diff options
author | Zhenyu Wang <[email protected]> | 2010-09-26 13:15:39 +0800 |
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committer | Zhenyu Wang <[email protected]> | 2010-09-29 14:35:19 +0800 |
commit | 73dab75b4165f7d2214a68d4ba8e3cb7aab9b4ac (patch) | |
tree | c484a0557b30dbf36a7c7dcf51833b72084c9407 /src | |
parent | 0a1910c26760762eb8d67f68dfd87494ab479e38 (diff) |
i965: fallback lineloop on sandybridge for now
Until we fixed GS hang issue.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_draw.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 16331cc3ac0..6a4dda2a40f 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -204,6 +204,13 @@ static GLboolean check_fallbacks( struct brw_context *brw, GLcontext *ctx = &brw->intel.ctx; GLuint i; + /* XXX FIXME */ + if (brw->intel.gen >= 6) { + for (i = 0; i < nr_prims; i++) + if (prim[i].mode == GL_LINE_LOOP) + return GL_TRUE; + } + /* If we don't require strict OpenGL conformance, never * use fallbacks. If we're forcing fallbacks, always * use fallfacks. |