned, so no need to force the
+ * _mesa_swizzle_and_convert path.
+ */
+ if (dst_format_is_mesa_array_format) {
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(dst, dst_gl_type, dst_num_channels,
+ tmp_uint + row * width, common_gl_type, 4,
+ rgba2dst, normalized, width);
+ dst += dst_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_uint_rgba_row(dst_format, width,
+ (const uint32_t (*)[4])tmp_uint + row * width, dst);
+ dst += dst_stride;
+ }
+ }
+
+ free(tmp_uint);
+ } else if (is_signed || bits > 8) {
+ tmp_float = malloc(width * height * sizeof(*tmp_float));
+
+ if (src_format_is_mesa_array_format) {
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(tmp_float + row * width, GL_FLOAT, 4,
+ src, src_gl_type, src_num_channels,
+ src2rgba, normalized, width);
+ src += src_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_rgba_row(src_format, width,
+ src, tmp_float + row * width);
+ src += src_stride;
+ }
+ }
+
+ if (dst_format_is_mesa_array_format) {
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(dst, dst_gl_type, dst_num_channels,
+ tmp_float + row * width, GL_FLOAT, 4,
+ rgba2dst, normalized, width);
+ dst += dst_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_float_rgba_row(dst_format, width,
+ (const float (*)[4])tmp_float + row * width, dst);
+ dst += dst_stride;
+ }
+ }
+
+ free(tmp_float);
+ } else {
+ tmp_ubyte = malloc(width * height * sizeof(*tmp_ubyte));
+
+ if (src_format_is_mesa_array_format) {
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(tmp_ubyte + row * width, GL_UNSIGNED_BYTE, 4,
+ src, src_gl_type, src_num_channels,
+ src2rgba, normalized, width);
+ src += src_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_ubyte_rgba_row(src_format, width,
+ src, tmp_ubyte + row * width);
+ src += src_stride;
+ }
+ }
+
+ if (dst_format_is_mesa_array_format) {
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(dst, dst_gl_type, dst_num_channels,
+ tmp_ubyte + row * width, GL_UNSIGNED_BYTE, 4,
+ rgba2dst, normalized, width);
+ dst += dst_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_ubyte_rgba_row(dst_format, width,
+ (const uint8_t (*)[4])tmp_ubyte + row * width, dst);
+ dst += dst_stride;
+ }
+ }
+
+ free(tmp_ubyte);
+ }
+}
static const uint8_t map_identity[7] = { 0, 1, 2, 3, 4, 5, 6 };
static const uint8_t map_3210[7] = { 3, 2, 1, 0, 4, 5, 6 };
diff --git a/src/mesa/main/format_utils.h b/src/mesa/main/format_utils.h
index 4e63200da69..f006e18d785 100644
--- a/src/mesa/main/format_utils.h
+++ b/src/mesa/main/format_utils.h
@@ -34,6 +34,11 @@
#include "imports.h"
#include "macros.h"
+extern const mesa_array_format RGBA8888_FLOAT;
+extern const mesa_array_format RGBA8888_UBYTE;
+extern const mesa_array_format RGBA8888_UINT;
+extern const mesa_array_format RGBA8888_INT;
+
/* Only guaranteed to work for BITS <= 32 */
#define MAX_UINT(BITS) ((BITS) == 32 ? UINT32_MAX : ((1u << (BITS)) - 1))
#define MAX_INT(BITS) ((int)MAX_UINT((BITS) - 1))
@@ -207,4 +212,9 @@ _mesa_swizzle_and_convert(void *dst, GLenum dst_type, int num_dst_channels,
const void *src, GLenum src_type, int num_src_channels,
const uint8_t swizzle[4], bool normalized, int count);
+void
+_mesa_format_convert(void *void_dst, uint32_t dst_format, size_t dst_stride,
+ void *void_src, uint32_t src_format, size_t src_stride,
+ size_t width, size_t height);
+
#endif