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authorKenneth Graunke <[email protected]>2014-09-14 21:24:45 -0700
committerKenneth Graunke <[email protected]>2014-09-24 23:14:16 -0700
commitd0ec6e85099af68b8a36f9815f4e3d43d767bb38 (patch)
tree2ec417773e8c07c828fb1118ca23018049846ead /src
parent8c16a0d7ba95045418f4b90c1a0d77942160f6f7 (diff)
mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*).
The code in get.c that handles this uses ctx->Array.VAO->VertexAttrib, which is a gl_vertex_attrib_array structure, not a gl_client_array. The offsets of all fields happened to be the same in both structures, at least on x86_64. "Size," "Type," and "Stride" are obviously the same: both structures start with the same fields, in the same order. "Enabled" is dicier: there are different fields before it in both structures, including pointer sized values which might need special alignment. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Fredrik Höglund <[email protected]> Reviewed-by: Brian Paul <[email protected]> Cc: [email protected]
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/get_hash_params.py8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index aace8a5b5df..da3568469d7 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -203,10 +203,10 @@ descriptor=[
[ "COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
[ "COLOR_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA" ],
[ "COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA" ],
- [ "TEXTURE_COORD_ARRAY", "LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Enabled), NO_EXTRA" ],
- [ "TEXTURE_COORD_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Size), NO_EXTRA" ],
- [ "TEXTURE_COORD_ARRAY_TYPE", "LOC_CUSTOM, TYPE_ENUM, offsetof(struct gl_client_array, Type), NO_EXTRA" ],
- [ "TEXTURE_COORD_ARRAY_STRIDE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Stride), NO_EXTRA" ],
+ [ "TEXTURE_COORD_ARRAY", "LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_vertex_attrib_array, Enabled), NO_EXTRA" ],
+ [ "TEXTURE_COORD_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_attrib_array, Size), NO_EXTRA" ],
+ [ "TEXTURE_COORD_ARRAY_TYPE", "LOC_CUSTOM, TYPE_ENUM, offsetof(struct gl_vertex_attrib_array, Type), NO_EXTRA" ],
+ [ "TEXTURE_COORD_ARRAY_STRIDE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_attrib_array, Stride), NO_EXTRA" ],
# GL_ARB_multitexture
[ "MAX_TEXTURE_UNITS", "CONTEXT_INT(Const.MaxTextureUnits), NO_EXTRA" ],