diff options
author | Ian Romanick <[email protected]> | 2010-06-29 14:21:05 -0700 |
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committer | Ian Romanick <[email protected]> | 2010-06-29 15:19:38 -0700 |
commit | 5e18b051c039564d1998818d08caf1bff3983630 (patch) | |
tree | f3e18487e1094a547d86615f8837e32f7f4a5913 /src | |
parent | efc15f862b08a9f035c06a79bc43848cca740372 (diff) |
glsl2: Pass MaxDrawBuffers from core Mesa into the GLSL compiler
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 9 | ||||
-rw-r--r-- | src/glsl/ir_variable.cpp | 46 | ||||
-rw-r--r-- | src/glsl/main.cpp | 2 | ||||
-rw-r--r-- | src/mesa/shader/ir_to_mesa.cpp | 2 |
4 files changed, 35 insertions, 24 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 726bafa7e4b..f957a926be3 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -44,6 +44,15 @@ struct _mesa_glsl_parse_state { enum _mesa_glsl_parser_targets target; /** + * Implementation defined limits that affect built-in variables, etc. + * + * \sa struct gl_constants (in mtypes.h) + */ + struct { + unsigned MaxDrawBuffers; + } Const; + + /** * During AST to IR conversion, pointer to current IR function * * Will be \c NULL whenever the AST to IR conversion is not inside a diff --git a/src/glsl/ir_variable.cpp b/src/glsl/ir_variable.cpp index 15a4a92f628..44c3065107f 100644 --- a/src/glsl/ir_variable.cpp +++ b/src/glsl/ir_variable.cpp @@ -221,20 +221,20 @@ initialize_vs_variables(exec_list *instructions, static void generate_110_fs_variables(exec_list *instructions, - glsl_symbol_table *symtab) + struct _mesa_glsl_parse_state *state) { for (unsigned i = 0; i < Elements(builtin_core_fs_variables); i++) { add_builtin_variable(& builtin_core_fs_variables[i], - instructions, symtab); + instructions, state->symbols); } for (unsigned i = 0 ; i < Elements(builtin_110_deprecated_fs_variables) ; i++) { add_builtin_variable(& builtin_110_deprecated_fs_variables[i], - instructions, symtab); + instructions, state->symbols); } - generate_110_uniforms(instructions, symtab); + generate_110_uniforms(instructions, state->symbols); /* FINISHME: The size of this array is implementation dependent based on the * FINISHME: value of GL_MAX_TEXTURE_COORDS. Every platform that supports @@ -242,27 +242,25 @@ generate_110_fs_variables(exec_list *instructions, * FINISHME: for now. */ const glsl_type *const vec4_array_type = - glsl_type::get_array_instance(symtab, glsl_type::vec4_type, 4); + glsl_type::get_array_instance(state->symbols, glsl_type::vec4_type, 4); add_variable("gl_TexCoord", ir_var_in, FRAG_ATTRIB_TEX0, vec4_array_type, - instructions, symtab); + instructions, state->symbols); } static void generate_ARB_draw_buffers_fs_variables(exec_list *instructions, - glsl_symbol_table *symtab, bool warn) + struct _mesa_glsl_parse_state *state, + bool warn) { - /* FINISHME: The size of this array is implementation dependent based on the - * FINISHME: value of GL_MAX_DRAW_BUFFERS. GL_MAX_DRAW_BUFFERS must be - * FINISHME: at least 1, so hard-code 1 for now. - */ const glsl_type *const vec4_array_type = - glsl_type::get_array_instance(symtab, glsl_type::vec4_type, 1); + glsl_type::get_array_instance(state->symbols, glsl_type::vec4_type, + state->Const.MaxDrawBuffers); ir_variable *const fd = add_variable("gl_FragData", ir_var_out, FRAG_RESULT_DATA0, - vec4_array_type, instructions, symtab); + vec4_array_type, instructions, state->symbols); if (warn) fd->warn_extension = "GL_ARB_draw_buffers"; @@ -271,18 +269,18 @@ generate_ARB_draw_buffers_fs_variables(exec_list *instructions, static void generate_120_fs_variables(exec_list *instructions, - glsl_symbol_table *symtab) + struct _mesa_glsl_parse_state *state) { - generate_110_fs_variables(instructions, symtab); - generate_ARB_draw_buffers_fs_variables(instructions, symtab, false); + generate_110_fs_variables(instructions, state); + generate_ARB_draw_buffers_fs_variables(instructions, state, false); } static void generate_130_fs_variables(exec_list *instructions, - glsl_symbol_table *symtab) + struct _mesa_glsl_parse_state *state) { - void *ctx = symtab; - generate_120_fs_variables(instructions, symtab); + void *ctx = state->symbols; + generate_120_fs_variables(instructions, state); /* FINISHME: The size of this array is implementation dependent based on * FINISHME: the value of GL_MAX_CLIP_DISTANCES. @@ -292,7 +290,7 @@ generate_130_fs_variables(exec_list *instructions, /* FINISHME: gl_ClipDistance needs a real location assigned. */ add_variable("gl_ClipDistance", ir_var_in, -1, clip_distance_array_type, - instructions, symtab); + instructions, state->symbols); } static void @@ -302,13 +300,13 @@ initialize_fs_variables(exec_list *instructions, switch (state->language_version) { case 110: - generate_110_fs_variables(instructions, state->symbols); + generate_110_fs_variables(instructions, state); break; case 120: - generate_120_fs_variables(instructions, state->symbols); + generate_120_fs_variables(instructions, state); break; case 130: - generate_130_fs_variables(instructions, state->symbols); + generate_130_fs_variables(instructions, state); break; } @@ -318,7 +316,7 @@ initialize_fs_variables(exec_list *instructions, */ if (state->language_version < 120) { if (state->ARB_draw_buffers_enable) { - generate_ARB_draw_buffers_fs_variables(instructions, state->symbols, + generate_ARB_draw_buffers_fs_variables(instructions, state, state->ARB_draw_buffers_warn); } } diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp index 342cf988404..f1dab7b576a 100644 --- a/src/glsl/main.cpp +++ b/src/glsl/main.cpp @@ -123,6 +123,8 @@ compile_shader(struct glsl_shader *shader) state->loop_or_switch_nesting = NULL; state->ARB_texture_rectangle_enable = true; + state->Const.MaxDrawBuffers = 2; + /* Create a new context for the preprocessor output. Ultimately, this * should probably be the parser context, but there isn't one yet. */ diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp index 1232bada27a..ab8aca0a813 100644 --- a/src/mesa/shader/ir_to_mesa.cpp +++ b/src/mesa/shader/ir_to_mesa.cpp @@ -1526,6 +1526,8 @@ _mesa_get_glsl_shader(GLcontext *ctx, void *mem_ctx, struct gl_shader *sh) state->loop_or_switch_nesting = NULL; state->ARB_texture_rectangle_enable = true; + state->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers; + /* Create a new context for the preprocessor output. Ultimately, this * should probably be the parser context, but there isn't one yet. */ |