diff options
author | Keith Whitwell <[email protected]> | 2008-09-21 22:30:55 -0700 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2008-09-21 22:30:55 -0700 |
commit | dace236c5fffa29d59e4d12fa865889bbecbdd24 (patch) | |
tree | ea6a1d6fde371ad9ebbd7f050de8f35860e56213 /src | |
parent | e61793a7c01588f2e6235f1271af4c58fa8adad4 (diff) | |
parent | 6fd15dd80666ccb1e9b99cedd306e32cc7cee989 (diff) |
Merge branch 'master' into gallium-0.2
Conflicts:
src/mesa/glapi/glapi.h
src/mesa/main/api_exec.c
src/mesa/main/attrib.c
src/mesa/main/clear.c
src/mesa/main/context.c
src/mesa/main/mfeatures.h
src/mesa/main/mipmap.c
src/mesa/main/mipmap.h
src/mesa/main/readpix.c
src/mesa/main/sources
src/mesa/main/state.c
src/mesa/main/texformat.c
src/mesa/main/texparam.c
src/mesa/main/texstate.c
src/mesa/vbo/vbo_context.c
src/mesa/x86/common_x86_asm.S
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs_tnl.c | 5 | ||||
-rw-r--r-- | src/mesa/main/api_exec.c | 4 | ||||
-rw-r--r-- | src/mesa/main/attrib.c | 4 | ||||
-rw-r--r-- | src/mesa/main/clear.c | 2 | ||||
-rw-r--r-- | src/mesa/main/mfeatures.h | 3 | ||||
-rw-r--r-- | src/mesa/main/mipmap.c | 136 | ||||
-rw-r--r-- | src/mesa/main/mipmap.h | 6 | ||||
-rw-r--r-- | src/mesa/main/readpix.c | 3 | ||||
-rw-r--r-- | src/mesa/main/sources | 4 | ||||
-rw-r--r-- | src/mesa/main/state.c | 2 | ||||
-rw-r--r-- | src/mesa/main/texparam.c | 1 | ||||
-rw-r--r-- | src/mesa/main/texstate.c | 1 | ||||
-rw-r--r-- | src/mesa/main/texstore.c | 3 | ||||
-rw-r--r-- | src/mesa/shader/program.c | 2 | ||||
-rw-r--r-- | src/mesa/shader/shader_api.c | 10 | ||||
-rw-r--r-- | src/mesa/x86/common_x86_asm.S | 4 |
16 files changed, 101 insertions, 89 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vs_tnl.c b/src/mesa/drivers/dri/i965/brw_vs_tnl.c index aa338493d62..9b04f19112a 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_tnl.c +++ b/src/mesa/drivers/dri/i965/brw_vs_tnl.c @@ -35,6 +35,7 @@ #include "main/enums.h" #include "shader/prog_parameter.h" #include "shader/prog_print.h" +#include "shader/prog_statevars.h" #include "brw_vs.h" #include "brw_state.h" @@ -853,7 +854,7 @@ static struct ureg calculate_light_attenuation( struct tnl_program *p, */ if (!p->state->unit[i].light_spotcutoff_is_180) { struct ureg spot_dir_norm = register_param3(p, STATE_INTERNAL, - STATE_SPOT_DIR_NORMALIZED, i); + STATE_LIGHT_SPOT_DIR_NORMALIZED, i); struct ureg spot = get_temp(p); struct ureg slt = get_temp(p); @@ -988,7 +989,7 @@ static void build_lighting( struct tnl_program *p ) * Attenuation never applies to infinite lights. */ VPpli = register_param3(p, STATE_LIGHT, i, - STATE_POSITION_NORMALIZED); + STATE_LIGHT_POSITION_NORMALIZED); if (p->state->light_local_viewer) { struct ureg eye_hat = get_eye_position_normalized(p); half = get_temp(p); diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 0c3c9c4de49..8ebe4a3e4a6 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -74,7 +74,7 @@ #include "eval.h" #endif #include "get.h" -#if FEATURE_feedback +#if FEATURE_feadback #include "feedback.h" #endif #include "fog.h" @@ -222,7 +222,7 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_CopyPixels(exec, _mesa_CopyPixels); SET_DrawPixels(exec, _mesa_DrawPixels); #endif -#if FEATURE_feedback +#if FEATURE_feadback SET_InitNames(exec, _mesa_InitNames); SET_FeedbackBuffer(exec, _mesa_FeedbackBuffer); SET_LoadName(exec, _mesa_LoadName); diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 32d86ce1490..dc85da2518f 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1110,9 +1110,9 @@ _mesa_PopAttrib(void) _mesa_set_enable(ctx, GL_POINT_SPRITE_NV,point->PointSprite); if (ctx->Extensions.NV_point_sprite) _mesa_PointParameteri(GL_POINT_SPRITE_R_MODE_NV, - ctx->Point.SpriteRMode); + ctx->Point.SpriteRMode); _mesa_PointParameterf(GL_POINT_SPRITE_COORD_ORIGIN, - (GLfloat)ctx->Point.SpriteOrigin); + (GLfloat)ctx->Point.SpriteOrigin); } } break; diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index a6257f9b982..63388f42ee4 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -114,6 +114,8 @@ _mesa_Clear( GLbitfield mask ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT(ctx, 0); + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glClear 0x%x\n", mask); diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index b08c017ec8d..ed78f57edf6 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -44,7 +44,6 @@ #define FEATURE_dlist _HAVE_FULL_GL #define FEATURE_draw_read_buffer _HAVE_FULL_GL #define FEATURE_drawpix _HAVE_FULL_GL -#define FEATURE_es2_glsl 0 #define FEATURE_evaluators _HAVE_FULL_GL #define FEATURE_feedback _HAVE_FULL_GL #define FEATURE_fixedpt 0 @@ -56,6 +55,8 @@ #define FEATURE_texture_s3tc _HAVE_FULL_GL #define FEATURE_userclip _HAVE_FULL_GL #define FEATURE_vertex_array_byte 0 +#define FEATURE_windowpos _HAVE_FULL_GL +#define FEATURE_es2_glsl 0 #define FEATURE_ARB_occlusion_query _HAVE_FULL_GL #define FEATURE_ARB_fragment_program _HAVE_FULL_GL diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index d35fa6734c8..13d90e78fe4 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -446,30 +446,23 @@ make_1d_mipmap(GLenum datatype, GLuint comps, GLint border, } -/** - * Strides are in bytes. If zero, it'll be computed as width * bpp. - */ static void make_2d_mipmap(GLenum datatype, GLuint comps, GLint border, GLint srcWidth, GLint srcHeight, - GLint srcRowBytes, const GLubyte *srcPtr, + const GLubyte *srcPtr, GLint srcRowStride, GLint dstWidth, GLint dstHeight, - GLint dstRowBytes, GLubyte *dstPtr) + GLubyte *dstPtr, GLint dstRowStride) { const GLint bpt = bytes_per_pixel(datatype, comps); const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */ const GLint dstWidthNB = dstWidth - 2 * border; const GLint dstHeightNB = dstHeight - 2 * border; + const GLint srcRowBytes = bpt * srcRowStride; + const GLint dstRowBytes = bpt * dstRowStride; const GLubyte *srcA, *srcB; GLubyte *dst; GLint row; - if (!srcRowBytes) - srcRowBytes = bpt * srcWidth; - - if (!dstRowBytes) - dstRowBytes = bpt * dstWidth; - /* Compute src and dst pointers, skipping any border */ srcA = srcPtr + border * ((srcWidth + 1) * bpt); if (srcHeight > 1) @@ -541,11 +534,9 @@ make_2d_mipmap(GLenum datatype, GLuint comps, GLint border, static void make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, GLint srcWidth, GLint srcHeight, GLint srcDepth, - GLint srcRowBytes, - const GLubyte *srcPtr, + const GLubyte *srcPtr, GLint srcRowStride, GLint dstWidth, GLint dstHeight, GLint dstDepth, - GLint dstRowBytes, - GLubyte *dstPtr) + GLubyte *dstPtr, GLint dstRowStride) { const GLint bpt = bytes_per_pixel(datatype, comps); const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */ @@ -556,6 +547,7 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, GLvoid *tmpRowA, *tmpRowB; GLint img, row; GLint bytesPerSrcImage, bytesPerDstImage; + GLint bytesPerSrcRow, bytesPerDstRow; GLint srcImageOffset, srcRowOffset; (void) srcDepthNB; /* silence warnings */ @@ -573,10 +565,8 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, bytesPerSrcImage = srcWidth * srcHeight * bpt; bytesPerDstImage = dstWidth * dstHeight * bpt; - if (!srcRowBytes) - srcRowBytes = srcWidth * bpt; - if (!dstRowBytes) - dstRowBytes = dstWidth * bpt; + bytesPerSrcRow = srcWidth * bpt; + bytesPerDstRow = dstWidth * bpt; /* Offset between adjacent src images to be averaged together */ srcImageOffset = (srcDepth == dstDepth) ? 0 : bytesPerSrcImage; @@ -600,13 +590,13 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, for (img = 0; img < dstDepthNB; img++) { /* first source image pointer, skipping border */ const GLubyte *imgSrcA = srcPtr - + (bytesPerSrcImage + srcRowBytes + border) * bpt * border + + (bytesPerSrcImage + bytesPerSrcRow + border) * bpt * border + img * (bytesPerSrcImage + srcImageOffset); /* second source image pointer, skipping border */ const GLubyte *imgSrcB = imgSrcA + srcImageOffset; /* address of the dest image, skipping border */ GLubyte *imgDst = dstPtr - + (bytesPerDstImage + dstRowBytes + border) * bpt * border + + (bytesPerDstImage + bytesPerDstRow + border) * bpt * border + img * bytesPerDstImage; /* setup the four source row pointers and the dest row pointer */ @@ -627,11 +617,11 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, do_row(datatype, comps, srcWidthNB, tmpRowA, tmpRowB, dstWidthNB, dstImgRow); /* advance to next rows */ - srcImgARowA += srcRowBytes + srcRowOffset; - srcImgARowB += srcRowBytes + srcRowOffset; - srcImgBRowA += srcRowBytes + srcRowOffset; - srcImgBRowB += srcRowBytes + srcRowOffset; - dstImgRow += dstRowBytes; + srcImgARowA += bytesPerSrcRow + srcRowOffset; + srcImgARowB += bytesPerSrcRow + srcRowOffset; + srcImgBRowA += bytesPerSrcRow + srcRowOffset; + srcImgBRowB += bytesPerSrcRow + srcRowOffset; + dstImgRow += bytesPerDstRow; } } @@ -641,15 +631,13 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, /* Luckily we can leverage the make_2d_mipmap() function here! */ if (border > 0) { /* do front border image */ - make_2d_mipmap(datatype, comps, 1, srcWidth, srcHeight, 0, srcPtr, - dstWidth, dstHeight, 0, dstPtr); + make_2d_mipmap(datatype, comps, 1, srcWidth, srcHeight, srcPtr, srcRowStride, + dstWidth, dstHeight, dstPtr, dstRowStride); /* do back border image */ make_2d_mipmap(datatype, comps, 1, srcWidth, srcHeight, - 0, - srcPtr + bytesPerSrcImage * (srcDepth - 1), + srcPtr + bytesPerSrcImage * (srcDepth - 1), srcRowStride, dstWidth, dstHeight, - 0, - dstPtr + bytesPerDstImage * (dstDepth - 1)); + dstPtr + bytesPerDstImage * (dstDepth - 1), dstRowStride); /* do four remaining border edges that span the image slices */ if (srcDepth == dstDepth) { /* just copy border pixels from src to dst */ @@ -664,9 +652,9 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, /* do border along [img][row=dstHeight-1][col=0] */ src = srcPtr + (img * 2 + 1) * bytesPerSrcImage - + (srcHeight - 1) * srcRowBytes; + + (srcHeight - 1) * bytesPerSrcRow; dst = dstPtr + (img + 1) * bytesPerDstImage - + (dstHeight - 1) * dstRowBytes; + + (dstHeight - 1) * bytesPerDstRow; MEMCPY(dst, src, bpt); /* do border along [img][row=0][col=dstWidth-1] */ @@ -698,9 +686,9 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, /* do border along [img][row=dstHeight-1][col=0] */ src = srcPtr + (img * 2 + 1) * bytesPerSrcImage - + (srcHeight - 1) * srcRowBytes; + + (srcHeight - 1) * bytesPerSrcRow; dst = dstPtr + (img + 1) * bytesPerDstImage - + (dstHeight - 1) * dstRowBytes; + + (dstHeight - 1) * bytesPerDstRow; do_row(datatype, comps, 1, src, src + srcImageOffset, 1, dst); /* do border along [img][row=0][col=dstWidth-1] */ @@ -724,15 +712,16 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, static void make_1d_stack_mipmap(GLenum datatype, GLuint comps, GLint border, - GLint srcWidth, const GLubyte *srcPtr, - GLint dstWidth, GLint dstHeight, GLubyte *dstPtr) + GLint srcWidth, const GLubyte *srcPtr, GLuint srcRowStride, + GLint dstWidth, GLint dstHeight, + GLubyte *dstPtr, GLuint dstRowStride ) { const GLint bpt = bytes_per_pixel(datatype, comps); const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */ const GLint dstWidthNB = dstWidth - 2 * border; const GLint dstHeightNB = dstHeight - 2 * border; - const GLint srcRowBytes = bpt * srcRowBytes; - const GLint dstRowBytes = bpt * dstRowBytes; + const GLint srcRowBytes = bpt * srcRowStride; + const GLint dstRowBytes = bpt * dstRowStride; const GLubyte *src; GLubyte *dst; GLint row; @@ -767,28 +756,22 @@ make_1d_stack_mipmap(GLenum datatype, GLuint comps, GLint border, static void make_2d_stack_mipmap(GLenum datatype, GLuint comps, GLint border, GLint srcWidth, GLint srcHeight, - GLint srcRowBytes, - const GLubyte *srcPtr, + const GLubyte *srcPtr, GLint srcRowStride, GLint dstWidth, GLint dstHeight, GLint dstDepth, - GLint dstRowBytes, - GLubyte *dstPtr) + GLubyte *dstPtr, GLint dstRowStride) { const GLint bpt = bytes_per_pixel(datatype, comps); const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */ const GLint dstWidthNB = dstWidth - 2 * border; const GLint dstHeightNB = dstHeight - 2 * border; const GLint dstDepthNB = dstDepth - 2 * border; + const GLint srcRowBytes = bpt * srcRowStride; + const GLint dstRowBytes = bpt * dstRowStride; const GLubyte *srcA, *srcB; GLubyte *dst; GLint layer; GLint row; - if (!srcRowBytes) - srcRowBytes = bpt * srcWidth; - - if (!dstRowBytes) - dstRowBytes = bpt * dstWidth; - /* Compute src and dst pointers, skipping any border */ srcA = srcPtr + border * ((srcWidth + 1) * bpt); if (srcHeight > 1) @@ -867,12 +850,15 @@ _mesa_generate_mipmap_level(GLenum target, GLenum datatype, GLuint comps, GLint border, GLint srcWidth, GLint srcHeight, GLint srcDepth, - GLint srcRowBytes, const GLubyte *srcData, + GLint srcRowStride, GLint dstWidth, GLint dstHeight, GLint dstDepth, - GLint dstRowBytes, - GLubyte *dstData) + GLubyte *dstData, + GLint dstRowStride) { + /* + * We use simple 2x2 averaging to compute the next mipmap level. + */ switch (target) { case GL_TEXTURE_1D: make_1d_mipmap(datatype, comps, border, @@ -887,29 +873,35 @@ _mesa_generate_mipmap_level(GLenum target, case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: make_2d_mipmap(datatype, comps, border, - srcWidth, srcHeight, srcRowBytes, srcData, - dstWidth, dstHeight, dstRowBytes, dstData); + srcWidth, srcHeight, srcData, srcRowStride, + dstWidth, dstHeight, dstData, dstRowStride); break; case GL_TEXTURE_3D: make_3d_mipmap(datatype, comps, border, - srcWidth, srcHeight, srcDepth, srcRowBytes, srcData, - dstWidth, dstHeight, dstDepth, dstRowBytes, dstData); + srcWidth, srcHeight, srcDepth, + srcData, srcRowStride, + dstWidth, dstHeight, dstDepth, + dstData, dstRowStride); break; case GL_TEXTURE_1D_ARRAY_EXT: make_1d_stack_mipmap(datatype, comps, border, - srcWidth, srcData, - dstWidth, dstHeight, dstData); + srcWidth, srcData, srcRowStride, + dstWidth, dstHeight, + dstData, dstRowStride); break; case GL_TEXTURE_2D_ARRAY_EXT: make_2d_stack_mipmap(datatype, comps, border, - srcWidth, srcHeight, srcRowBytes, srcData, - dstWidth, dstHeight, dstDepth, dstRowBytes, dstData); + srcWidth, srcHeight, + srcData, srcRowStride, + dstWidth, dstHeight, + dstDepth, dstData, dstRowStride); break; case GL_TEXTURE_RECTANGLE_NV: /* no mipmaps, do nothing */ break; default: - _mesa_problem(NULL, "bad target in _mesa_generate_mipmap_level"); + _mesa_problem(NULL, "bad dimensions in _mesa_generate_mipmaps"); + return; } } @@ -1131,23 +1123,25 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, dstData = (GLubyte *) dstImage->Data; } - /* Note, 0 indicates default row strides */ _mesa_generate_mipmap_level(target, datatype, comps, border, - srcWidth, srcHeight, srcDepth, 0, srcData, - dstWidth, dstHeight, dstDepth, 0, dstData); + srcWidth, srcHeight, srcDepth, + srcData, srcImage->RowStride, + dstWidth, dstHeight, dstDepth, + dstData, dstImage->RowStride); + if (dstImage->IsCompressed) { GLubyte *temp; /* compress image from dstData into dstImage->Data */ const GLenum srcFormat = convertFormat->BaseFormat; - GLint dstRowBytes + GLint dstRowStride = _mesa_compressed_row_stride(dstImage->TexFormat->MesaFormat, dstWidth); ASSERT(srcFormat == GL_RGB || srcFormat == GL_RGBA); dstImage->TexFormat->StoreImage(ctx, 2, dstImage->_BaseFormat, dstImage->TexFormat, dstImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowBytes, 0, /* strides */ + dstRowStride, 0, /* strides */ dstWidth, dstHeight, 1, /* size */ srcFormat, CHAN_TYPE, dstData, /* src data, actually */ @@ -1172,7 +1166,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, void _mesa_rescale_teximage2d(GLuint bytesPerPixel, GLuint srcStrideInPixels, - GLuint dstRowBytes, + GLuint dstRowStride, GLint srcWidth, GLint srcHeight, GLint dstWidth, GLint dstHeight, const GLvoid *srcImage, GLvoid *dstImage) @@ -1186,7 +1180,7 @@ _mesa_rescale_teximage2d(GLuint bytesPerPixel, GLint srcCol = col WOP wScale; \ dst[col] = src[srcRow * srcStrideInPixels + srcCol]; \ } \ - dst = (TYPE *) ((GLubyte *) dst + dstRowBytes); \ + dst = (TYPE *) ((GLubyte *) dst + dstRowStride); \ } \ #define RESCALE_IMAGE( TYPE ) \ @@ -1244,7 +1238,7 @@ do { \ void _mesa_upscale_teximage2d(GLsizei inWidth, GLsizei inHeight, GLsizei outWidth, GLsizei outHeight, - GLint comps, const GLchan *src, GLint srcRowBytes, + GLint comps, const GLchan *src, GLint srcRowStride, GLchan *dest ) { GLint i, j, k; @@ -1263,7 +1257,7 @@ _mesa_upscale_teximage2d(GLsizei inWidth, GLsizei inHeight, const GLint jj = j % inWidth; for (k = 0; k < comps; k++) { dest[(i * outWidth + j) * comps + k] - = src[ii * srcRowBytes + jj * comps + k]; + = src[ii * srcRowStride + jj * comps + k]; } } } diff --git a/src/mesa/main/mipmap.h b/src/mesa/main/mipmap.h index 44ecdddb277..22094c34372 100644 --- a/src/mesa/main/mipmap.h +++ b/src/mesa/main/mipmap.h @@ -34,11 +34,11 @@ _mesa_generate_mipmap_level(GLenum target, GLenum datatype, GLuint comps, GLint border, GLint srcWidth, GLint srcHeight, GLint srcDepth, - GLint srcRowStride, const GLubyte *srcData, + GLint srcRowStride, GLint dstWidth, GLint dstHeight, GLint dstDepth, - GLint dstRowStride, - GLubyte *dstData); + GLubyte *dstData, + GLint dstRowStride); extern void diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c index dc22808e5bb..dfdd297b6e7 100644 --- a/src/mesa/main/readpix.c +++ b/src/mesa/main/readpix.c @@ -105,8 +105,7 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type, } break; case GL_DEPTH_COMPONENT: - if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) || - (!drawing && !_mesa_source_buffer_exists(ctx, format))) { + if ((drawing && !_mesa_dest_buffer_exists(ctx, format))) { _mesa_error(ctx, GL_INVALID_OPERATION, "gl%sPixels(no depth buffer)", readDraw); return GL_TRUE; diff --git a/src/mesa/main/sources b/src/mesa/main/sources index 468121bd1dc..6a165f1ae26 100644 --- a/src/mesa/main/sources +++ b/src/mesa/main/sources @@ -78,6 +78,10 @@ vsnprintf.c MESA_MAIN_HEADERS = \ accum.h \ api_arrayelt.h \ +<<<<<<< HEAD:src/mesa/main/sources +======= +api_eval.h \ +>>>>>>> master:src/mesa/main/sources api_exec.h \ api_loopback.h \ api_noop.h \ diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 030c43365fe..5913019bc12 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -51,8 +51,6 @@ #include "texstate.h" - - static void update_separate_specular(GLcontext *ctx) { diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 3f3b448dbc6..664adadfb9c 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -324,6 +324,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) break; case GL_GENERATE_MIPMAP_SGIS: if (ctx->Extensions.SGIS_generate_mipmap) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE; } else { diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 86c54aefc02..24ab2ff9e50 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -819,7 +819,6 @@ _mesa_free_texture_data(GLcontext *ctx) for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]); - #if FEATURE_colortable { GLuint i; diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 57419aa2f31..76b785ab0e0 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2507,7 +2507,8 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) dstRow += dstRowStride / sizeof(GLuint); } } - } else { + } + else { for (img = 0; img < srcDepth; img++) { GLuint *dstRow = (GLuint *) dstAddr + dstImageOffsets[dstZoffset + img] diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 6263fd277f8..f120c20bdf2 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -517,7 +517,7 @@ _mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count) for (i = 0; i < prog->NumInstructions; i++) { struct prog_instruction *inst = prog->Instructions + i; if (inst->BranchTarget > 0) { - if (inst->BranchTarget >= start) { + if ((GLuint)inst->BranchTarget >= start) { inst->BranchTarget += count; } } diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index eb7b71341f5..854f8bfdaa6 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -517,7 +517,7 @@ _mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index, { struct gl_shader_program *shProg; const GLint size = -1; /* unknown size */ - GLint i; + GLint i, oldIndex; GLenum datatype = GL_FLOAT_VEC4; shProg = _mesa_lookup_shader_program_err(ctx, program, @@ -540,6 +540,14 @@ _mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index, return; } + if (shProg->LinkStatus) { + /* get current index/location for the attribute */ + oldIndex = _mesa_get_attrib_location(ctx, program, name); + } + else { + oldIndex = -1; + } + /* this will replace the current value if it's already in the list */ i = _mesa_add_attribute(shProg->Attributes, name, size, datatype, index); if (i < 0) { diff --git a/src/mesa/x86/common_x86_asm.S b/src/mesa/x86/common_x86_asm.S index 09c86b05ba8..a681ff9b9eb 100644 --- a/src/mesa/x86/common_x86_asm.S +++ b/src/mesa/x86/common_x86_asm.S @@ -39,6 +39,10 @@ * in there will break the build on some platforms. */ +<<<<<<< HEAD:src/mesa/x86/common_x86_asm.S +======= +#include "matypes.h" +>>>>>>> master:src/mesa/x86/common_x86_asm.S #include "assyntax.h" #include "common_x86_features.h" |